Aesthetic

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Aesthetic last won the day on April 16

Aesthetic had the most liked content!

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About Aesthetic

  • Birthday 06/26/1996

Profile Information

  • Gender
    Female
  • Location
    Jax, FL

Profile Fields

  • My Project
    Arcwyre

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  1. when i originally registered for playerworlds no one told me making a game was this much work I WAS TOLD I COULD HAVE A GAME IN UNDER 10 MINUTES I FEEL LIED TO IM FILING A LAWSUIT AGAINST PENGU

  2. Story Today I did this on my project...

    New attack animations and hitboxes for melee weapons in Arcwyre c: Sword Dagger Spear
  3. Rudra no Heihou / Treasure of the Rudra RIPS

    Oh god thats ollldldddd
  4. Rudra no Heihou / Treasure of the Rudra RIPS

    Not sure what Treasure of the Rudra is but the tiles Silverdale used are the FSM RPG Maker RTP addons. You can find them here: http://rpgmaker.net/media/content/users/6088/locker/vx_sample.exe
  5. Story Today I did this on my project...

    ok i have to say it im sorry. that aint no dang libaree thats a dang book shelf
  6. Arcwyre Arcwyre Pre Alpha Test!

    Everyone who was crashing upon launching, please download this fresh install and run the launcher, should be good to go! http://www.mediafire.com/file/4kk574pe6e4sxyd/arcwyre test.zip
  7. Arcwyre Arcwyre Pre Alpha Test!

    Try running the game as an administrator and play with the resolution settings
  8. Arcwyre Arcwyre Pre Alpha Test!

    Can you send me the crash log from data>resources>logs
  9. Arcwyre Arcwyre Pre Alpha Test!

    Hey guys, simple and sweet, to help speed along the progress of alpha 1.0 ive opened the servers to allow people to play and find bugs as we go! Please keep in mind that a lot of things aren't implemented and there will be tons of bugs but you can still have tons of fun with us. The test will last approx 3 weeks and will help me tons with development! Thanks so much guys Download Arcwyre Join Us On Discord!
  10. Damage Calc Lag

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// When firing projectiles there is a very noticeable delay between collision and hit detection that often causes enemies to simply move after they've been hit and avoid damage. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// Fire a projectile at an enemy. /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  11. Stat Reset

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// During the pre alpha playtest of Arcwyre I've found it's incredibly inconvenient to not have a way to reset stats. I suggest a single event line similar to "Level Up" due to the fact that it would take an immensely large event to run a stat reset conditional branch for each level. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  12. OOB(?) when crafting items

    ill add it to the updater
  13. OOB(?) when crafting items

    I thought the pdb was rendered useless? should i be distributing it?
  14. Pre-Alpha playtest went amazing today! Tons of good data, bug fixes and fun!

     

    1. pandacoder

      pandacoder

      #level20 #betterthan@PhenomenalDevatArcwyreOffline

  15. Dev Blog 2/17/2018 - Screenshots!

    i think it was originally supposed to reduce damage or negate it but at the moment all it does is trigger a walking animation and reduce your movement speed.