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Agoraphobic last won the day on April 21

Agoraphobic had the most liked content!


About Agoraphobic

  • Birthday 08/16/1984

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  • My Project
    Labyrinth Hearts II
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Agoraphobic's Achievements

  1. Breath of Fire Awakening 3.0 patch has been released! The game has significant bug fixes as well as balancing and content added! https://knightmarish-games.itch.io/breath-of-fire-awakening-fan-game
  2. Depends on what you are wanting to do dictates what you need to use. If you just need a simple True/False (Is the Training completed? Yes/no?) then a switch is all your need. If you are wanting to do multiple levels of training a variable might be what you will use vs multiple switches (depends).
  3. Hello, This tutorial is a bit older, but page 42 and 43 explains Switches and Variables: http://www.ascensiongamedev.com/resources/filehost/4032b79f3abdaaee4aad4bffb0304de5.pdf Tutorial also has some other functions that transcend versions like Branches, etc. Thank you, Agoraphobic
  4. Breath of Fire Awakening Non-Profit, Fangame. All Rights Belong to Capcom. Please Support the Official Breath of Fire Releases. https://knightmarish-games.itch.io/breath-of-fire-awakening-fan-game Like many of you, I grew up playing the Breath of Fire franchise, and like you I've been waiting for another official BOF release. It has always been my dream to create a Breath of Fire Game. This project is both one of obsession and passion that I have devoted 2 years of my life crafting in between working and school. While I long to follow my dream to make video games for a living, I must work to support my family. So, I'm hoping to transition into making indie games full-time soon, but before I fully committed I wanted to create this game that I've dreamt of. I apologize this game is still a bit buggy, but it is my hope that you will enjoy it for what it is. I have a strong desire to keep adding content to this game; however, it is at a point that I feel it is ready for an initial release so I can focus on other projects. I know there are bugs that I missed, but I hope you can forgive for them, and I hope you have an enjoyable time playing the game. Let Capcom know BOF is not a dead series, and we long for an official release! I must apologize for not asking for express permission for many of the resources I’ve used because the secrecy of this fan project was essential. I have listed all credit for any non-BOF resources that I’ve used below. My initial intent was to use only BOF 1-6 resources, but there were many gaps that needed filled or updated. Please thank and support the individuals listed in the credits. CREDITS For Non-Capcom Assets https://www.dropbox.com/s/3wtkavcclmke40o/Credits.docx?dl=0 My Creative Process If Interested https://www.dropbox.com/s/lmb2hvzu1fg0n9e/Process.pdf?dl=0 Once again thank you taking the time to read the post; I hope you enjoy the game, Knightmarish Games
  5. I look forward to seeing what is in store for the future for both people.
  6. Video of game in progress with semi-random dungeons (seeds), game settings/character rolling, light/food system, and general idea how everything plays.
  7. Once you create your character, you enter the "Hall of Champions" to build your team. Clicking on any of the character portraits brings up this menu to help you decide:
  8. Game has been released! Feel free to check it out and if it seems like something you might like or if you just want to support an indie dev feel free to grab a copy or leave some kind words. Either way, I appreciate it! https://store.steampowered.com/app/1584360/Labyrinth_Hearts/
  9. Labyrinth Hearts Engine: Rpgmaker MV Release Date: 4/26/2021 8:00 a.m Created by: Knightmarish Games Labyrinth Hearts is a single-player GACHA game that captures the GACHA experience without pay-walls (to progress), ads, or risk of GACHA addiction. It utilizes a side-scrolling battle system, with dialogue and battle events throughout the game. Play through the story mode and train your characters in Skirmishes or Quests. In addition, upgrade your town and elemental arenas to enhance your team's power. A typical play-through has you collecting characters through a summoning/exile system and increase their STAR ranking by befriending them. You gear up in town, clear Skirmishes, and elemental dungeons to increase your team to be able to proceed through the story. The maximum level is 999 and their is no power cap. If you are interested in the game (or helping an indie developer) please add to your wishlist and purchase on 4/26/2021! Thank you for your consideration, and I look forward to everyone playing! -Jamie Justice https://store.steampowered.com/app/1584360
  10. Good work. Always excited to see tutorials popping up! ^_^
  11. Bimbo, A screenshot would allow us to help more efficiently. Do the following: 1) Load your game so the mapping issue is on the screen. 2) Hit the "Print Screen" button on your keyboard. 3) Open up "Paint." 4) Right click and paste or hit Ctrl +V. 5) Crop it so only the map is showing; save the file to your desktop. 6) Upload it via: https://www.ascensiongamedev.com/filehost/ 7) Post the link in this thread. Hope this helps!
  12. Game Character Hub is a godsend if you don't care to spend some money (it is on sale right now).
  13. Just published my book of Video Game Poetry if anyone is interested; I appreciate all constructive criticism. ^_^ https://play.google.com/store/books/details/Jamie_Justice_Insert_Coin_to_Play?id=4G3wDwAAQBAJ&hl=en_US
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