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Everything posted by Xiphoid
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Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i did Login Screen, Character Selection, Character Creation UI for my 3D game... Embedded Video Link -
you can expand hotbar with source and UI edit
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Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Hi community, I missed Today did posts on ascensiongamedev... I don't do this things on this day but i want to share with you guys... Today i did cross-platform and 12ms networking on Unity... -
Changelog: Alpha v_1_2a Item Rarity added To Archer class Portrait ve Class Icon added and Pet description fixed Pet attack animation rotates added Arrow animation and rotates and render fixed Indicator changed Archer Normal Attack Mend Mind Training rebalanced Upgrade Scroll price fixed +7 Weapon now have particle effect Wooden Bow paperdolls fixed Music added Wolfs hitbox fixed Tooltip and Skill description font changed Loot rate changed Mount speed decreased
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Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i did start of my game's Early Access ! -
2D OLD SCHOOL OPEN WORLD MMORPG Systems *Auction House *Upgrade Items *Mounts *Pets *Pet Auto Loot *Guild *Party *Shops *Item Mall *PvP with Factions (Not Activated Yet) Join to Jaethoria today! Website: https://jaethoria.com/ Engine : Unity
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Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Attack/Defend player and i coded by myself auto loot -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i did first my first pet on Unity game (using uMMORPG) -
How to make stall like metin2, Silkroad or knight etc.
Xiphoid replied to kraliet07's question in Questions & Answers
without source edit you can't do it. if you want to make that system its so be hard. auction house system easiest and best market for a mmorpg. learn how to make auction house system for Intersect Engine. -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i finished tutorial island's outside and added female character -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i started to create new island for my game -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i started to create new graphic set -
Game closes when I attack between different maps
Xiphoid replied to xWL's question in Questions & Answers
upgrade your engine version to v0.8.0-beta.170 -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
i finished house icons today -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i did finished castle and start to draw house icons -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i do some rework and added new pixel arts on my graphic set -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i started to create 8 bit graphic set... -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Wow looking so complex gj -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i did rework on Grass and Cliff tiles after i did some mapping for my game... -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
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Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i finished my first city ^^ -
Story Today I did this on my project...
Xiphoid replied to SkywardRiver's topic in Design & Creativity
Today i finished my rework on my first city -
uhm no per file in other folders
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"dotnet publish -p:Configuration=Release -p:PackageVersion=0.8.0-beta -p:Version=0.8.0 -r linux-x64" use this for compiling and compiled sources should be in "publish" folder. Server:
