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Weylon Santana

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Weylon Santana last won the day on November 6 2021

Weylon Santana had the most liked content!

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About Weylon Santana

  • Birthday 04/12/1996

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  • Website URL
    facebook.com/weylon.santana
  • Discord
    https://discordapp.com/invite/6e79npC

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  • Gender
    Male
  • Location
    Brazil.

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  • My Project
    Heroes Apocalypse

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Weylon Santana's Achievements

  1. Não é possivel fazer mais de uma animação de ataque.
  2. Let me give you an example of how to use the time system. A system to give daily rewards to the player, you would need a variable to set the server time(var serverTime), another to set the player time (playerTime) and another to set the number of days (daysLogin). (In parentheses is an example name.) When the player logs in, sets serverTime to time system, compares if playerTime is less than server time(initial value = 0), if day < 8 gives some prize checking the day, and adds 1 in the variable day, and 24h (in ms) in playerTime. That's it, this is a good way to use. So every time player logs in , as long as the playerTime value is greater than serverTime he will not receive the prize, and every time he logs the serverTime value will be updated, so when the value of serverTime is greater, it means that the conditional branch will run again, giving the prize, increasing another 24hrs and day+1, when it reaches the 7th day, it will add 1 more leaving the value 8, then the player will no longer receive prizes. If you can adapt this to invoke the boss at the time you want, then you can try, the problem is that the value of serverTime, for what you want, must be constantly updated to always spawn in exatcly hour regardless of the players, for that you must use api with recurring call.
  3. It's not possible. 1 - Avoid autoruns, an autorun event can make your game so heavy that not even 5 players can connect. 2 - There is an intersect timing system, but it wouldn't help you in this case. 3 - It is only possible with api, in fact it is the easiest way to do it and still make the server light for players.
  4. hahah It's ok, you can publish, we're here to help each other
  5. Hello everyone, I want to introduce a simple system, simply to teach how to use more events parameters and string variables for beginners The goal is to create a gate that will open when where 4 switches are active. There are 4 switches in your world and their activation form will be in two different ways. When the order of switches doesn't matter When the order of switches matter Redo all the steps in the two ways I showed you to learn more about how events work. Any questions you can send that I will respond as soon as possible. <3
  6. I understand now, his example was what really confused me
  7. In config on server has the option for this no? Amout of frames in each animation?
  8. I really enjoyed the game, it was a lot of fun and we'll play it more from time to time, it's very challenging, and the damn werewolf cost me good items, but I was victorious in the end. And Brazilians were being Brazilians in the game as usual
  9. I believe this could consume a lot of resources and give this part "1 NPC each chest + 1 Commom event each Chest " a headache. Look this: Here you can create several chests, (with a password or not, can customize to remove keys or not), and in a much simpler way, using only one variable (basically). Nice idea, but not very viable when there are many chests in the world (like 100-500) (I don't know to what extent my idea is also viable, but so far, everything seems smooth, for several chests)
  10. I always have the latest pre-release version. (today 126) The only thing I remember well is that I was doing a test by modifying some global variables and send chat messages to see values. I tried to redo everything I did when I made this post but it didn't happen again, I tried to speed up the modification of global variables, quickly modifying 2-3 variables at same time in short time intervals with chat messages between changes and still the error didn't come back to happen, that's when I didn't know what to do to reproduce.
  11. I spent all morning trying to reproduce this error, both on localhost and online, I couldn't reproduce it, I think it happened sporadically, it only happened 3 times before I created this post and then not anymore.
  12. He was trying to spawn a monster, but the monster disappeared 3s later, I said there might be an autorun event or common event somewhere that had the despawn npc command activated, then he found the event and deactivated it, now edited the post asking to remove the post because it solved the problem
  13. What does "Sounds like a deadlock somewhere" mean? I could try reproduce to report as a bug.
  14. discord: Weylon#7909 ou https://discord.gg/N4Et2Mx
  15. Cara gostei dessa sua intenção, apoio totalmente, muito legal sua ideia. Sobre o video em si o que eu recomendaria é cuidado no background, as vezes acontece uma coisa engraça como o gato que pulou na cara da pessoa atras de você e ela bateu no gato, fiquei rindo muito com aquilo, e pensar em outras situações para aquela além do seu planejado. Você fez uma arma, que mesmo que tenha pouco dano tem uma distancia muito longa, isso os jogadores podem usar em qualquer lugar, além disso, editar o video com qualquer ferramenta simples por exemplo para cortar o final pode ajudar bastante, além do mais mostrar mensagem na tela pode ser bastante chato quando você estiver jogando, mesmo que seja um prototipo já deixo o aviso. Por fim, por que esse editor não está boa parte traduzido? Tenho quase certeza que traduzi uns 95%, só não traduzi as ultimas atualizações que teve. Partes traduzido e partes não, não atrapalha você? Sem mais a dizer, desejo boa sorte. ===================================================================================================================================== Dude, I liked your intention, I totally support your idea. About the video itself, what I would recommend is careful in the background, sometimes something funny happens like the cat that jumped in the face of the person behind you and she hit the cat, I was laughing a lot with that, and thinking of other situations to that one beyond your plan. You made a weapon, which even if it has little damage has a very long distance, this players can use anywhere, besides, editing the video with any simple tool for example to cut the end can help a lot, besides showing On-screen message can be quite annoying when you're playing, even if it's a prototype I already leave the warning. Finally, why is this editor not much translated? I'm pretty sure I translated about 95%, I just didn't translate the last updates you had. Translated parts and parts not, doesn't it bother you? Without more to say, I wish you good luck. PS: Se for me responder em portugues, coloca a tradução abaixo, regras do forum, como eu fiz acima, se precisar de ajuda e tiver duvidas sinta-se livre pra me chamar quando quiser. If you're answering me in Portuguese, put the translation below, forum rules, like I did before, if you need help and have questions, feel free to call me whenever you want.
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