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TheMeq

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TheMeq last won the day on October 16 2018

TheMeq had the most liked content!

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About TheMeq

  • Birthday 03/02/1990

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  • Website URL
    http://www.terrarune.com

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  • Gender
    Male
  • Location
    Nottingham, UK

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  • My Project
    Terrarune
  • Twitch.tv
    themeq

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  1. Nevermind... a computer restart fixed the connection issues.
  2. I'm getting the follow error when I click the Login button on my Client. As soon as I click login, the client rage quits. 2021-02-27 14:53:45.724 [Error] Message: Object reference not set to an instance of an object. Stack: at Intersect.Client.Interface.Menu.LoginWindow.Show() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Interface\Menu\LoginWindow.cs:line 159 at Intersect.Client.Interface.Menu.MainMenu.LoginButton_Clicked(Base sender, ClickedEventArgs arguments) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Interface\Menu\MainMenu.cs:line 295 at Intersect.Client.Framework.Gwen.Control.Base.OnMouseClickedLeft(Int32 x, Int32 y, Boolean down, Boolean automated) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\Gwen\Control\Base.cs:line 2023 at Intersect.Client.Framework.Gwen.Control.Button.OnClicked(Int32 x, Int32 y) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\Gwen\Control\Button.cs:line 374 at Intersect.Client.Framework.Gwen.Control.Button.OnMouseClickedLeft(Int32 x, Int32 y, Boolean down, Boolean automated) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\Gwen\Control\Button.cs:line 343 at Intersect.Client.Framework.Gwen.Control.Base.InputMouseClickedLeft(Int32 x, Int32 y, Boolean down, Boolean automated) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\Gwen\Control\Base.cs:line 2032 at Intersect.Client.Framework.Gwen.Input.InputHandler.OnMouseClicked(Base canvas, Int32 mouseButton, Boolean down) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\Gwen\Input\InputHandler.cs:line 374 at Intersect.Client.Framework.Gwen.Control.Canvas.Input_MouseButton(Int32 button, Boolean down) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\Gwen\Control\Canvas.cs:line 292 at Intersect.Client.Framework.Gwen.Input.IntersectInput.ProcessMessage(Object message) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client.Framework\Gwen\Input\IntersectInput.cs:line 116 at Intersect.Client.MonoGame.Input.MonoInput.CheckMouseButton(ButtonState bs, MouseButtons mb) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Input\MonoInput.cs:line 158 at Intersect.Client.MonoGame.Input.MonoInput.Update() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\Input\MonoInput.cs:line 202 at Intersect.Client.Core.Main.Update() in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\Core\Main.cs:line 107 at Intersect.Client.MonoGame.IntersectGame.Update(GameTime gameTime) in C:\TeamCity\buildAgent\work\676c60f42f2551e6\Intersect.Client\MonoGame\IntersectGame.cs:line 204 at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime) at Microsoft.Xna.Framework.Game.Tick() at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) Also, if I run the editor, It connects to the server, but clicking Login doesn't do anything. My server is running and everything was running fine yesterday, I could connect, I could play, I could edit, but this morning, nothing. I restarted the server, and the client/editor say it's connected to the server. Help would be appreciated. Thanks.
  3. Why is Dash 2.0?

    1. Khaikaa

      Khaikaa

      it currently is Dash 7.0 hahaha

  4. Beautiful. Thanks @jcsnider. Can't believe I missed that.
  5. It doesn't appear to be supported by the options available in the editor. If anyone can give any tips on how to use it, that would be awesome.
  6. eval((6t^3 + 1)^3 - (6t^3 - 1)^3 - (6t^2)^3) + 2
  7. Looks like you may have an issue with your sound device. Can you try plugging in some headphones and trying to launch it again?
  8. 99e930fbbecfe270bb504992f6630276.gif
     

    @jcsnider @OddlyDashly It's happening bois!!

    1. Oddly

      Oddly

      LMAO the logo makes it look like crypto currrency

    2. TheMeq

      TheMeq

      Dash is a crypto currency LUL xD

    3. Kibbelz

      Kibbelz

      Dash 4.2.6rc3 is like Dash 2.0, cannot be confused with Dash 4.1 but with crypto!

  9. I think this is a left over template file and isn’t used as it is not referenced in either of the xml files in the resources folder. Edit: Didn't know about the debug menu/admin menu!
  10. Hi all, i've released lots and lots of fonts for people to use in their games. You can find them at the link below. These are all the standard windows fonts (And a few extra's) from character #32 to #126 converted to XNB. If you want a font doing that isn't in the pack, please send me a message with the font name, a link to the font, a first character and last character to convert, and i'll get right on it! Files are named in the following format: __FONTNAME_FONTSIZE_FONTTYPE__.xnb Where Font Size is pt 8 to pt 26 and Font Type is 0 - 3 0 - Regular 1 - Bold 2 - Italics 3 - Bold / Italics To use these, open the zip file from the download and choose your font. You then want to select all the fonts matching the same name and font type (ie, Arial_8_0.xnb, Arial_10_0.xnb, Arial_12_0.xnb), and copy them to the fonts folder in your resources folder. You will need to rename these to remove the _FONTTYPE from the end of the file name, so you are left with Arial_8.xnb, Arial_10.xnb, Arial_12.xnb ect; You then need to open config.xml and change the <Font> Tag to match the selected font in lowercase. (ie Arial -> arial, Tahoma > tahom, Times New Roman > times new roman). Then try it out by launching your game. The font will show in the chat field and on tool tips. Enjoy!
  11. Dash 2.0

    1. Oddly

      Oddly

      You're writing it.

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