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jcsnider last won the day on September 17

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About jcsnider

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  1. Sounds like settings are mostly correct. A few small things to check: In your config UseSSL should be true. Gmail port is actually 587 not 465. If your gmail account has 2fa enabled then you need to create an app specific password for smtp.. here is a link for that: https://myaccount.google.com/apppasswords Quick Google shows that when SMTP settings are valid but result in timeouts it's because it's being blocked by your ISP or network. If everything else above doesn't help it could be that and possibly outside of your control.
  2. The template is an html file in Server/Resources/Notifications/PasswordReset.html. Change however you'd like.
  3. There is no room for such sound logic on this forum or in this engine. Take it elsewhere.
  4. Automated Intersect Builds & New Bug Tracker! 9/16/2019 Automated Builds Now that we've wrapped up most of Intersects' planned features we're looking towards the future of maintaining an engine that's as stable as possible. Part of that future requires us getting new releases and bug fixes deployed rapidly instead of weeks or months apart. In order to achieve this goal we are now using a continuous integration system called Teamcity. Teamcity monitors the Intersect code base, and when changes are detected it automatically creates and distributes new Intersect builds. Build Numbers Every build has a build number, and that number will appear within your Client/Editor/Server. Change Log Teamcity looks at our code base and creates a change log that you can view for each build to see what bugs are being fixed and what changes to expect: Build Notifications When new builds are created Teamcity will update the Intersect download page on FreeMmorpgMaker.com and will make a post on our forums! You can follow the Stable Builds thread to be updated when new builds are generated. Downloads Every build has 3 downloads. (Full/Upgrade/Patch) Full downloads are for clean copies of Intersect for new games/projects. Upgrade downloads are for upgrading from the most recent major Intersect update. (IE: 0.6.0.X -> 0.6.1.X) Patch downloads are if the version number is the same except for the revision at the end. (IE: -> *Patches do NOT need to be applied in order. Stable & Development Builds Stable builds contain bug fixes and performance boosts only since the most recent official release. Development builds (coming soon) will be unstable builds that contain the newest features expected in the next major release. Bug Tracking Our current bug tracker does it's job, but that's it. It leaves a LOT to be desired and it is hard to search to find bugs that have been previously fixed or already posted. I'm happy to announce the new Intersect bug tracker located at https://tracker.freemmorpgmaker.com New Bug Tracker Features Cleaner Interface Easier to Search Better Labels Reactions Assignments More! Reactions You can react to bug reports now, and the bugs with the most reactions/activity that are plaguing the most users are the ones we will try to fix first. Only for Bugs Our current bug/suggestion tracker will be re purposed as solely a suggestion tracker. It makes sense to separate the two, because bugs require more immediate attention and we don't want them getting lost or unseen. I am bringing both of these systems online right now! If you have pending bug reports on our current system please feel free to move them over to the new one! I recommend that everyone go ahead and grab the latest Intersect v0.6.0.115 for about a dozen bug fixes over the original Beta 6 release! We're finally automating!
  5. You should never provide individual users with API access. Instead your NodeJs app will have an API account and it will use that to validate passwords as your users login and your app will then do its own permissions for each user so you can determine who can access what. Your NodeJs app would send any API calls that the users need for them.
  6. On windows if you get this error 2019-09-13 16:47:51.244 [Error] Failed to start API. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Net.HttpListenerException: Access is denied It likely means you need to run as admin. Windows has urlacl which controls the hostnames/ports you can listen on. Alternatively you can use the urlacl command to give your account access to that hostname (http://*:5400) info linked below: (running as admin is easier imo) https://docs.microsoft.com/en-us/windows/win32/http/add-urlacl
  7. I think it would just be: "Intersect Server.exe" --apiport=5400 Not completely sure for windows though.
  8. Mind opening a bug report regarding http://*:5400/ not working via the config along with the error above?
  9. Can confirm it's a bug at this point... If you set the config back to default: http://localhost:5400/ And then launch the server using the parameter: --apiport=5400 Via a terminal does it work?
  10. Share your api.config.json
  11. Email template is stored in the Server/Resources/Notifications folder NPC Names are bugged: https://www.ascensiongamedev.com/bug_tracker/intersect/fix-target-b61-npc-nameaggression-colors-r1695/ Swarm makes nearby npcs of the same type aid the npc you are attacking. Do not check the aggressive box, and the npc will attack and attacked assuming no conditions are set.
  12. Your router is configured correctly, and this line confirms that you've properly configured your pc: When your external ip as seen by our server, and as seen by your router varies that is NOT a good sign: That generally means your network traffic goes through a CarrierNAT (confirmed by the 100.X.X.X address). That CarrierNAT is likely blocking the ports, and you'll have to get them to open them if possible.
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