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Mighty Professional

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Mighty Professional last won the day on January 11

Mighty Professional had the most liked content!

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  1. https://www.humblebundle.com/software/art-assets-music-and-sound-effects-software?hmb_source=navbar&hmb_medium=product_tile&hmb_campaign=tile_index_3 Great deal, I have personally bought some of these tilesets for more then the cost of all of them.
  2. As far as I know, the only restriction is modifying the code and releasing it as your own engine. You can keep your modifications private if you want. If your making a GAME this should have zero issues. Though JC can expand on that.
  3. Especially when the majority of the old members and the team who made the engine have full time programming jobs.
  4. Which javascript API? I did not know they added that. The last one I knew about was discontinued awhile back, and it was Unityscript which differed from Javascript. How do I go about using that?
  5. This reads more like a rant then a review as others have said. A lot of your problems come from not knowing the programming space. There is comments and documentation, maybe a beginner programmer needs much more but a experienced one can read code like English and more comments just bog down the experience. Only complicated explainable sections should be commented. It may need more, but honestly the intersect code base is not complicated (from the parts ive read, im sure there are complicated parts). Visual studio is completely free, you just tried to get the professional version which is 100% not needed and you probably wont even know the difference at your experience level. Hell, almost everything is free now, im not even sure I know the difference anymore. You clear dont know programming, but you could rewrite your whole game in javascript in less time? Seems unlikely. You also argue that monogame is limited but dont say why? Seems like something you read somewhere and dont understand why. The github patch point is somewhat true. At the end of the day, a engine that requires no programming will be limited in what it can do. Rpg maker may be ahead in features as its been out longer. Not really a fault of intersect. If you want to make a unique game your going to have to program, or at least use visual scripting of some kind.
  6. It was either terraria or earthbound I forget which. This was years ago. but the pain is still as fresh as if it was yesterday.
  7. i am growing a bonzai tree and some coffee. Try not to dump lava on it this time.
  8. Damn sweet garden man, im jelly of your balcony. I want to grow some hot peppers soon. Ill try to snap some pics and send them. I dont really have a garden though just some house plants.
  9. That sounds amazing, im kind of a newb at japanese curry. I just bought the powder and liked it. I first had it in japan and fell in love with it. I never saw mushrooms in it but it sounds good. I have some nice shitakes and stuff dried. I will have to try your version one day, that sounds next level.
  10. You for sure made some good points. That is the correct way to do things. The apples could probably go in at a later stage to. Some had a bit of bite but a lot were to mushy.
  11. Yea I did not have any. Kind of winged it.
  12. oof, you only deseed the peppers if you want to make it less spicy. And yea you can rehydrate for sure but I just wanted some sprinkled on top. The smaller pieces of the beef were tender. But I should have cut up the bigger ones a bit more for sure. Im sorry my free tutorial was not up to your standards :'(
  13. I only cut up a couple, without it its pretty mild. I only have some because I picked them at a farm and dried them. You dont need peppers. If you want to spice it up a bit you can add like 5-10 fresh ones. Or just sprinkle some on top. It doesnt need to be hot if you dont want it to be.
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