Jump to content

panda

Elite Contributor
  • Posts

    1,221
  • Joined

  • Last visited

  • Days Won

    19

panda last won the day on January 22

panda had the most liked content!

Contact Methods

  • Website URL
    https://docs.freemmorpgmaker.com/
  • Discord
    https://discord.gg/jn2ehSa

Profile Fields

  • My Project
    https://github.com/AscensionGameDev

Recent Profile Visitors

34,014 profile views
  1. Yeah, "tonight" was yesterday. 😂
  2. Ok, that is the error I saw. Alternatively: https://github.com/OniSensei/Intersect-GUI-Editor/pull/14
  3. So my question is what else is in that directory? Because from looking myself, IGE uses Newtonsoft.Json 13, and the error nvh had is Newtonsoft.Json 12 -- which Intersect uses. Makes me think IGE was dumped into the same directory as the Intersect client and then run. That said, I get a totally different error on clicking Update because IGE doesn't create the temp directory if it does not already exist.
  4. Like I quoted from the actual documentation (not speculation), it's image/pixel format. We should add a try-catch to find out what the specific files are blowing up.
  5. The client and editor both have autoupdaters for assets. Artists and musicians would be using other pieces of software for their work, but when they have something usable for the other people working on the project the assets they made can be added to the autoupdater. Maps, quests, events, etcetera are all done via the editor, which will be connected to a server. Multiple people can be working on it different pieces of the game content at once (e.g. different maps, different NPCs).
  6. From the GDI+ documentation for the failing call:
  7. panda

    WebGL

    Supporting a WebGL client is not as simple as "we use mono, let's just compile it for the web", so... short answer: No. Slightly longer answer (but still no): We use Monogame for the client. The shortest route to a WebGL client is if Monogame supported a WebGL build. There is currently no official support for that, only prototypes still. The other route to a WebGL client is Unity. We do not have a working Unity client, and we have no plans for an official Unity client.
  8. Correct, it does not load UI position from the JSON file. It only loads the URL.
  9. I mean all of you downloaded Intersect for years before it was open source. If anything, the plugin system could open up an easier avenue for people to make cheats for games.
×
×
  • Create New...