panda

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panda last won the day on October 3 2017

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About panda

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    http://lodicolo.info
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    panda.coder

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  1. Client ping/lag bug

    I'll run this setup on my own machine to see if I can replicate. If I can't replicate it though you're going to need to do more investigation on your side.
  2. Client ping/lag bug

    The reason they get laggier with higher speed is a direct result of loading more things faster because they're moving further. To clarify when you said earlier that you were connecting via external IP, you meant connecting to your own external IP, correct?
  3. Client ping/lag bug

    Changed Status to Closed
  4. Client ping/lag bug

    If you're using an external IP you're likely leaving your LAN. If you're connecting via localhost you aren't. We can't fix your ISP.
  5. Graphics Sidescroller Graphics

    Good enough to warrant someone making a C# engine to use the graphics with.
  6. [C#] CryBits v0.3.1

    Highly recommend using version control (specifically git) and setting up a GitHub repository where we can access the source instead of MediaFire.
  7. Improve animation editor

    Still going to be a bit of a pain, but this is up to JC. I personally think it's constrained to a small enough usage target that it doesn't necessarily make sense to be in core Intersect, at least not at the time.
  8. Improve animation editor

    I'd almost suggest upscaling the animation. It would be super weird for a spell to be getting cast with no player visible.
  9. Improve animation editor

    Didn't see that you added it. Not sure I totally understand it?
  10. Improve animation editor

    Can't comment about the light since I haven't used it, but if the animation isn't rendering in the correct position it should be rectified by changing the image, not by making the render code more complicated.
  11. Improve animation editor

    1. Legitimate suggestion, should be taken into consideration. 2. Is a duplicate of an open bug. 3. What does this mean?
  12. Can, yes, like @Kibbelz said. It's illegal to do so though.
  13. Intersect Development Road Map

    And back when @XerShade and I were trying to get people to play with us nobody wanted to... 😥
  14. There will be no standard issue protection in Intersect any time soon, if ever, because it's ridiculously hard to maintain. Even RPG Maker's protections are rather easy to break. It's never a matter of if someone will get your assets, but when. The forefront of assets protections costs millions of dollars and only staves off people from grabbing assets for several months in the worst case. We are arguably not experts in this, and so for the foreseeable future (post-source release, not actually right now) it will require source modifications to do any asset protection, and it likely will not be developed by us.