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Gibier's Achievements
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My guess would be that there's literally nothing on the post. I saw your post first day you post it and every image were showing but now they do after few minutes for some reason (or they are displaying the broken link icon even if the images are working on the hosting website). I would suggest you to reupload your images on the forum's hosting cause it seems that postimage has an issue https://www.ascensiongamedev.com/filehost/
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Gibier reacted to a post in a topic:
[Showcase] The Web 2D MMORPG Engine & In-Browser Development Suite
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easier way (if there's only one account) would be to delete the account database since the first created account get the admin access by default.
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Zerinho reacted to an answer to a question:
Why the GUI won't change?
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Yes, if I remember correctly in the alpha version most ui were made almost only with this but they change later on without remaking those
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Count as high as you can while staff are sleeping!!!
Gibier replied to Giligis's topic in Forum Games
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palit reacted to a post in a topic:
DBZ Renaissance
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EspectroW reacted to an answer to a question:
Player freeze problem
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[ PT-BR / EN ] Create "Walk" / Universal LPC Spritesheet Generator
Gibier replied to srunobantana's topic in Tutorials
nice tool though I'm not too sure why someone would want to reduce the lpc sprite animation to a 4 frame (well except if you use it for rpg maker.) Would be easier and better to just use all the frame for every animation. -
ProjectXUniverse reacted to an answer to a question:
Compiled client won’t connect to local server (Visual Studio 2022, no code changes) /Win64
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Shaunfroggydog reacted to a post in a topic:
What are you guys playing right now?
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Though this isn't a game made with the intersect engine
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Bloodymage reacted to a post in a topic:
Intersect Demo Game
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Ainz Ooal Gown reacted to a post in a topic:
Intersect Demo Game
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Hey I regain access to the editor of the demo. Panda goal is to get a demo complete enough to show a basic of what the engine can offer then release the client, editor and server so people can download it. Do you guys have some special request that I could implant to it?
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You can't only the client and servers are running on mac. The editor is running on window only.
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Modified Client Not Connecting to Unmodified Server
Gibier replied to Bloodymage's question in Development Questions
If you're using an edited client you'll need to also compile the server a vanilla server for released build won't work. The same with an edited server won't work with a vanilla client released from build. -
Gibier reacted to an answer to a question:
XP Percentage deduction from player
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Either this wasn't a feature the day I replied or I was missing an/few update
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Au final j'avais mal lus la version. Pour aller de B7.1 à B8 le mieux est de upgrade de B7.1 à B7.2 puis de B7.2 à la première version de la B8 B7.2: B8: et assure-toi de prendre la version v0.8.0-beta.1 et puis tu devrais pouvoir upgrade à dernière version @Vio merci d'avoir réagis à mon poste sinon j'aurais pas revenu sur le topic
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Hi, no the base engine can't do that neither the event system which can only give xp. Surely if know C# you could add it the spell editor consuming like hp/mp. Though adding this feature would require for you to see how to implant it; if the player's current xp is less than the requirement should the player be casting the spell for a level cost or not. Else an other way would be by changing the 'give xp' option to 'change xp' (which from my point of vu should already been made). Thought this would also mean if the player loose a level or not.
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Pour update le client et éditeur tu n'as qu'à remplacer les .exe avec ceux de l'update Assure-toi que la version soit vraiment celle du serveur affiche. Après si tu n'as pas ouvert les port alors peu importe l'ip/port le client ne pourra pas se co tu peux vérifier si c'est ça en mettant 'localhost' and host du fichier config.json du client.
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Gibier reacted to a post in a topic:
Today I did this on my project...
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Story Today I did this on my project...
Gibier replied to SkywardRiver's topic in Design & Creativity
Nice are they doing stuff beside following the player?

