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Kibbelz

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Kibbelz last won the day on October 11

Kibbelz had the most liked content!

About Kibbelz

  • Birthday 10/29/1996

Contact Methods

  • Website URL
    http://www.ascensiongamedev.com

Profile Information

  • Gender
    Male
  • Location
    UK
  • Interests
    LoL Addict.

Profile Fields

  • My Project
    Nightmare
  • LoL Name
    Depre (EUW)
  • Twitch.tv
    imdepre

Recent Profile Visitors

11,541 profile views
  1. Kibbelz

    Nightmare

    Visit:
  2. Kibbelz

    I got Warped random too map1 [Bug]...

    Changed Status to Closed
  3. Finally converted my pc hard drive to an ssd :D

  4. Kibbelz

    Hold/Release player bug

    Changed Status to Fixed
  5. Kibbelz

    Hold/Release player bug

    No longer an issue in b5.
  6. Kibbelz

    Hold player Common Event

    Changed Status to Closed
  7. Kibbelz

    Hold player Common Event

    Cannot replicate this in b5 must have already been fixed.
  8. Changed Status to Fixed
  9. Kibbelz

    Knockback through warp causes crash.

    Changed Status to Closed
  10. Kibbelz

    Knockback through warp causes crash.

    Cannot replicate this in b5. So i assume its no longer an issue/fixed already.
  11. Kibbelz

    Party request instead trade request

    Changed Status to Fixed
  12. Kibbelz

    [Release] TheMeq's Font Packs

    Looks great
  13. Kibbelz

    Leaderboard

    The api will be included in B5 however it will be an early version of it so very limited, it will be improved on at each subsequent release.
  14. Kibbelz

    Our WIP Map

    Its because I mix between two grass layers. I fill the ground with a default grass (the short grass) Then I have patches of longer grass on top of the short grass. Randomising grass is not the solution here, just make best use of different shades of grass autotiles. Keep it simple
  15. Kibbelz

    Way to prevent files from being stolen?

    Right so there are two types of people who steal graphics. Type one: kiddies, anything they make with your graphics will never amount to anything. If you need to steal other peoples graphics to make a game your game will be bad anyway. Type two: people who will actually rip them and do somthing with them. Trust me, if someone really wanted your graphics they could get them anyway either via decryption or directly ripping them from your game. This is the type of person to be worried about. There is very little you can do to counter act these types of people except for legal action. So in the grand scheme of things encryption is nice but doesnt really do all that. I think @panda decrypted lifeforges graphics in under 10 minutes just to prove a point as to why encrypting graphics wont stop these kinds of people. ( all be it their encryption algorithm was extremely simple). Right now it doesn't warrent development time and you all would want unique encryptions for your games anyway since you wouldn't want the encryption algorithm open source for all to see! So definitely somthing to persue on your own lads!
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