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jcsnider last won the day on July 18

jcsnider had the most liked content!

About jcsnider

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  1. jcsnider

    damage increase with level

    Yeah, looks good to me. Since you're scaling at 10% you should end up doing an extra 5 damage when your attack stat is 50.
  2. jcsnider

    Intersect Development Road Map

    Yes, that is the primary purpose of the report. It will help isolate where the problem lies. Local computer, router, isp, any secondary routers/modems, etc. Wanna give it a try? (Shoot me a pm)
  3. jcsnider

    damage increase with level

    Base damage does not increase, but you can configure your stats to! That, mixed with the ability to scale the attack damage by stats (like attack) would result in attacks getting stronger as you level up
  4. jcsnider

    Intersect Development Road Map

    Quick update for everyone! We've cleaned up the Intersect Questions & Answers forum. We had 22 pages of questions that didn't have best answers, didn't have any answers, had wrong answers, or had questions that no longer pertained to modern versions of Intersect. Damian, McAdams (a little), and myself have added answers to open questions, moved questions with decent answers, and have less than 1 page of active questions remaining! I'll do a better job of staying on top of Q&A going forward The roadmap has been updated with a few extra goals for B5. When reading all of those questions I found several pitfalls in the engine that I'm planning to address. (Don't worry, nothing major or very time consuming ^^) Making it easier to get self-hosted games online! I fixed a bug which will make UPnP more likely to work each time you launch your server. Whilst sifting through the Q&A board I noticed that there have been wayyyyy too many pleas for help getting self-hosted games online and a large lack of support in that area. Today I worked on a new server command for B5 which will help with that process. Simply typing in "netdebug" will have your server run diagnostics and generate a short report for myself or other members: And the generated report: This report tells us all kinds of information: The internal and external ip of the server The selected port for the server Whether or not the pc is blocking ports (windows firewall, iptables, ufw, antivirus) Whether or not the router is blocking ports (upnp not working, port forwarding not configured correctly) Whether or not our server can connect to your game Whether or not there are multiple routers in a household The ips in order to contact and configure any/all routers Whether or not the server actually has access to the internet and more! Ultimately I will be writing an all-inclusive port forwarding/getting your game online guide. We will also have a new sub-board where users can share their network reports and receive quick/concise instructions on how to bring their game online. More to come, stay tuned!
  5. jcsnider

    Damage calculations

    Sounds like a bug report is in order so we can run some sanity checks
  6. jcsnider

    Damage calculations

    That makes much more sense. Yeah, the factor/multiplier should be in the config.
  7. jcsnider

    Damage calculations

    Crit chance is how likely any given attack will be deemed critical. Crit factor is how much the damage will be multiplied by if it’s a crit. So if crit chance is 75% and crit factor is 2 then 75% of the time you will do double damage. In retrospect each Npc, item, and class should have custom crit chances.
  8. jcsnider

    Cliff tile

    Example of cliff tiles in use:
  9. jcsnider

    Damage formula doing strange things

    I'm curious as to how this might work as your damage formula, if the values turn out as expected it will help isolate the problem.
  10. jcsnider

    Text outline

    I also can't find any options for the text/font generator to include an outline in the font itself..... if I think of anything though I will come back to add to this
  11. jcsnider

    About Pet

    Please post questions in the "Questions & Answers" forum in the future. Furthermore this has already been answered: https://www.ascensiongamedev.com/topic/3054-you-can-create-pets/?do=findComment&comment=32594
  12. jcsnider

    pow and sqrt on damage formula?

    Only random works right now... adding pow and sqrt wouldn't be hard though... make a suggestion for us?
  13. jcsnider

    Can we fix a projectile ?

    Kibz's original intention was for the projectile system to work for beams.. in all reality it doesn't..... Maybe we'll end up with an actual beam projectile one day... but not sure.
  14. jcsnider

    Omni-Directional Sprites?

    Intersect as an engine doesn't support omnidirectional sprites or movement.. so there aren't any resources lying around at this time.
  15. jcsnider

    How to make objects move

    Yup, all of that is possible with events/animations. @Agoraphobic massive event system guide might help: https://www.ascensiongamedev.com/resources/filehost/4032b79f3abdaaee4aad4bffb0304de5.pdf