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Kibbelz last won the day on July 3

Kibbelz had the most liked content!

About Kibbelz

  • Birthday 10/29/1996

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    LoL Addict.

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    Depre (EUW)
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  1. Kibbelz

    More AGD Graphics. (CharGen Update)

    You're on a roll Zeta this is just what we need!
  2. Kibbelz

    Projectiles & Weapons

    That suggests your characters have 0 attack stats
  3. Kibbelz

    Projectiles & Weapons

    A players stats and weapon stats are calculated in damage calculation. Player stats scale with levels. However, base damage and damage scaling are replaced with weapon base damage and weapon damage scaling when equipped. The stuff in the class editor only applies for unarmed combat. Just simply make all weapons have 100% weapon scaling, 0 base dmg and give 0 stats if you want your damage to be solely from the class.
  4. Kibbelz

    new tileset for def intersect tileset

    I assume you are talking about Macks graphics. The official Intersect resources to be released with future iterations of Intersect were based after Macks graphics including tileset locations. You can try using these tiles and roughly 90% of your tiles will be converted but im not sure how accurate the translation between tileset locations is so you might have to make a few manual changes here and there. Anyway, here is our community driven graphics pack:
  5. Kibbelz

    More AGD Graphics. (CharGen Update)

    Looking good @JD Collier
  6. Kibbelz

    Looping Dialogue...

    You could do it with switches or even variables. I personally use labels and then jump to the label when you want to to go back up the dialog.
  7. Kibbelz


    If this was an issue I'm Fairly sure that i would flame the DBZ franchise for not having any black characters not the fan game. Funny either way :p
  8. Kibbelz


    You should randomly make it apear rather than a fixed time if you haven't already
  9. Kibbelz

    Spears in paperdool

    These are very cool did you make these yourself?
  10. Kibbelz

    Orion+ 2.0

    @lokize yes
  11. Kibbelz

    Scaling amount

    The ratio of the dmg stat specified converted to dmg. So a 10% scaling amount for a sword would only take 10% of your characters total attack stat when calculating damage.
  12. Kibbelz

    Change EXP bar to Money bar

    I thought it was more of a representation of the gold currency item type. For that they would need source. Using exp as gold is bad since that just completely trashes the shop system.
  13. Kibbelz

    Change EXP bar to Money bar

    @panda or just don't have anything that gives exp and set the max level to 1.
  14. Kibbelz

    point re-spawn

    I'm really glad you're doing a tutorial however the way you're doing it is wrong. First of all, you don't need a million variables or switches. You need 1 and set it to the correct number if appropriate. This way only 1 condition will trigger and i don't use a single variable.. So i.e. say you want to respawn at spawn point no 3 your respawn variable should be 3 and checked as such. Also assuming I have all variables of your current system set to 1. I get warped to the first, second, third and fourth map in succession before stopping. (not to mention the initial default starter map of my class). This is going to make deaths extremely laggy for having to load 5 maps minimum and the potential surrounding 8 maps of all of those 5 that are loaded from the server on death. I'm glad you wrote a tutorial but I hope you can update this, kibbelz
  15. Kibbelz

    Today I did this on my project...

    Spent most of today doing bug fixes and balancing for Nightmare however today I finally got to do some mapping! (which some of you guys know I enjoy the most out of game dev aha). @SkywardRiver noticed we forgot to make a tunnel connecting the Storm Desert up to the Fire Fang clan den so I got to map it (yay). Not particularly groundbreaking development or special but I'm happy I got to map (if you guys can't tell) so I decided to post it: @Murdoc will probably have a lot more interesting things to show than me today aha.