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Found 15 results

  1. At todays record high of 125 players online today, I would like to remind everyone that Nightmare releases tomorrow 06/09/21 UTC−04:00 Atlantic time Steam Page Play Now
  2. Hey everyone! After 6 long years of development Nightmare is ready to launch! We would appreciate you all checking out our steam page and our lovely new website! We have put so much blood, sweat and tears into this project and would love it if you would check it out on our steam page: https://store.steampowered.com/app/1635770/Nightmare/?beta=0 Make sure to put Nightmare on your steam Wishlist, it not only helps us out but also gives you an automatic reminder from Steam when the game is public! Regards, -Nightmare Development Team
  3. Hello everyone! This is my first time using this forum, one of my players recommended I post a link to our Beta to this forum as he said this is a friendly and awesome community so I'm excited :) Myself and a good friend have been working on an MMORPG called Damascus for some time, we are officially hosting an open beta for the game. Damascus is an old school tile based MMORPG where you can train a variety of skills, fight enemies, go on quest and trade with other players. We were inspired by games like old school Runescape and early Ultima. Anyone can join our beta, simply log onto our discord and request a Beta Key and one of the Devs (either me or Wyn) will private message you your Beta key. We are currently on Steam so all the Beta Keys are Steam product keys. Link to our Discord: https://discord.gg/CVDFAv4 Link to our Steam Page: https://store.steampowered.com/app/1259000/Damascus/ Link to Game-play trailer: https://www.youtube.com/watch?v=24tadCOgx0o Design Goals Our goal is to create a MMO experience that rings true to how classic tabletop Dungeons and Dragons feels with weekly meetups where the dungeon master is creating new custom content for his players taking their decisions and desires into account. We want to have a very active community and will be working very hard to interact directly with the players of the game. We also want to implement new concepts like temporary bosses that drop limited edition items. I hope you guys will take the time to check out the game and let us know what you think :D Here are some screenshots to share the general vibe, we also have a trailer that can be viewed on our Steam page or Youtube. Thanks for taking your time to read our post! Here is Count Bearington!
  4. Hey folks, ive taken over development for a server for an MMO BlueSaga, The game is a neat little rpg with open world pvp, back when the main server was up they game had its share of balanced and broken, now im trying to fix the balance of the game as well as adding in new areas with new monsters for players to hunt and see what loot they can get. If anyone is interested in trying the game https://discord.gg/dJcRb3q is our discord link which includes the client and chat for any issues that pop up as well as general help for newer players. I hope to make bluesaga into something that brings back the old community and gathers a new one as well.
  5. Leafling is my new ORPG being developed in the Intersect Engine. This game is the result of years of learning and working directly with the engine in a previous project. My hopes are to make a truly close to home and nostalgic old-school RPG and a loyal community to build around it. I want to take this moment to thank every single one of you here on AGD as I've learned so much in my time here, you're all crazy bastards and I love you. With Leafling I'm taking a different approach to gameplay than most games of a similar genre. To tackle this in an organized matter I will be breaking this section into parts. RANKING I, as well as many of you, am a big fan of competitive games. Sometimes I wish casual MMO style gameplay could be supplemented with a competitive side, and that itch is rarely scratched. As a result of this I have used the event system to create an entirely automated ranking system as well as ELO scoring based on past season performance. Every 3 months the current ranked season will end and a new one will begin, bringing with it a full rank reset as well as a payout based on your performance last season. Rank Points can be acquired by completing difficult tasks throughout the game such as clearing dungeons at or above your level, or slaying a player in open world PvP. Ranking through this method will reflect your Explorer Rank. The other method of Ranking is Arena Rank, in which players can queue for matchmade 1v1 battles in a public arena against players of around their skill level, and receiving Rank Points when you win based on the gap in skill between you and your opponent. I think this will pan out as a super fun system that encourages regular play and creates opportunities for some really cool updates. DUNGEONS Every RPG has to have dungeons. To be honest I don't see a reason to stray from the formula here and I hope you all find the dungeons in game to be fun and engaging. Dungeons in Leafling often combine aspects of puzzle solving and combat to varying degrees of difficulty. There are also 2 types of dungeons: Field Dungeons Raid Dungeons Field Dungeons are public dungeons that can be cleared by any number of players and will reward any players within upon completion. Raid Dungeons are 4 player party dungeons which require special keys which are very difficult to obtain, however the monsters inside are immensely more powerful than anything else on Artemia, which of course means better loot. Only 1 party may participate in a specific Raid Dungeon at a time and upon a 20 minute timer you will fail the raid dungeon, causing your entire party to die. STORYLINE Leafling boasts a self proclaimed impressive story line that will continue in chapters through future updates, expanding the world and introducing more characters and content. While there are sidequests, the main story takes precedent and you will spend most of your leveling time progressing through the story. As of right now 8 chapters are written and finalized and upon Open Beta 3 chapters will be playable. Each chapter contains between 3-6 questlines which all vary in length. World Map Journeyman's Respite - The first human settlement on Artemia Intro Engine: Jcsnider Kibbelz Panda Graphics: Mack Aesthetic UI: Jcsnider Aesthetic Music: Aaron Kroghs The Deadmen Sunny Mondays The Cruise Worst Funeral Ever Design: Aesthetic Hunter Mills Writing: Aesthetic Eric Rogers DOWNLOAD: Leafling Official Website
  6. PEOPLEPTALE ONLINE NOW ONLINE 24/7 This fangame based on undertale will gonna have battle and missions like others mmo but you gonna have puzzles and mysterys too!! Explore, battle, and find secrets to be the most smart and powerful player!! Work: Entities and events, skills etc... NPC:??%(Only beta test npc, battles for now) Secrets:??/??(it havent a limit so, i cant say that info) Items:30% Of planned items(can be aded more unexpected items in the future) Skills:1/??(it havent a limit so, i cant say that info) Maps Ruins: 50% Snowdin Mountain: 100% Snowdin Town Map: 99% Waterfall: 40% Temmie Village: 0% Hotland: 0% Core: 0% New Home: 0% True Lab: 0% LastCorridor: 0% Asgore castle and throne room: 0% Surface: 0% Beach: 0% Other extra maps:1% NO MORE IP TROUBLES , JUST OPEN THE LAUNCHER TO AUTO UPDATE IP, No more manual patches LAUNCHER FULLY WORKING https://gamejolt.com/games/PeopleTaleOnline/275849 https://discord.gg/AzEyKdZ
  7. Welcome to DarkStory, a 2D online role-playing game, where await to you a fantastic adventure, magic and good friendships. With hundreds hours of gameplay and inspired by the style of the classic RPGs, you will be immerse yourself in this epic role experience where you can conquer dungeons, fly in the sky with a dragon, fight against amazing creatures, explore the vast continents with your friends and so much more. Features: RPG in real time action Battle Arena(PvP) Unique Classes Mechanics Exotic Quests Party System with Level and Exp Boost Coop Quests, 4 players needs to complete stages to fight against a Boss at the end. Digging System Crafting System Monster Book and in-game collection Achievements and Goals Rewarded progress Customize your own character Bosses Mini-games System Fishing, Woodcutting and Minning professions Join to our Discord Official Channel . Video: Screenshots: Classes: Knight - The Knight uses light and darkness in his favor, is able to create attack combinations at will, making each combination deal a different effect on the opponent, also most of his attacks are melee. Mage - The Mage base his power on the elements and is able to canalize them in order to increase their secondary effects. He can attack from a short distance, nevertheless each hit deals a lot of damage. Hunter - The Hunter focuses his damage on long distance shots, is faster in comparisson to the other clases and can detect enemies even if they are behind him. He carry a quiver where he stores arrows some handy stuff as bombs and traps. Stalker - The Stalker is an shadow assassin, he uses his basic attacks to poison enemies and then fulminate them with his daggers. Also, he has the support of his “Battle Masters”, who grant an additional effect on each hit. DarkStory are currently on a Open Beta phase, you able to play it for free at DarkStory Official Website. Developed by BraveWolf. All Rights Reserved.
  8. Introduction / Story Rebirth Fantasy is a 2D Fantasy Online Game where you play the role as a hero who got summoned by the Goddess Explore on a Open World map, find treasures, solve mysteries, battle monster, and play with friends Due to the on going popular theme story about Fantasy where the main character got summoned on different world and help the citizens on those world The game story won't focus in a single path and there will be different story that will be plugin into the game, but generally the story is where the player find people in trouble then help them Features Open World Map Monster attacking on sight (meaning they won't attack you unless they see you in front of them) Monster attacking other monster that enter their territory (to make the monster on map be more alive) Skill Building (you can edit the skill that you learned through their cores and you can change their information like, you can change what range that skill can attack, or you can even add a special effect like making the victim get stunned, but you need to obtain skill cores) Guild Mission (this is where the main concept of the game focus, player will join on a adventurer guild and on that guild, they will give you certain mission that you can accept and get rewarded after clearing it, the more mission you do, you can rank up and get promoted) Guild Rank (like the fantasy stories, guild give ranking to adventurers starting from Copper Rank, Silver Rank, Gold Rank etc) Screenshots Why we should play? If you enjoy Fantasy Stories you can try to experience a game where you'll play the role as the main character on that Fantasy Story The content will get continuously updated, so user won't get bored exploring or even doing some quests or finding monsters Download Link: https://www.dropbox.com/sh/99doen09cuk5r7f/AABz1kZPLX4jVyWue6qUtknNa?dl=0
  9. Game has been transferred to game page: DARKEST DAWN ONLINE MMORPG HAS BEEN RELEASED!!! https://drive.google.com/open?id=1KEi-xKA0bzyRVm_iRhcN6gsilA3WF95z DOWNLOAD INSTUCTIONS: 1) WINDOWS: Download the .exe file that should have a green mail icon as a logo. MAC: Download the .zip file that should have a black arrow pointing downwards as a logo. 2) WINDOWS: Double click the file in file manager and it should pop up with a file directory, and you must click accept. MAC: Right click the folder and click extract. 3) Open the folder once it has finished extracting the file. 4) Open the file under the name "Intersect Client.exe". 5) If the server is currently online, then you're aces! NEW OPENING TIMES Weekdays - 6pm till 10pm GMT Weekends - 10am till 10pm GMT Warning - These opening times are NOT guaranteed. The server consists only of a family PC. Darkest Dawn Online was a singleplayer project in RPG Maker 2003 started in August, 2017, and now it is hopefully going to become a glorious MMORPG! Features: Already introduced: -FREE -Online -PvP Arenas -PK System -Woodcutting -Pets (just one for now) -4 playable classes -A massive world -Small storylines and sidequests -Active staff team of 3 people including me -Real-time time system -Crafting, etc Planning to add: -Paperdolls for every weapon (yes these are 'borrowed' from community resources :p) -Real-time Weather And more to come! Screenshots: [OUTDATED AND NO LONGER USED] Screenshots and GIFs: Darkest Dawn Online Coming soon.
  10. Aetheria is an MMORPG which focuses on challenging dungeons, cooperative group play, fast paced PvP, and important crafting elements. Aetheria utilizes action combat, which means no targeting and no standing still while casting, ever! This makes for an intense situation every battle, whether it be with other players or with fierce monsters. The land of Aetheria is unforgiving and harsh, so make sure to bring friends and guildmates on your journey. Dungeons Dungeons in Aetheria feature complex boss mechanics and require at least 5 players to defeat them (Some will require 10 or more!). The rewards are great, but failing to execute mechanics will result in death! Player vs Player Fighting other players in Aetheria can be done in a PvP arena or via Guild Wars. Combat is fast and requires quick reflexes to destroy your foes. Crafting Crafting is an important focus in Aetheria. Some of the most powerful weapons and armor can only be crafted. Crafting also is highly integrated into the progression of the storyline. Costumes Costumes in Aetheria allow you to override the appearance of any of your current armor or weapons with any other piece of gear in the game. Customize away! Familiars Each class and specialization in Aetheria has a unique familiar which can be summoned to fight beside you in battle against other players or monsters. Other Features Include Quests 1800+ Unique Items Trading Parties Guilds Guild Wars Spells Talent Trees 5 Combat Classes with 2 Specializations per Class Future Updates Auction House PvP Shop More Areas and Dungeons Increased Level Cap Join our Discord! Watch The Aetheria Trailer!
  11. About: Thyranor Awakening is a 2D MMORPG that is being developed using the Intersect Engine. It will be focused on Faction-Based wars going on between the Onyx Dominion and the Azora Union. The two Nations have been at war for many years due to disagreements regarding who should rule the Realm of Thyranor. As time goes on, a rift opens within the Realm and a great evil approaches, causing the two Factions to join together once again. Important Note: The testing phase for Thyranor Awakening follows a different series of events. Testing for the game will be centered around a Halloween Event in which a small village has been cursed. The curse has brought monsters and beings from all realms of story and folklore to the village. The Team behind Thyranor Awakening: Mercy (Garlic) - Lead Developer. @Toast - Lead Artist Makoto - Story Designer. Crow - Artist Current Features: While heading into our first testing phase we're not aiming to have a tremendous amount of content. What's included within the first test: - Completely custom items and sprites. - Day/Night cycle. - Global Event that causes NPCs to spawn on a timer, great rewards for defeating them. - Crafting. - Shops. - Legendary Gear by completing quests involving powerful foes. - World Bosses. - A paperdoll including overlay outfits, pants, shirts, gloves, etc, rather than the standard design, to allow for more customization. Aggressive, Spooky Pumpkin's. Glimpse of the village. Zoomed in to show detail: I <3 TA T-shirt and Outfit. Just a fun little beta testing outfit for all who participate. Vial of Ectoplasm. The Open Alpha for Thyranor Awakening is expected to launch November 1st, lasting until late November/Early December. Come check us out on Discord: https://discord.gg/GznHFUy
  12. So the game is called Xenimus. It's developed by ONE guy at the moment and the game has been running for like 19 years or something. The game is not attractive in terms of looks, BUT if you make it past that, you can kinda see there could be potential in this game. This is the website http://xenimus.com/. You can download and log on. Select a server(currently recommend the PvP one becaues its the new one), create an account and test it all out! If you need help. Just tell me. You can also check the forums at http://messageboard.xenimus.com/index.php It also has a discord. https://discord.gg/NSp5atE You can ask me any questions here or there.
  13. DINOSAURMMO.COM - Try our Open Beta Realm (updated 5/31/2018) AGE OF THE FOUR CLANS is an upcoming 2D MMO featuring a fantastic prehistoric setting. "The four Raptor clans of the ancient Earth always held an uneasy alliance with one another. After a meteor devastated the Deathclaw Clan and unleashed strange creatures upon the planet, truces were made in order to find answers and return the world to order. The slime, a bizarre life form which oozed forth from the impact site, quickly spread to all corners of Laurasia, mutating native species and trashing the delicate ecology everywhere it appeared - threatening a mass extinction of all life on Earth." Welcome to Beta 2.0! We're officially THRILLED to be hosted by Intersect Hosting Solutions. We've been up basically 100% of the time and look forward to upgrading into a higher-tier server once we get the crowd to warrant that. We enjoyed 86.7% uptime during Alpha. This should significantly increase as we approach the release version. Regular maintenance will be performed on Wednesdays and the game may be offline during that time. A4C is very much playable at this point, with several exciting things just on the horizon. If you liked what you saw before or haven't taken the plunge yet, we invite you to come give us a try during our Open Beta! Oh, and what's super cool is, we're running on Intersect 4.8.1! No special add-ons outside of JC's Updater and our own artwork and elements. What a blast the engine has been to work on! What's new in Beta? Classes: Media: Features we're working on: Unique characters and setting with further customization options as you progress Many classes to branch into - "Hidden" classes as well, opening new spells and abilities More arena games and rewards for playing them Quests to keep you going in a group or solo A growing and evolving storyline And more as we create! Where to Find Us: Twitter: https://twitter.com/evolvgames IndieDB: http://www.indiedb.com/games/age-of-the-four-clans YouTube: https://www.youtube.com/channel/UCQuAYOcIlUggkpdFhpnxgkg Discord Invite Code: nTZbB7u
  14. Hi everyone! I've been hanging around here for awhile now keeping an eye on the progress of Intersect. I just completed a mobile game I've been working on. I thought everyone here would really enjoy it, it shares the same style of graphics, I even see some projects using the same assets! It's a spin on the classic game memory, your goal is to flip over a tile and find its match. That's the gist of it! I just moved it to open beta for Android on March 16, 2018. I would love any feedback you all want to provide. It's written in Java using the Android SDK and Android Studio. I'm the sole developer UI/UX - game logic, the whole deal. If you have any questions regarding the game or Android development I would be happy to answer. https://play.google.com/store/apps/details?id=wat.seth.dev.rpgmatch
  15. Hello everyone! I am proud to announce that the Alpha of my game is online to play. This is an MMORPG in a fantasy world and you are the traveler who will find out more about this world. History The game takes place in a medieval era in the part of ancient Europe, you have just arrived from a long boat trip by the oceans and you see on the beach of Valkyria, a great capital. This is where the player's journey begins. Gameplay A gameplay of the game is very simple, the commands are: "E" to interact, attack and pick up items on the floor, Left mouse button to select target on an enemy, W A S D or Keyboard Arrows to walk. The game has a real-time turn-based system where each second is a turn, and each block is a target. Remember that it is an Open PVP game. Dialogs with NPCs can help you understand more about game history and mechanics. [ Informations This game was developed with only one purpose: to amuse the players. We are in the Alpha 1 version, so I ask for patience and understanding with Bug's and possible Crash's that the game will have. Even so I hope you have fun and enjoy. Note: Every time a member of a party dies and tries to open the party again, the game crashes, so if you die in Party with someone recommend closing and opening the game. Note2: I am from Brazil and i made this game in Portuguese, so the dialogs are in Portuguese but other things in English, i'm sorry for that, the game doesn't have a English Dialog Patch yet. Server Status: Updating A Special Thanks for: Damian, Jcsnider ............................. THIS POST IS NOT UPDATED, FOLLOW THE PAGE ON FACEBOOK FOR MORE INFORMATIONS, THIS IS AN BRAZILIAN GAME! facebook.com/fantasyonlinemmo
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