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Kibbelz last won the day on May 30

Kibbelz had the most liked content!

About Kibbelz

  • Birthday 10/29/1996

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    LoL Addict.

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    Depre (EUW)
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  1. Bump now I only need Zamazenta. 399/400 complete :D. Thanks to all of you that have helped me so far!
  2. Bump! I've gotten most of the mons, these are the only ones left until I have all 400! Slurpuff Escavalier Accelgor Trevenant Zamazenta If anyone is free to trade these with me I'd really appreciate it! More than happy to give them back and help you shield players with some sword mons I just want the dex entries haha!
  3. Hi guys, I'm trying to complete the Galar pokedex for Pokémon Sword. Does any of you have Pokemon shield and willing to trade with me so we can complete our dex's? We should be able to trade via pokemon home for free without paying for Nintendo membership. If anyone wants to hit me up on discord!
  4. Today I got mining and placing tiles sorta minecraft style: https://ascensiongamedev.com/resources/filehost/f0267f102dc9aa2c5367e8c2a5d91205.mp4
  5. This is really cool! Thank you for sharing!
  6. I'm glad to see this feature is getting some stability. I've written one myself for Nightmare. I think a really cool feature you could add is a "remove hair render" checkbox for helmets and other hair based equipment paperdolls in the item editor. This stops layering related issues with various hairstyles and helmets clashing when rendering them both ingame.
  7. Looks good! Just checking, are you frequently merging in changes from the Intersect main branch to keep this up to date with all the latest bug fixes? Kibz
  8. I really like this mod, will defo check it out soon! Will 100% be interested in seeing features like springs, double jump, NPC collision damage and jumping on enemy heads for damage in the future if they are planned! Are NPC's smart enough to jump between platforms? Or do they just run from either side of the platform? Either way a super cool mod, will keep an eye on this. Joe
  9. No, unfortunately our UI changes got muddled up during a migration that ruined some of the UI. @Xeno is fixing this ASAP
  10. Flags honestly. So I'm in the process of making a title system for Nightmare. Instead of having 64 boolean variables to be true or false if a title is owned or not per player. I'm going to use bit flags and thus with binary shifts I can achieve this to detect what flags are set and which ones are not.
  11. If you will go down that route adding diagonal movement to events would be a good shout.
  12. Today I've been working on character customisation within Nightmare: Edit: Ignore the misaligned UI. @Xeno is fixing it
  13. Kibbelz

    Age of Baurah

    Looks interesting. I would be interested to see some in game screenshots though or some concept art.
  14. @Mimus I will be excited to see you add resources to this. I think scattering trees etc will be useful
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