There's a lot of empty space (notably the relationship between the houses and the townsquare): this might be intentional but creates a very empty feeling. Mapping everything closer together makes it feels more lively and detailed.
An example of this in practice:
Notice how there's no need for large spaces to create a sense of vastness.
A negative of mapping like this that it can look very 'busy', especially with players running around. I personally like to find a balance between an empty style and a more closeknit one.