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Posted

Looks good!

On 3/22/2021 at 3:11 PM, gallighanmaker said:

-snip-

 

:)

 

Spoiler

the art kinda is kinda iffy with the mixed pixels imo. some have 2x2 some are 1x1 but that's a personal preference.

Posted
On 3/24/2021 at 12:15 PM, XFallSeane said:

auction.png

 

I have launch custom Aunction House from CMS Rework (System exclusively reserved for the game Dragon Ball Z Shukuteki) !

WoW Really nice work !

Posted

Today I will be finishing up the northern part of my Tutorial Island I've named Breakwater Isle. Im not sure I like the beach from this height. Walking around with my character doesnt seem too bad, kinda gives me an Ark: SE feel with all the rocks and palms. If you can't tell, the dense wooded area is elevated off of the beach using cliffs. The blank part in the NE corner will be a smoothing ramp to connect the beach to the inner island.

 

c16d1c870deae99cb1710e1b2e155254.png

Posted
15 hours ago, Lunam said:

Today I will be finishing up the northern part of my Tutorial Island I've named Breakwater Isle. Im not sure I like the beach from this height. Walking around with my character doesnt seem too bad, kinda gives me an Ark: SE feel with all the rocks and palms. If you can't tell, the dense wooded area is elevated off of the beach using cliffs. The blank part in the NE corner will be a smoothing ramp to connect the beach to the inner island.

 

c16d1c870deae99cb1710e1b2e155254.png

Very impressed by this. Only critique would be using dirt pathways to illustrate direction to the player.

 

Kibz

Posted
4 hours ago, Kibbelz said:

Very impressed by this. Only critique would be using dirt pathways to illustrate direction to the player.

 

Kibz

Thanks man. I have events in place to guide the player in the right direction, at the right times. But i might add some pathing, make it look more travelled

Posted

Selling premade houses using events. Might have to use that idea lol. Nice work tho

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