Refur

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Refur last won the day on November 8

Refur had the most liked content!

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About Refur

Contact Methods

  • Website URL
    https://www.nimuegame.com

Profile Information

  • Gender
    Male
  • Location
    Santiago, Chile
  • Interests
    Music, football and video games x)

Profile Fields

  • My Project
    Nimue Online
  • GamerTag
    Refur
  • Twitch.tv
    refurfura

Recent Profile Visitors

4,678 profile views
  1. Pre-Release Nightmare

    I love the colorss
  2. Multiplayer problem

    does he has all the files and graphics of your game in his folder? @Sachoman fou
  3. WIP Nimue

    Thanks for the preocupation :)! We haven't stop, on the contrary, we have been working on a lot of new stuffs, but with a silent work
  4. WIP Nimue

    A new store is arriving to Brocelandia (in development)
  5. Dev Blog 11/28/2017 - Jsonification!

    Nice news. Do you recommend still working the UI with xml? I mean,the json files will have the same properties? @jcsnider
  6. The size of the NPC

    Can you show us your NPC template image?
  7. Make a Dummy NPC?

    I think no, but I have an idea for for something similar. Put the enemy with Npc Avoid attribute around it. The enemy template must have only one view to make looks him like he isn't walking. The idea is enclose the enemy with that attribute, he will not walk in that way. Now you have to think how to make the enemy don´t attack.
  8. Amigos hispanos, @panda ha corregido un problema en la traducción actual del programa para la versión en Español. El problema consistía en que, dentro del editor, habían ciertas palabras que no se podían traducir y en su lugar sólo se mostraba ''None". Para corregir este problema es necesario descargar este parche: http://www.ascensiongamedev.com/resources/filehost/437469f9cb3a23a5349047e5c34ffd38.zip Saludos
  9. Animation troubles

    I didn't understand well, the animations is displaying at different "coordinate" , but are your animations auto rotating too? , because if it's, that should be the problem. The auto rotating animation put the images according the character position.
  10. Hola @djnesio00, A simple vista, por las imagenes que publicas, creo que podrías mejorar más el mapeado de tu ciudad. Le faltan más detalles y quizás mas elementos, se ve como vacío y sin mucha congruencia entre una cosa y otra. Podrías buscar referencias en internet de ciudades y pueblos para que te hagas una mejor idea. Saludos y éxito!
  11. @shmitterwink I noticed it too, it should be a bug @pLeet same as the entities images
  12. @shmitterwink You must add the image you will use as animate in the Misc tag (Server/config.xml), inside AnimatedSprites tag. <Misc> <ItemDespawnTime>15000</ItemDespawnTime> <ItemSpawnTime>15000</ItemSpawnTime> <AnimatedSprites>animatedimage.png</AnimatedSprites> </Misc>
  13. Exit an event after activate it

    Go GameEditors> Switch and Variables Editor, create a new player switch. Create your event. At the end of your first page; insert>set switch "your switch" true. Add a new page. In the new page go to Spawn/Execution Conditions Add List>Add Condition > player switch "your switch you created" is True. That should work