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Mighty Professional

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    155
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Mighty Professional last won the day on May 5

Mighty Professional had the most liked content!

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    Marshmellowland

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  1. Anyone watch 30 rock here?

    1. Show previous comments  1 more
    2. Phenomenal

      Phenomenal

      I'm 96% sure this is a numbers thing

    3. varinyc
    4. Phenomenal

      Phenomenal

      @varinyc I'm at 90 now, you better not be starting that low.

  2. Mighty Professional

    Beta 6 - GUI Part 2 (By JCsnider)

    Nope sorry man, no one uses this site anymore.
  3. Mighty Professional

    XML help

    Sometimes you just need to look at it with fresh eyes. So many problems I struggle with all night then solve it in 5 minutes the next morning.
  4. Mighty Professional

    XML help

    "//this.dgMissingSystems.Rows[dgMissingSystems.Rows.Count].Cells[1].Style.BackColor = Color.Red;" That didnt work? It should have. Though you probably dont want count for the first index. What happens if you just put this.dgMissingSystems.Rows[1].Cells[1].Style.BackColor = Color.Red; Or how about this.dgMissingSystems[1, 1].Style.BackColor = System.Drawing.Color.Red;
  5. Mighty Professional

    XML help

    You just want to get all the stuff in a list? Underneath: IEnumerable < XElement > games = root.Elements(); put List<string> NameList = new List<string>(); List<string> RomList = new List<string>(); Then instead of MessageBox.Show("Parent: " + pName + " Rom: " + pRom); Change that line to NameList.Add(pName); RomList.Add(pRom); Then at the end your list will have all the values.
  6. Cool idea for a loading screen game: https://stadoblech.itch.io/mr-loading-bar

  7. Mighty Professional

    Count as high as you can while staff are sleeping!!!

    I dont understand how the counting in this thread works anymore
  8. Mighty Professional

    Winter's Harvest

    That sounds like a pretty cool setup! I might try this if I leave github. Good to see you to! Its nice to see some old names around
  9. Mighty Professional

    Winter's Harvest

    Created the quest menu, made the create character menu more like the other UIS.
  10. 4ihw3oum67w21.gif

     

  11. Mighty Professional

    Free 2D Game Art for Your Projects

    Just thought id let you know that I am using some of these! Thanks!
  12. Mighty Professional

    Winter's Harvest

    Ill do my best. No the ingame sprites and tiles are just what came with the addon. I will be swapping them out for sure.
  13. Mighty Professional

    Winter's Harvest

    Thanks starlord! I think I know the issue with the music. I just need to disable it on server builds or not add that scene to the server project. Ill try to keep you updated!
  14. Mighty Professional

    WIP Winter's Harvest

    Winter's Harvest is a farming game like you have never seen before, though it shares similarities with games such as Stardew Valley and Harvest Moon it breaks free of these bonds bringing you a true multiplayer experience. In Winter's Harvest each player will have a unique farm that they may build on, raise animals and plant crops. However outside of each players farm is a whole world to explore, full of quests, dungeons, and crafting like any other MMO. If you dont have enough Hay to feed your animals through the winter you can purchase some from other players through the auction house. The game will inherit mechanics from the games before it such as relationships and weddings. However these will exist in the game between real players, with full systems to support them. Will you rebuild the world? Or let magic overtake it? More information coming soon. Main Menu Music (By SoundImage) Q. What engine are you using to build this? A. Unity Q. Are you using any Unity Addons? A. Yes, the bulk of the work is already done by: https://assetstore.unity.com/packages/templates/systems/ummorpg-2d-93984. This helps me leave the core systems alone and let me spend my time on creating content and game specific features. It is a great asset, if you have Unity experience and want to create a 2D ORPG as well, this might be a great place to start! Q. What are you using for networking? A. uMMORPG 2D uses Mirror for its high level networking and Telepathy for its low level networking. Q. Where did you get that GUI? A. I purchased it on the asset store, I will not share the link. Though it is free and I am fine with others user it, the last time I posted graphics I had chosen for my game others tried to use them immediately. Do your own research and find a style that works for you. If you search for them they are not hard to find. Full info is in the game credits. Q. What do you have done so far? A. Not much! I currently have the Main Menu and character creation / login working. I need to revamp the ingame UI and then I will start working on implementing a farming system with seasons, day night and weather. Q. Are you recruiting? A. Not at this time. Q. Do you have any estimated release date? A. No, it is purely a hobby project. Q. Will it be free? A. It will definitely be free, however cosmetic items through donations may be available. Q. What platform will be supported? A. The game will be playable via your browser and PC at launch. I may port to PS4 and Xbox or Switch if the game becomes successful enough. Q. Do you plan on getting custom art and music made. A. If I get far enough in the project then yes, I will most likely be hiring some artists and musicians. Q. Who is doing the programming? A. I am currently doing all the programming myself. Q. Why create a topic this early in development? A. Mainly to keep myself motivated and have a nice log of all the progress I have made! Q. Are you using any sort of version control system? A. Yes, GitHub. (Private Repo) Q. Will you release the source? A. If I abandon the project I might, but not likely. It also relies on payed assets that I could not legally release. Q. What is the weirdest bug you have encountered so far? A. My server console window plays the main menu music. Q. Will you give up on this project like so many before it? A. Well if there are no more questions ill just wrap things up here then!
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