-
Posts
587 -
Joined
-
Last visited
-
Days Won
38
Ainz Ooal Gown last won the day on May 27
Ainz Ooal Gown had the most liked content!
About Ainz Ooal Gown
- Birthday 09/07/1987
Profile Information
-
Gender
Male
-
Location
UK
Profile Fields
-
My Project
Othala Dawn
-
GamerTag
Ainz Ooal Gown
-
Steam ID
RecoStar7
Ainz Ooal Gown's Achievements
-
Manigold reacted to a post in a topic: [AOG] Hunger / Thirst System
-
That is correct, it is used to hold the direction of the event if it is a sprite select as the entity, if I remember rightly, not used it for a long time. I have just tested and can confirm this isn't working in latest version of Intersect. Raise this as bug.
-
Ainz Ooal Gown reacted to a post in a topic: Driemmo
-
Ainz Ooal Gown reacted to a post in a topic: MacOS App Bundle :)
-
Ainz Ooal Gown reacted to a post in a topic: Today I did this on my project...
-
Ainz Ooal Gown reacted to a post in a topic: Today I did this on my project...
-
Zerinho reacted to an answer to a question: Event NPC become duplicated
-
I experience this issue for the first time yesterday, an event with a sprite image duplicated itself onto the next map down. I could only fix issue with server restart.
-
Ainz Ooal Gown reacted to a post in a topic: Today I did this on my project...
-
Ainz Ooal Gown reacted to a post in a topic: Stick Around
-
Ainz Ooal Gown reacted to a post in a topic: Today I did this on my project...
-
Zerinho reacted to an answer to a question: Health bar does not appear on character (solved)
-
Ainz Ooal Gown reacted to a post in a topic: [Intersect] Middle Ages: Online *LIVE NOW!*
-
Health bar does not appear on character (solved)
Ainz Ooal Gown replied to Zerinho's question in Questions & Answers
I am unsure to this issue for announcement. I have not came across it and is not affecting me. Are you able to download a latest vanilla version of Intersect and see if same issue happens for you again? Have you checked your settings for HP bar showing? -
Health bar does not appear on character (solved)
Ainz Ooal Gown replied to Zerinho's question in Questions & Answers
Where are you trying to do an announcement from? Server panel? Health bars show when you hover your mouse over an NPC or Player. Health bars show when you have taken damage or in combat, overwise the bar hides. -
Lunam reacted to a post in a topic: [Tutorial] Updated NPC Summoning
-
Yeah that's a good idea and it will work.
-
Ainz Ooal Gown reacted to a post in a topic: [Tutorial] Updated NPC Summoning
-
Ainz Ooal Gown reacted to an answer to a question: Event NPC become duplicated
-
Lunam reacted to a post in a topic: [Tutorial] Updated NPC Summoning
-
Cool way of doing this! Must better than my system. I was planning on re-doing summoning, as it was some time ago I did it, and with new features events has now.
-
Zerinho reacted to an answer to a question: Event NPC become duplicated
-
I don't think anything in the configs would affect events like this. I have tried to replicate this issue but I cant. I would maybe raise it as a bug: https://github.com/AscensionGameDev/Intersect-Engine/issues/new/choose
-
Zerinho reacted to an answer to a question: Event NPC become duplicated
-
I have just tried to replicate your issue but I haven't been able to. What is on the second page? Events are working normally for me. What version of the engine are you using? I am using latest.
-
Zerinho reacted to an answer to a question: Event NPC become duplicated
-
I haven't came across this issue. Can you show us a screenshot of your event? Also do you have any map npc's for Paladina Korea spawning?
-
DeathallaOnline reacted to an answer to a question: Need help with event variables
-
Kamus reacted to an answer to a question: Need help with event variables
-
Need help with event variables
Ainz Ooal Gown replied to DeathallaOnline's question in Event Questions
This is very simple but can be greatly improved on and should help you get the basic structure: Variables: InArena (Player Variable) ArenaSize = 2 (set it to size you want arena to be) (Global Variable) ArenaPlayers (Global Variable) This will add a player to the Arena if they are not already in, and ArenaSize is less than 2. Create a event tile on the entrance to arena. TRIGGER: Set it to Player Collide. Condition: If ArenaSize < 2 AND If InArena = 0 Then Set ArenaPlayers + 1 Set InArena = 1 ELSE If InArena = 1 Then Set InArena = 0 Now create a common event from "tools" menu (not a map tile event) TRIGGER: PVP Kill Condition: If InArena = 1 Player Message (You won the battle) Set ArenaPlayers - 1 Warp player to Arena Entrance Set InArena = 0 Now create 2nd common event from "tools" menu (not a map tile event) TRIGGER = PVP Death If InArena = 1 Player Message (You Lost the battle) Set ArenaPlayers - 1 Warp player to Arena Entrance Set InArena = 0 You can take this much further, this is very simple. If you want multiple arena's across your world, just add a extra player variable to define where the arena is located: ArenaLocation = 1 (Northern Arena) ArenaLocation = 2 (Sothern Arena) Ect.. Hope this helps. Thanks -
Yes, you would do this through map events
-
Is it possible to create a map this way?
Ainz Ooal Gown replied to KaycPS's topic in General Discussion
Server config.json Find: "Map": { "GameBorderStyle": 0, Change GameBorderStyle to 1, camera wont follow player I believe. -
Ainz Ooal Gown started following Guild Variables with Input Question
-
Hi, I am trying to fully work out how Guild Variables should work when using an Input Variable. Whenever I try to do an Input Variable with a Guild Variable, the input prompt box does not show. Tried with, Boolean, Integer and String and none seem to want to show the input prompt box. Player I was using was part of a Guild. Player and Global variables work fine. Not sure if this is a Bug, or me being stupid (most likely) and not understanding how it should work. Also can Guild Variables be put in event text variable? like \gv{WorkerPayRate} (I know that's the global one, just using as example) Thanks
-
Yes you can change the size of the tiles from 32 to 40, but you might need to modify the map width and height to compensate for additional tile sizes (or the map wont look seemless in client) Also note by doing this, it will scale items size you have to the tile size, example 32x32 image item, and a 40x40 tile size, will scale the 32 item to 40 when on a map tile. You can modify this in server config.json: "Map": { "GameBorderStyle": 0, "Height": 26, <-------------------This is the height of map "ItemAttributeRespawnTime": 15000, "TileHeight": 32, <-------------------This is tile height size of tile can change to 40 "TileWidth": 32, <-------------------This is tile width size of tile can change to 40 "Width": 32, <-------------------This is the width of map
-
Editor Crash on Guild Variables
Ainz Ooal Gown replied to Ainz Ooal Gown's question in Questions & Answers
Thanks Panda, yeah I am RecoStar on GitHub. Weylon also compiled a test for me which worked. Glad this wasn't me just going mad lol. I will test 0.7.1.57 when its out.