Own Posted March 6, 2018 Posted March 6, 2018 Haha that's hilarious! 16 hours ago, Khaikaa said: yup hahaha he's now on lvl 53 xDDD
Own Posted March 7, 2018 Posted March 7, 2018 Finishing up the tutorial Island, now we just need to fill in minor things, edit the inside maps and Balance classes / Shops Shilo and Khaikaa 2
SkywardRiver Posted March 8, 2018 Author Posted March 8, 2018 2 hours ago, Own said: Finishing up the tutorial Island, now we just need to fill in minor things, edit the inside maps and Balance classes / Shops You're working on Arcwyre, yeah? And the structure of the map is sound, however I'd add in far more detail. "Tutorial Island" should be one of the most impressive maps in the game as it's the first your players will be seeing of your game.
Own Posted March 8, 2018 Posted March 8, 2018 No this isn't Arcwyre but yeah it's just the rough outline, going to fill everything in next, a few spots have music but I'm knew to game development so this is going to be a long slow journey
Peaverin Posted March 10, 2018 Posted March 10, 2018 A lot of hours spent and I don't even have the outlines Jackson, Agoraphobic and Khaikaa 3
Gibier Posted March 10, 2018 Posted March 10, 2018 Finished creating the 5 map copy for the instances to fight Vegeta. I also fix almost everything related to the quest. The only thing i've to do now is make a teleport animation for Vegeta's ship.
Blestro Posted March 11, 2018 Posted March 11, 2018 On 10/3/2018 at 2:30 PM, Khaikaa said: Today I finished adding all 151 1st gen pokemon good job.. don't add anymore :D..
Khaikaa Posted March 11, 2018 Posted March 11, 2018 3 minutes ago, Blestro said: good job.. don't add anymore :D.. won't add until I finish all the 1st world. After that I will launch the game and if people like the game and ask for more content I'll add until 4th gen
Giligis Posted March 11, 2018 Posted March 11, 2018 I honestly dislike everything after 3rd gen. I think the first 3 were by far the best, though Diamond was still good, but it was on the iffy side, it was the sole beginning of the disaster.
Khaikaa Posted March 11, 2018 Posted March 11, 2018 10 minutes ago, Giligis said: I honestly dislike everything after 3rd gen. I think the first 3 were by far the best, though Diamond was still good, but it was on the iffy side, it was the sole beginning of the disaster. I like 4th because it added some needed evolutions such as yanmega or gliscor. I also like some 5th gen pokemon designs but I won't add 5th gen as I don't see the point of adding 500+ f*cking pokemons to this kind of game lol
Kibbelz Posted March 12, 2018 Posted March 12, 2018 Idk i liked 4th gen. I felt like it had its place. There were lots of original pokemon that were unique and looked cool. Everything after was a joke except very small exceptions. The garbage bag pokemon, the icecream pokemon and the keychain pokemon take all of the previous designs and concept and take a giant shit on the brand
Beefy Kasplant Posted March 12, 2018 Posted March 12, 2018 Gen 1 and 2 are good Gen 3 has a bunch of cool ones. ON: I haven't done anything on my project for some time now
gallighanmaker Posted March 14, 2018 Posted March 14, 2018 I'm developing an online platform using unity engine for my project but it's just a prototype where I have full control of the source I'm currently playing with character animation: not look at the tileset xD Soon I will post some more advances. I am also thinking of making a mouse over system and hide player name, only appear in this mouse event, would be a good practice ?. I created an outline text object where I missed in some engines, makes it easier to read names etc. but still needs some tweaking for a good look. Phenomenal, Blestro and SkywardRiver 3
SkywardRiver Posted March 14, 2018 Author Posted March 14, 2018 Project Mythril Mock-up. Giligis, TheSandersLad, Phenomenal and 2 others 5
Phenomenal Posted March 14, 2018 Posted March 14, 2018 15 minutes ago, SkywardRiver said: Project Mythril Mock-up. Digging that style.
Giligis Posted March 14, 2018 Posted March 14, 2018 16 hours ago, SkywardRiver said: Project Mythril Mock-up. That style of art is looking hella dope.
gallighanmaker Posted March 16, 2018 Posted March 16, 2018 Work in progress -> animations test Idle attack xD Bradley, Blestro, Gibier and 1 other 4
gallighanmaker Posted March 17, 2018 Posted March 17, 2018 Hi guys, today i finish an sword animations in all character base positions: Still need some adjusts but its a start. Preview: I need to improve the belt where I hold the sword, especially in side movements. xD. Beefy Kasplant 1
Beefy Kasplant Posted March 17, 2018 Posted March 17, 2018 15 hours ago, gallighanmaker said: Hi guys, today i finish an sword animations in all character base positions: Still need some adjusts but its a start. Preview: I need to improve the belt where I hold the sword, especially in side movements. xD. Very nice! Which engine are you using?
gallighanmaker Posted March 17, 2018 Posted March 17, 2018 @K I'm creating my own game mechanic, I'm using Unity Engine for it. thanks man. I made an bronze sword (its an color variaton from other sword template). as well need some adjusts Riptide, moscano and emptyaccount 2 1
Riptide Posted March 18, 2018 Posted March 18, 2018 Made some more assets and experimented with grass patterns today. #projectmythril emptyaccount, Giligis, Xeno and 8 others 11
GalacticGlum Posted March 18, 2018 Posted March 18, 2018 It is beautiful! Seriously, great work. You're really talented.
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