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Weylon Santana

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Weylon Santana last won the day on May 6

Weylon Santana had the most liked content!

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About Weylon Santana

  • Birthday 04/12/1996

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  • Website URL
    facebook.com/weylon.santana

Profile Information

  • Gender
    Male
  • Location
    Paraíba - Brazil.

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  • My Project
    Heroes's Apocalypse Online

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  1. Weylon Santana

    Move Route for Player

    That's not the case. Note in the 2 videos - I put '' hold player '' then in the same event that I put '' set move route '' I figured the hold player blocked the player, so we developers could control the player with the set move route, but it blocks even the event from controlling it. It worked out right on the first video because it's two different pages. I removed the Hold player from all the events in which I wanted to set the route for the player and everything went well.
  2. Weylon Santana

    Move Route for Player

    Guys, I have a question. The move route for player is not working I think. Because in this first video, it was formerly ''show images'' then ''set route to player'', and then ''wait for player's route''. In the game I only went to show pictures and the game stopped. So I decided to transfer. Show images before, then on another page set route to the player. On another mission I left it as it was, and the game crashes. Displays image and does not control the player [move route not working]. Can someone tell me if it's some mistake of mine or the intersect bug even. I believe there is not a flaw in my logic [I think] Part One - Everything working Part two - how I want to leave, but it does not work. Ps: In the second video, I completed 2 missions and then 2 automatic events started. However, I did and did several tests completing only one mission at a time, and the event does not control the player until after completing the mission. Please review.
  3. Weylon Santana

    AGD Hunger Games!

    Whaaat, i'm on District 9. And Alive! I want to kill someone .
  4. Olá pessoal. Estamos recebendo pessoas aspirantes a desenvolvedoras e que tenham interesse no nosso projeto. xD

    Estamos precisando de mais ajuda no projeto.

    Eu como desenvolvedor único in game fica cada vez mais complicado investir no jogo com o máximo de tempo que tenho [umas 5h - 10h por semana, ainda mais estudando para concurso e trabalhando aqui e ali para ter alguma renda]. Não é um projeto que eu pretendo abandonar nem tão cedo, mesmo apesar de 3 anos de desenvolvimento.

    Estaremos disponibilizando por volta de 3 vagas por ai.

     

    É um Game Online 2D, gráficos da Time Fantasy, com o motor Intersect Engine.

     

    De experiencia para entender o intersect engine basta ter um conhecimento Intermediário-Avançado em RPGMAKER ou ECLIPSE. Aceitamos também Mappers [o requerimento é o mesmo, nosso editor funciona como o rpg maker]

     

    Se tem amigos que tenham interesses em começar projetos, também aceitaremos ideias no nosso projeto. Marque-os se desejar.

     

    Não é pago. Então se quiser participar espero que seja por que goste, querer adquirir experiencia em algo novo ou algo do tipo. Também não recebo nada, até que o jogo fique estritamente profissional e lancemos em lojas e adiante.

     

    Fica o site do projeto e contato é pessoalmente comigo

    Site official está em construção

    https://gamejolt.com/games/heroesapocalypse/299104

    valido até o fina de abril.

  5. Weylon Santana

    Precisamos de ajuda

    Olá pessoal. Estamos recebendo pessoas aspirantes a desenvolvedoras e que tenham interesse no nosso projeto. xD Estamos precisando de mais ajuda no projeto. Eu como desenvolvedor único in game fica cada vez mais complicado investir no jogo com o máximo de tempo que tenho [umas 5h - 10h por semana, ainda mais estudando para concurso e trabalhando aqui e ali para ter alguma renda]. Não é um projeto que eu pretendo abandonar nem tão cedo, mesmo apesar de 3 anos de desenvolvimento. Estaremos disponibilizando por volta de 3 vagas por ai. É um Game Online 2D, gráficos da Time Fantasy, com o motor Intersect Engine. De experiencia para entender o intersect engine basta ter um conhecimento Intermediário-Avançado em RPGMAKER ou ECLIPSE. Aceitamos também Mappers [o requerimento é o mesmo, nosso editor funciona como o rpg maker] Se tem amigos que tenham interesses em começar projetos, também aceitaremos ideias no nosso projeto. Marque-os se desejar. Não é pago. Então se quiser participar espero que seja por que goste, querer adquirir experiencia em algo novo ou algo do tipo. Também não recebo nada, até que o jogo fique estritamente profissional e lancemos em lojas e adiante. Fica o site do projeto e contato é pessoalmente comigo Site official está em construção https://gamejolt.com/games/heroesapocalypse/299104 Valido até o fim de abril.
  6. Weylon Santana

    Heroes Apocalypse

    Putting a little suspense to spice up the story.
  7. Weylon Santana

    Heroes Apocalypse

    Quick Presentation of the Game and a job that composes the Job System.
  8. Weylon Santana

    Heroes Apocalypse

    Update # 19 1 - Deleted 7 Swords, 7 Axes, 7 Shields. Attack, Shield gives up to 100 extra bonus in physical and magic defense, Rings - Give up to 100 extra points in physical defense only while Colares give up to 100 extra points in magic defense only. 3 - The speed of attack of axes and swords was reduced. In addition, Swords continue faster than Axes, but Axes give more damage and more damage and more damage. 4 - Because the horseman has 100 extra points in physical defense and magic compared to other classes, if he uses the 7 rank shield, accessory and amulet, this makes him a tanker class rather than a balanced one. 5 - Hunter is now a high damage offensive class 6 - Updated sprites of classes, event archangel sword, knight spells icons and hunter, swords, axes, shields. 7 - Updated all the recipes to stay in accordance with the new organization of the items. 8 - Changed the price of items in stores. 9 - Changing the class name Old Name // New name Rage Of The Night Legendary Hunter - Hunter Empress of Light - Druid Sovereign of Destruction - Necromancer 10 - New classes inserted - Necromancer and Druid. The Druid was made to be a support class with skills focused on buffs while The Necromancer functions as an offensive class focused on enemy debuffing. The whole presentation of the main page has been reworked.
  9. Weylon Santana

    NPC Behavior

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// Having the behavior '' set move route '' for npc too - so we can make it follow the character, this would have a lot of use, for pets, npc invocations, and so on. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  10. Weylon Santana

    Server B5 Error.

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// The server when closing is not saving modifications made in the game. But everything is saved correctly in the editor. For example. I can create normal items in the editor, animations, projectiles, everything is saved. But currently, when I enter my account, I delete the two char I have, I create new ones. When I close the server, the new ones I created are deleted and the two that I had deleted return, that is, changes in the game are not being saved when closing the server. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// 2019-02-17 13:41:45.953 [Error] Received unhandled exception from Nome:Intersect Server.exe Não existem políticas de contexto. . 2019-02-17 13:41:46.066 [Error] Message: Referência de objeto não definida para uma instância de um objeto. 2019-02-17 13:41:46.066 [Error] Stack Trace: em Intersect.Collections.DatabaseObjectLookup.<>c.<get_Values>b__25_0(IDatabaseObject p) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect (Core)\Collections\DatabaseObjectLookup.cs:linha 76 em System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count) em System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count) em System.Linq.OrderedEnumerable`1.<GetEnumerator>d__1.MoveNext() em System.Linq.Buffer`1..ctor(IEnumerable`1 source) em System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) em Intersect.Collections.DatabaseObjectLookup.get_Values() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect (Core)\Collections\DatabaseObjectLookup.cs:linha 76 em Intersect.Server.ServerLoop.RunServerLoop() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\ServerLoop.cs:linha 23 em Intersect.Server.ServerStart.<>c.<Start>b__2_0() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\ServerStart.cs:linha 175 em System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) em System.Threading.ThreadHelper.ThreadStart() 2019-02-17 13:41:46.066 [Error] Time: 2/17/2019 1:41:46 PM -------------------------------------------------------------------------------- 2019-03-15 14:53:45.541 [Error] Received unhandled exception from Nome:Intersect Server.exe Não existem políticas de contexto. . 2019-03-15 14:53:45.556 [Error] Message: An error occurred while updating the entries. See the inner exception for details. 2019-03-15 14:53:45.556 [Error] Stack Trace: em Microsoft.EntityFrameworkCore.Update.ReaderModificationCommandBatch.Execute(IRelationalConnection connection) em Microsoft.EntityFrameworkCore.Update.Internal.BatchExecutor.Execute(DbContext _, ValueTuple`2 parameters) em Microsoft.EntityFrameworkCore.Storage.Internal.NoopExecutionStrategy.Execute[TState,TResult](TState state, Func`3 operation, Func`3 verifySucceeded) em Microsoft.EntityFrameworkCore.Update.Internal.BatchExecutor.Execute(IEnumerable`1 commandBatches, IRelationalConnection connection) em Microsoft.EntityFrameworkCore.ChangeTracking.Internal.StateManager.SaveChanges(IReadOnlyList`1 entriesToSave) em Microsoft.EntityFrameworkCore.ChangeTracking.Internal.StateManager.SaveChanges(Boolean acceptAllChangesOnSuccess) em Microsoft.EntityFrameworkCore.DbContext.SaveChanges(Boolean acceptAllChangesOnSuccess) em Intersect.Server.LegacyDatabase.SavePlayerDb() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\LegacyDatabase.cs:linha 938 em Intersect.Server.LegacyDatabase.SavePlayerDatabase() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\LegacyDatabase.cs:linha 921 em Intersect.Server.ServerStart.ShutDown() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\ServerStart.cs:linha 782 em Intersect.Server.ServerStart.ConsoleCtrlCheck(CtrlTypes ctrlType) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\ServerStart.cs:linha 880 2019-03-15 14:53:45.556 [Error] Stack Trace: em Microsoft.Data.Sqlite.SqliteException.ThrowExceptionForRC(Int32 rc, sqlite3 db) em Microsoft.Data.Sqlite.SqliteCommand.ExecuteReader(CommandBehavior behavior) em Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.Execute(IRelationalConnection connection, DbCommandMethod executeMethod, IReadOnlyDictionary`2 parameterValues) em Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.ExecuteReader(IRelationalConnection connection, IReadOnlyDictionary`2 parameterValues) em Microsoft.EntityFrameworkCore.Update.ReaderModificationCommandBatch.Execute(IRelationalConnection connection) 2019-03-15 14:53:45.556 [Error] Time: 3/15/2019 2:53:45 PM -------------------------------------------------------------------------------- 2019-03-15 14:53:45.572 [Error] Inner Exception? 2019-03-15 14:53:45.572 [Error] Message: SQLite Error 19: 'FOREIGN KEY constraint failed'. 2019-03-15 14:53:45.572 [Error] Stack Trace: em Microsoft.Data.Sqlite.SqliteException.ThrowExceptionForRC(Int32 rc, sqlite3 db) em Microsoft.Data.Sqlite.SqliteCommand.ExecuteReader(CommandBehavior behavior) em Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.Execute(IRelationalConnection connection, DbCommandMethod executeMethod, IReadOnlyDictionary`2 parameterValues) em Microsoft.EntityFrameworkCore.Storage.Internal.RelationalCommand.ExecuteReader(IRelationalConnection connection, IReadOnlyDictionary`2 parameterValues) em Microsoft.EntityFrameworkCore.Update.ReaderModificationCommandBatch.Execute(IRelationalConnection connection) 2019-03-15 14:53:45.572 [Error] Time: 3/15/2019 2:53:45 PM -------------------------------------------------------------------------------- /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  11. Weylon Santana

    Set move route to npc

    As title says... This would be helpful for ''pets'' if the npc can follow the character.
  12. Weylon Santana

    Dev Blog 5/3/2019 - Combat + Event additions

    I loved everything, good additions that the intersect needed .. @Kibbelz, could have be that in the npc editor. [Now that the editor has npc stopped or moving randomly], it could have there as well by the option to '' set route '', therefore technically would not need a pet system, but only an event spell that would generate the npc and then he would follow the player, being friendly, but attacking the other npcs.
  13. Weylon Santana

    [2ME] 2D MMORPG Engine

    My question is do you stream on the engine, showing how it works and etc, or does videos show how it works? For example, a layman like myself did not quite understand how that sprites configuration issue would work, videos would be better explaining how that works in practice than images. I liked all the answers ;-D I am in favor. It would be like the rpgmaker, where you can write in ruby, or insert plugins into javascript [depending on version]. It would be nice if it was possible to add to the final version of the engine, maybe in a language of its own, or through plugins, which would allow creators to be more personalized without any changes to the program source.
  14. Weylon Santana

    [2ME] 2D MMORPG Engine

    I like the idea. @jcsnider could use this idea of translation for the intersect, or spritesheet. [I already know about spritesheet, everyone makes their own when the source comes out in 2077, but who does not cry does not breast. this is just a joke ] It seems promising if there is a continuous work ... I would use without problems. I have some doubts @Underglow One is this. seems unanswered. And... Will it be free to use? Already own website? Do you want to do open source? Are there places to be able to follow you? [I want to follow, for example, facebook, webpage, etc ...] Are there more people on staff besides you? Do you work on more than one project? Do you want to give this engine a long time? Does streaming or something like that always present the engine and such? And finally, in how many months [or years] do you think you will have a ready '' functional '' base? And yes, this is an interview.
  15. Weylon Santana

    Server Error

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// From time to time the server is giving this error. Is it something I do? 2019-02-17 13:41:45.953 [Error] Received unhandled exception from Nome:Intersect Server.exe Não existem políticas de contexto. . 2019-02-17 13:41:46.066 [Error] Message: Referência de objeto não definida para uma instância de um objeto. 2019-02-17 13:41:46.066 [Error] Stack Trace: em Intersect.Collections.DatabaseObjectLookup.<>c.<get_Values>b__25_0(IDatabaseObject p) na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect (Core)\Collections\DatabaseObjectLookup.cs:linha 76 em System.Linq.EnumerableSorter`2.ComputeKeys(TElement[] elements, Int32 count) em System.Linq.EnumerableSorter`1.Sort(TElement[] elements, Int32 count) em System.Linq.OrderedEnumerable`1.<GetEnumerator>d__1.MoveNext() em System.Linq.Buffer`1..ctor(IEnumerable`1 source) em System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) em Intersect.Collections.DatabaseObjectLookup.get_Values() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect (Core)\Collections\DatabaseObjectLookup.cs:linha 76 em Intersect.Server.ServerLoop.RunServerLoop() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\ServerLoop.cs:linha 23 em Intersect.Server.ServerStart.<>c.<Start>b__2_0() na C:\Users\JC Snider\Desktop\AGD\Intersect-Engine\Intersect.Server\Classes\Core\ServerStart.cs:linha 175 em System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) em System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) em System.Threading.ThreadHelper.ThreadStart() 2019-02-17 13:41:46.066 [Error] Time: 2/17/2019 1:41:46 PM -------------------------------------------------------------------------------- /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
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