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Love your art style. Really amazing the work the DSO team has done.
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Smoot reacted to a post in a topic: [6.2] Display character level and class (Configurable + Language/Colour support)
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Smoot reacted to an answer to a question: Even adding more members to JSON, it does not appear in the game interface
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You can see in your picture that the API is listening on port 8080 and your api_server is showing port 5400. They need to be the same, so either change it in the server config or on the cms.
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Is this relatively kid friendly? Just mostly not interested in not hearing Shit and fuck nonstop, occasional stuff is ok... I'd like to watch it with my 10yo.
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Hey an actual answer. Thanks Aesthetic, makes sense.
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Actually this raises a question. What is True used for?
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I figured there must be some code change. I'll take a look in those locations and see what happens. Thanks
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In the editor_strings.json there is "Combat": { "damagetypes": { "0": "Physical", "1": "Magic", "2": "True" }, If I add 3, 4 etc here, is there anything else I need to do to create additional damage types? I don't see anything in client_strings, for example.
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Great start! Keep going
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This is my number 1 request.
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Has anyone used this with B6? Any issues?
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Yeah very minimalist but quite nice. Great job!
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This is for NPC only
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I don't see a way to edit things like font sizes. Must need source.
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Right but you don't need to use female, I don't know if I explained it well, but you can use an event to change class so you can have a mounted female/male Knight or whatever class. Then you just set those mounted classes to hidden and they don't show on the character creation window.
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Couldn't you do this with classes? I'm using starter classes for my "races" then using a quest to change class for traditional wizard/warrior/healer classes.