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Kibbelz

Elite Contributor
  • Posts

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Kibbelz last won the day on August 17

Kibbelz had the most liked content!

7 Followers

About Kibbelz

  • Birthday 10/29/1996

Contact Methods

  • Website URL
    http://www.mageworkstudios.com
  • Discord
    Depre#5617

Profile Information

  • Gender
    Male
  • Location
    UK
  • Interests
    LoL Addict.

Profile Fields

  • My Project
    Nightmare
  • LoL Name
    Depre (EUW)
  • Twitch.tv
    imdepre

Recent Profile Visitors

28,479 profile views
  1. Being a member of this fantastic community has been a privilege and an honour. Its time for me to move on with other things within my life but I'll definitely stop by from time to time.
  2. Website Discord Nightmare is actively looking for new members to join our team to bring in fresh ideas and help with the active development process which is updated publicly on our roadmap. Whether you are an experienced developer or someone with little experience looking to hone their game development skills please do not be intimidated in applying! 😃 If you are new here and would like to learn more about Nightmare, please check out this article before applying. Media: What are we looking for? We are looking for talented map designers, graphic artists, and all-around general game developers with a passion for creativity to join us on our journey to creating the best 2D MMORPG. Even if you just want to help out, be that as a moderator, community event organizer, or even just help reduce the workload from our current developers, we have a place for you! How do I apply? Either send me a private message here or send the following application to one of the developers directly through our Discord. What position are you applying for? What are your Nightmare characters names? How old are you? Why do you think you would be a good fit and what would you bring to the team? Examples of your work (Be that maps, pixel art, or other games/discord servers/websites you have previously moderated for) Do you accept that all work produced for Nightmare whilst working for Nightmare will be owned by Magework Studios? (Yes/No). Will I be paid? Short term no, long term, once we turn a profit, we may be in a position to pay our developers. However, this only happens if you have contributed enough to the project and this will open to discussion once the project turns a profit. If you have any more questions, feel free to ask them in your application. We look forward to reading your applications! - The Nightmare Development Team
  3. Download not currently working for me. Just want the UI and .json files haha
  4. Our assets are owned by Magework Studios so legally we can chase anyone who takes them. Also anyone who needs to steal graphics to make a game probably wont make anything good with them so we are not concerned that much anyway. We now also think that Nightmare is now also known game established in the 2D MMORPG market so the probability of any player seeing them used and calling them out on it is very high. This also gives an opportunity for people to download Intersect and practice making maps with our assets as part of our upcoming recruitment process to get more mappers.
  5. At todays record high of 125 players online today, I would like to remind everyone that Nightmare releases tomorrow 06/09/21 UTC−04:00 Atlantic time Steam Page Play Now
  6. Hey everyone! After 6 long years of development Nightmare is ready to launch! We would appreciate you all checking out our steam page and our lovely new website! We have put so much blood, sweat and tears into this project and would love it if you would check it out on our steam page: https://store.steampowered.com/app/1635770/Nightmare/?beta=0 Make sure to put Nightmare on your steam Wishlist, it not only helps us out but also gives you an automatic reminder from Steam when the game is public! Regards, -Nightmare Development Team
  7. If you can give some evidence to a forum admin and identify his forum account we can take action.
  8. Thanks for all of your hard work @XFallSeane. Recently Nightmare has launched its new website via Intersect CMS here! Its worth noting it is still a work in progress and the color schemes are currently being evaluated by @Xeno. I would highly suggest that most people consider basing their game websites off Intersect CMS. It is very sophisticated even though it is still unpolished at present. @XFallSeane has been working closely with me to get this site up and running with all of our custom systems. I'm also looking into some API optimisations to improve site load time.
  9. @XFallSeane I have started using this for Nightmare since its quite a sophisticated website template for Intersect based games. However, I have run into some issues. Mainly because the installation guides are either incomplete or poorly translated. I have been unable to complete this step: I have managed to connect to my webserver via PuTTy using the SSH protocol. However I have absolutely no idea what you mean by this sentence. Can you please tell me exactly what I need to type in to the Linux terminal? I have google translated the french installation guide and I completed everything inside it. The only step I haven't done is the one highlighted in the above image. Have I missed any other undocumented steps too? Regards, Kibbelz
  10. Hi everyone, usually we do not disclose punishments however @JackSoda has been banned from our forums. We operate a 0 tolerance policy for scamming on our forums. If a situation like this has happened to you please speak to a member of staff on the forums via PM. We will only be able to act if you have proof of your claims. Regards, Kibbelz
  11. Very impressed by this. Only critique would be using dirt pathways to illustrate direction to the player. Kibz
  12. Congratulations Jamie. I'll definitely be playing it! Kibz
  13. h (h)salut, combien demandez-vous de créer un système de guilde, mini-jeux, et debug mon jeu

  14. Very impressive. Is that Pixel Based movement I see? If so I would be very interested to know its performance on a network with a large amount of players. Did you make the graphics yourself? I like them a lot however I'm not much of a fan of the resolution difference between the entities and the tiles. Looks really good, all the best. Kibz
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