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gooby last won the day on July 20 2021
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gooby reacted to a post in a topic: MMORPG Basics: Economic Design
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gooby reacted to a post in a topic: Today I did this on my project...
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very charming game, big fan so far
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gooby reacted to a reply to a status update: Drink water you dehydrated bean.
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Oddly reacted to a reply to a status update: Drink water you dehydrated bean.
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gooby reacted to a post in a topic: Project Reunion - 2D MMORPG - Android and PC
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gooby reacted to a post in a topic: Intersect Beta 7 Released
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Updated the guide to use NuGet package dependencies instead of making a new branch off the upstream/development repo. If you were having issues, try it out now
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Weylon Santana reacted to a post in a topic: (Very Long) Plugins Guides (w/ Example)
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yeah what they said ^ you could also add those values to your config script and then people could just modify them through the JSON it generates. then, just load those values before drawing your button in the plugin script
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Alexoune001 reacted to a post in a topic: (Very Long) Plugins Guides (w/ Example)
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Yeah i suppose youre right... so dont download and install DLLs from strangers!
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HelenaToDev reacted to a post in a topic: (Very Long) Plugins Guides (w/ Example)
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IMPORTANT! You must build your apps from the most recent upstream/development branch in order to have all the fixes and usages shown in this guide so it runs properly. You must also follow all the nuances or else your plugin may not work, so I highly suggest you use the In-Depth guides first. Introduction FAQs Plugin Capabilities Plugin Overrides and Callbacks Client Plugin Script Template Client Plugin Guide w/ Discord Example Adding Custom Packets and Handlers Conclusion
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where are you trying to locate it from? the map editor, or event editor or what editor? bc each editor looks in a different resources folder more or less
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exactly what it says: if true, if youre casting a spell and then try to move, it will cancel the spell from casting and move you. otherwise i think it'd prevent you from moving while casting
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Andical reacted to a post in a topic: Today I did this on my project...
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Story Today I did this on my project...
gooby replied to SkywardRiver's topic in Design & Creativity
Embedded Video Link added some click capabilities and right click menu actions best part is that it's all client side -
Story Today I did this on my project...
gooby replied to SkywardRiver's topic in Design & Creativity
no its by source edit. its just a regular attack with some range checks that uses the weapon's projectile with no spawns assigned i drew it to move from your position to target position, by editing source -
Story Today I did this on my project...
gooby replied to SkywardRiver's topic in Design & Creativity
Embedded Video Link super primitive targeted ranged attacks -
Count as high as you can while staff are sleeping!!!
gooby replied to Giligis's topic in Forum Games
chik3n is good -
mightyprofessionalasaur