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  1. Alatar

    [wip] Dungeons of Epic Loot!

    Looks interesting! Best of luck with your project man
  2. Alatar

    Presentaciones para la comunidad hispana!

    Jajaja. Si, había un par de bugs raros. Yo no trabajaba con el source en aquel entonces, porque era cerrado, hacía más cosas de moderacion del foro. El tema de AE siempre fue la reticencia a liberar el source por parte del dev (del cual no me acuerdo el nombre jaja), porque si lo hubiese hecho me parece que la comunidad en español hubiese podido crecer un poco más. Lo que estaba bueno era que era bastante user-friendly para los que recien arrancaban.
  3. This looks really impressive! It's nice to see an historic-inspired RPG in the works in a world where fiction/fantasy-based RPG are way more common. Chariot racing sounds intriguing.
  4. Alatar

    Presentaciones para la comunidad hispana!

    Buenas, me presente en el foro en ingles pero no acá. Soy de Argentina, mi nombre es Federico y mi usuario es Alatar. Fui parte de la comunidad Eclipse hace mucho tiempo (hará cosa de diez años mas o menos). Di mis primeros pasos en programación ahi asi que supongo que le debo mi pasión actual a estos motores. Quizas lo mas relevante que hice por aquel entonces fue el sistema de Quests. Aparte de eso fui moderador del foro en español de Eclipse junto con Ludipe (y Elessar si mal no recuerdo) por un tiempo, tambien fui moderador de AlterEngine y estuve activo en aquel entonces en varias comunidades de motores de habla hispana. Esto siguió hasta que eventualmente me fui para otros rumbos. Pasaron años desde la ultima vez que trabaje en un proyecto, pero me agarró la nostalgia el otro dia y acá volvi, viendo qué tal. Un saludo a todos, espero que este nicho de la web relacionado con motorcitos de juegos 2D caseros crezca de vuelta poco a poco hasta ser similar a lo que era.
  5. I was wondering, how do you guys handle the planning/development of your project? I'm not talking about your client/server/editor itself, but rather on how do you keep all the things about your game wrapped up in your mind. Do you use the forum post for your game? A notepad? Or rather Notepad++? A word/open office/drive document file? A worldbuilding site like worldanvil? A single sheet of paper? A Discord room? Collaborative sites like nuclino? Personally i've used several text documents in the past but for my current project i wanted a kind of personal-wiki with internal hyperlinks and quick formatting, thus i'm using CherryTree. But how about you?
  6. Alatar

    Intersect Character Generator

    Really cool tool, good job!
  7. Alatar

    Introduce Yourself Thread!

    xD Oh god i recognize that code. The horror. PS: Side-question. This type of engines weren't based on OOP right?
  8. Alatar

    Introduce Yourself Thread!

    Really? lol. In that case I guess that the concept behind it was interesting enough to overcome its coding By the way your Orion+ engine looks really interesting. I'm checking it now and the fact that its in VB.net with SFML and its also opensource is really good. Amazing work on it man. On the other hand, @jcsnider, Intersect has a ton of potential and I see that you've been working on it constantly for a long time now. Kudos to you sir! Was it build from scratch? I have to relearn a lot of things, 7+ years feel like forever now haha
  9. Alatar

    Introduce Yourself Thread!

    Thanks to all! And actually i'm the surprised one, i never thought my name could still ring a bell here haha.
  10. Alatar

    Introduce Yourself Thread!

    Hi! Alatar here. I'm a 27-year-old programmer from Argentina. It's been a really long time since I visited the 2d-rpg-mmorpg community, but i've been on Eclipse and several other websites a long time ago. Some even may recall a Quest System that I made 6 or 7 years ago that were used by quite a few games and engines back then. I won't even look at its code now as i'm sure its pretty dated haha. But you know I got the nostalgic attack yesterday and spent this last few hours checking old files/projects and visiting this and several other forums (I guess the community kind of split apart?). I'm thinking on re-starting a project from back then and I was looking with interest the open source .NET engines, specially Orion. Anyways I'm happy to be here, and happy to see that this engines are still going as they're the reason why I started to code.
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