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  1. Past hour
  2. Yes, I try others variables, search for a solution in the forum, but not found, as I'm still creating content for my project, I left it to solve later, because I believe that in the meantime there will be other updates that can solve this problem with the guilds
  3. I don't want to increase the size of the map, but the size of the tile, in the case of 32x32 to 40x40, because I wanted to give more graphic quality to the pixel art elements, is this change dangerous?
  4. Today
  5. Hello A doubt, in the same way I create animations for idle, cast, etc... I also create for paperdolls? thanks for all
  6. I understand, but, not has how make this change, why not has a form of exchange the icon (sprite) without trade item.
  7. Build: 0.7.1.56 (Change Log)   Downloads: Intersect Engine 0.7.1.56-beta FullIntersect Engine 0.7.1.56-beta UpgradeIntersect Engine 0.7.1.56-beta Patch  Automatically built by Teamcity on Sep 28 2022 at 10:06 AM UTC.    
  8. Yesterday
  9. Is it just the first thing that pops up? This one I made once I figured out you need to login lol
  10. Build: 0.7.1.55 (Change Log)   Downloads: Intersect Engine 0.7.1.55-beta FullIntersect Engine 0.7.1.55-beta UpgradeIntersect Engine 0.7.1.55-beta Patch  Automatically built by Teamcity on Sep 27 2022 at 02:33 PM UTC.    
  11. Build: 0.7.1.54 (Change Log)   Downloads: Intersect Engine 0.7.1.54-beta FullIntersect Engine 0.7.1.54-beta UpgradeIntersect Engine 0.7.1.54-beta Patch  Automatically built by Teamcity on Sep 27 2022 at 10:06 AM UTC.    
  12. Sticky Targeting makes it so that once you target something it stays your target until you target something else or it dies. Without sticky targeting you can click anywhere on the game screen (not menus) to clear your target.
  13. What is the new "Sticky target" option in game options for?
  14. Last week
  15. Hi Everyone, New texture images are ready on these pages on my site: BARK - Artistic (Tile-able) CONCRETE - Artistic (Tile-able) As always, you can access them from my images homepage: https://soundimage.org/images-home-page/ Enjoy...and keep being creative! :-)
  16. Build: 0.7.1.53 (Change Log)   Downloads: Intersect Engine 0.7.1.53-beta FullIntersect Engine 0.7.1.53-beta UpgradeIntersect Engine 0.7.1.53-beta Patch  Automatically built by Teamcity on Sep 26 2022 at 10:06 AM UTC.    
  17. Build: 0.7.1.52 (Change Log)   Downloads: Intersect Engine 0.7.1.52-beta FullIntersect Engine 0.7.1.52-beta UpgradeIntersect Engine 0.7.1.52-beta Patch  Automatically built by Teamcity on Sep 25 2022 at 10:06 AM UTC.    
  18. Request a Feature Report a Bug From now on we are going to use GitHub Discussions to track and request new features and enhancements, and GitHub Issues for scheduled work and reporting bugs. This is not just so we can kick requests out and never work on them, but we have a lot of open requests that have little community engagement, and many also that lack sufficient details to decide on a final implementation. Discussions, unlike Issues, actually enable us to have a high-level overview of desired features by the community via an upvote system that is visible from the list! We don't get that much information from the Issue tracker, it's mostly just showing us tags and other bits of information that are more useful for when something is actually in progress, rather than the beginning stages of a feature request. This gives us better ability to engage with the community and prioritize features that are actually highly desired by all of you, rather than features getting lost to time on page 6 or 7 of the issue tracker because we have no idea how many people actually want them to be implemented. We look forward to engaging more with the community with this new change!
  19. https://s3.us-east-2.amazonaws.com/ascensiongamedev/filehost/2af1d4f6b56b8e62c8ecddba855bda26.mp4 finally i finished sword animations
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