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Smoot

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Smoot last won the day on December 25 2021

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  1. I'd suggest a brief overview of the workset
  2. Do you plan on creating different color schemes? Like all the same, but with green tones instead of brown. Just an example, not wanting green necessarily
  3. There's a 32px version of nearly all the tiles. Nice job on the mounts and pets. Map looks good how you have it.
  4. It's really really hard to use them right now. I have the full set and most of the Patreon stuff, afraid to calculate what I spent haha. Anyway 8 direction movement is a help, the other thing I experimented with was making the engine use very small tile sizes so I could block closer to the diag parts if that makes sense. Really I have on and off spent many many hours to try to easily use them with no luck. 8 direction movement isn't a magic fix either, it's going to be a lot of time in Photoshop/Gimp.
  5. See what version of Mono you're running. If you straight up use apt to install mono it might give a newer, but not working, version. You need to point to the repo in the below thread to get the right version. mono --version Check this thread out.
  6. Make your feature checklist that you want for your game. Compare that to the 2 engines and decide. "Better" is up to you.
  7. Ahh too bad to hear you're stopping.
  8. A fresh copy of the resources folder on the one having problems? Maybe it's not loading something, maybe antivirus flagged a file as a virus?
  9. Do an afterlife map with gateways to each decision. Walk left to pay gold, right to ??.
  10. Why VB6 Really looks neat though
  11. Someone can correct me if I'm wrong, but here is my understanding of it. As Cheshire says, any size will work, but there are some caveats. Sprites are divided into equal slices based on the number of frames in the config file. Like if you have 4, which is default, then it will slice that vertically. Most sprites are for RPGmaker and use a 3 column layout, but intersect uses 4. So you have 1 2 3 on rpgm intersect uses 1213 so the 3rd column is shifted to the right and the first is duplicated. The "1" is the center or stand frame. So the size doesn't matter because it can be a 16x16 or a 256x329, it will still just divide by 4 or whatever is in the config. I hope that makes sense, I'm kind of distracted.
  12. It's cool but my god I'm blind from the brightness. I just think the background is too much. Just my opinion though
  13. Do you do devlogs on itch.io? Really like your artwork style
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