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Mcadams last won the day on September 27

Mcadams had the most liked content!


About Mcadams

  • Birthday 01/23/1996

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  1. Sticky Targeting makes it so that once you target something it stays your target until you target something else or it dies. Without sticky targeting you can click anywhere on the game screen (not menus) to clear your target.
  2. Made some updates to the sprite since I last posted a full map picture. Also been working on having a more consistent palette and distinction in shading.
  3. Finished all five animation templates I'll be using. Idle Walking 1h Melee 2h Melee 2h Ranged Now time to do A LOT of paperdolling
  4. You do whatever? Don't.

  5. Incase you're still wondering about the answer to this, if you don't have someone added as a friend on Discord OR don't share a server with them, you can't PM them. You said that you invited him to your server, and eventually kicked him, and after you kicked him he "blocked" you. This is because you were only able to message him since you shared a server with him, and after you kicked him you could no longer PM him. Had a similar situation happen to me before. Guy was talking to me, left the server we shared with each other, then claimed I blocked him because he could no longer message me.
  6. I made a tutorial for this some time ago. Not sure if it's the most efficient still but this is how I did it.
  7. More wip castle stuff. Better floor tiles, pillars, animated torches etc.
  8. Fixed the perspective on our water tiles and got the castle tileset started
  9. You can add invisible on-touch events that trigger a switch that indicates whether or not they are in that place at that place's entrances/exits as a way to determine the player's location, and put that switch in the usage requirements for the item to be equipped. Maybe there's a better way to do it but that's one way of making it work.
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