Jump to content

Recommended Posts

  • 1 month later...
Posted

I like diagonal movement feature.  It feel more free character movement than we had now. Should be awesome if its included in this engine.

  • 1 month later...
Posted

@Xiphoid I did a check if patch is suitable and i got the following:

 

First one is the basic mod, and the second is the diagonal movement patch.

8c6e223e21e59d2d41600ea24a0d2db3.png

 

Should I ignore it or you have any suggestions? Im using vanilla intersect

Posted
1 minute ago, Hiai said:

@Xiphoid I did a check if patch is suitable and i got the following:

 

First one is the basic mod, and the second is the diagonal movement patch.

8c6e223e21e59d2d41600ea24a0d2db3.png

 

Should I ignore it or you have any suggestions? Im using vanilla intersect

you should add code changes manually

Posted
1 minute ago, Xiphoid said:

you should add code changes manually

Do I still need to add the basic mod code? or its fine just with the diag movements?

Posted
Just now, Hiai said:

Do I still need to add the basic mod code? or its fine just with the diag movements?

you should add all modification codes they have bug fixes

 

Posted
2 minutes ago, Xiphoid said:

you should add all modification codes they have bug fixes

 

How should i add it manually? open the .patch file in notepad and just manually replace the code in my source? or there is any simple path to follow?

Posted
1 minute ago, Hiai said:

How should i add it manually? open the .patch file in notepad and just manually replace the code in my source? or there is any simple path to follow?

do an upload to diffy.org your patch files 

 

and do change on Visual Studio on source

Posted
2 minutes ago, Xiphoid said:

do an upload to diffy.org your patch files 

 

and do change on Visual Studio on source

amazing

thank you

Posted

Wondering if anyone had this issue installing this mod on pre release:

49a3b954c3ed7a866c5b65793c484776.gif

 

Also how can I add sprites to those 4 new directions that have been added?

Any suggestions?

  • 1 month later...
Posted
On 6/27/2021 at 1:09 PM, Hiai said:

Wondering if anyone had this issue installing this mod on pre release:

49a3b954c3ed7a866c5b65793c484776.gif

 

Also how can I add sprites to those 4 new directions that have been added?

Any suggestions?

To fix it, in B7 pre-release (today version) 

Search for:

public virtual void Move(int moveDir, Player forPlayer, bool doNotUpdate = false, bool correction = false)

 

in Intersect.Server.Entities.Entity

 

and after: case 3 

:

 

Quote

 case 4: //UpLeft
                        --yOffset;
                        --xOffset;

 

                        break;
                    case 5: //UpRight
                        --yOffset;
                        ++xOffset;

 

                        break;
                    case 6: //DownLeft
                        ++yOffset;
                        --xOffset;

 

                        break;
                    case 7: //DownRight
                        ++yOffset;
                        ++xOffset;

                        break;

 

Bye bye!

  • 1 month later...
Posted

I tried on the latest pre-release version but it diagonal attack + focus doesnt seem to be working, diagonal move works fine.When I attack game closes itself. I triple checked everything. Anyone know why?

Posted
8 hours ago, Lucressia said:

I tried on the latest pre-release version but it diagonal attack + focus doesnt seem to be working, diagonal move works fine.When I attack game closes itself. I triple checked everything. Anyone know why?

Probably out of date 

Posted

Sorry for bumping again but how can I clone Version 0.6.2.421 (development branch) ? It's already been updated so I'm not able to get the old version. It doesnt seem to be working with the 6.0 version.

Posted
13 minutes ago, Lucressia said:

Sorry for bumping again but how can I clone Version 0.6.2.421 (development branch) ? It's already been updated so I'm not able to get the old version. It doesnt seem to be working with the 6.0 version.

 

I wouldn't recommend using 6.2 at all. 

Unfortunately the mod is simply outdated and requires some manual fixing. 

  • 7 months later...
  • 1 year later...
  • panda locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...