Daywalkr Posted October 11, 2021 Share Posted October 11, 2021 Download & More Here View the trailer! Welcome, traveler... ...to Asgodia. A place once filled to the brim with players and NPCs alike. After the player base of the original Middle Ages: Online died in the 90s, the NPCs of Asgodia were left with no one to help them out. With things out of their control, they were forced to live in a purgatory, until one day, a lone player showed up. At first, the lone player was a boon to the NPCs - a quiet-type, who kept to himself in this otherwise co-operative game. But as time went on, weird things started to happen to the land of Asgodia... Suddenly, in the 2020s, players started to arrive again. Perhaps you would like to join them? Classes! The Warrior The warrior's goal is to take one for the team. As the tankiest class, a warrior is capable of taking physical blows while keeping their friends safe and away from enemy harm. The primary subclasses for Warrior are Fighter, Paladin, or Barbarian. Warriors will spend much of their time learning different weapons, and may spend a lot of time in the mines or at the forge to expand their collection. Warriors train at the Warriors Refuge in Norsche Canyon. The Mage The mage's main concerns are ranged spell damage, crowd control, and party support. The primary subclasses for Mage are Elemental Mage, Holy Mage, or Spellsword. Mages will focus primarily on crafting and learning spell recipes, and less so on learning a wide array of weapons, though they still have some say in the matter. Mages hone their skills at the Wizards Tower in Westhelm. The Rogue The rogue's job is to deal high burst damage to their foes, either at range or in close combat. Their maneuverability can get them out of tight situations, and allows them to perform stealth attacks. The primary subclasses for rogue are Assassin, Archer, or Trickster. A rogue will likely prioritize hunting and tanning hide as well as woodcutting, especially so if they become archers. Rogues hone their skills at the Rogues Encampment in Vennerwood. Features! Complete crazy subquests! From helping out a lost alien, to walking an injured villagers dog, the quests in Middle Ages: Online will keep you guessing and hungry for more, unlocking all sorts of horizontal progression options and giving monstrous EXP drops! Combo System! Chain enemy kills together (PvP or PvE) to rack up a monster combo - higher combos will yield bonus experience! These combos are even shared with your party members. You can rack up insane combos and experience if you co-ordinate well! Finding and equipping prayers will allow you to cast powerful instant-cast spells while your combos increase. Collect all the prayers in the game to come up with creative aids to your favorite builds! Player vs Player combat in the region known as the Flatlands - be careful should you need to wander through here! There's no rule in the flat lands, it's up to whoever is the strongest. Guild Vs. Guild, a player-versus-player minigame that runs every day from 6-8PM EST, allows guilds to fight for control over a Guild Hall! Taking over a guild hall secures it to your guild members for a day, allowing you to use its crafting services and Guild Bank! Fluid and satisfying tile-based combat! Combat mode allows you to strafe and maintain a strong position over your opponent Enjoy an original soundscape: featuring dozens of original songs and hundreds of original sound effects and voices! Original art and animations! Gain experience while crafting and gathering by using Inspiration, a time-based passive effect earned by resource harvesting! Finding and equipping different weapons will allow you to progress weapon tracks Weapon tracks are separate level-up tracks that allow you to learn new skills and other abilities! Unlock new crafting recipes by completing recipe challenges! Complete recipe challenges to unlock new alchemy, spellcrafting, ritual summoning, smelting, blacksmithing, fletching, tanning, cooking, mage crafting, and leatherworking recipes! Enhance your weapons using the Enhancement Station! Weapons can be enhanced to include new buffs that power up your equipment in unique and interesting ways! Deconstruct your equipment to learn new enhancements! Videos! Spoiler Embedded Video Link A demo of some mid-level combat. Here you can see the PRAYER system at work - equip-able accessories that cause spells to auto-cast on enemy death. This particular prayer causes a magic-missile to shoot off in multiple directions! Great for chaining combos together and earning loads of bonus experience! Embedded Video Link Here you can see an example of a puzzle a player might have to solve - deep in the crypt of some long-dead curator, the player is tasked with none other than everyone's favorite sliding block puzzle! Screenshots! Spoiler Poking around Norsche Cave! Waiting to place a wager at the Fenwyndell Goose Races! Hanging out outside the Warrior's Refuge! Exploring Vennerwood, and running into some combatants! Character customization! Music! Spoiler Welcome, Traveler (Main Theme) https://www.ascensiongamedev.com/resources/filehost/f3ea3aa810da86bb3f9f8a5a135532e6.ogg First Darkness (Exploring Norsche Caves) https://www.ascensiongamedev.com/resources/filehost/ab953c4a40b1c5fab927f31ce3428b61.ogg Safe Haven (The theme of Fenwyndell/Norsche Plains) https://www.ascensiongamedev.com/resources/filehost/7664a7f69fd00a4cf0b16a66ebeac572.ogg Swamp Sounds (The Westhelm Swamp theme) https://www.ascensiongamedev.com/resources/filehost/bf9e9716f71936cdd2010151db031b17.ogg Forest Mischief (The theme of Vennerwood) https://www.ascensiongamedev.com/resources/filehost/edcd5483cb0f79155119b640f4fb1c03.ogg The Public Alpha will start Monday, October 11th, at 6:30PM EST. You can download the game for free at https://www.middleages.online. Join the discord! That way any bugs, exploits, typos, or other oddities can be easily accumulated and sent to me so I can improve the game! I look forward to seein you there Habib, WereAlpaca, Kamus and 8 others 11 Link to comment Share on other sites More sharing options...
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