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Agoraphobic

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Everything posted by Agoraphobic

  1. 3 more days until I graduate!

     

     

    1. Damian666

      Damian666

      good for you man :)

  2. You are all invited to my college graduation if you are in the area!

     

    When: May 5th at 9:00 a.m

    Where: Shawnee State University (Portsmouth, Ohio)

    1. Show previous comments  1 more
    2. General Awesome

      General Awesome

      Never mind. Didn't see the details you included. I'm in Arizona, so a bit far, but I'll raise a glass to your success :)

    3. Oddly

      Oddly

      Congrats Agora! Same here though, Ohio's a far drive from Florida.

    4. Agoraphobic

      Agoraphobic

      Glad to see so many other people graduating too! ^_^

      Congrats to all of us!

  3. The A.I targets the last person that hits them. The way I create a Taunt is have an AOE spell that deals 1 Damage for X Seconds. That way every 1 second the spell ticks and the creature is "Taunted" to attack you. There is no true taunt though.
  4. Xenogene is correct. Just curious, what would you be trying to do with said Variable.
  5. I find that interiors are trickier than exteriors. I would suggest looking at rpgs in the super nintendo era, especially Final Fantasy, Breath of Fire, and other classics. Chrono Trigger and FF 6 specifically. As Solomon said, look at how mappers are designing caverns vs other interiors. Keep at it though!
  6. Agoraphobic

    WIP Veridian

    Love the graphics. It makes me feel a bit nostalgic.
  7. Agoraphobic

    WIP Veridian

    I am glad you are working on this again!
  8. The way I did traps (in an early version) was to create a spell that releases a linear projectile. The projectile had minimal speed (1), and a duration (Range 2). You could try doing that, but I haven't tested it in the current version if it would work or not. This might be worth exploring because you can do this without source edits or a flood of Events.
  9. New or adjusting to Intersect's Event System?  Try looking at the .pdf file of the new tutorial: https://www.ascensiongamedev.com/resources/filehost/4032b79f3abdaaee4aad4bffb0304de5.pdf

  10. Hello, my friends! This has long been overdue, but I got her finished! Here is the .pdf file of Intersect's Event System Tutorial: http://www.ascensiongamedev.com/resources/filehost/4032b79f3abdaaee4aad4bffb0304de5.pdf Keep in mind this is the first version and she will change as the Engine evolves, and I make corrections. I hope you find her helpful! Please let me know about any bugs, mistakes, suggestions, or anything else. Enjoy! Thank you, Agoraphobic
  11. Have you seen my bear, Tibbers?

  12. Download a free program like Gimp (or use Photoshop if you have it) and make the background transparent. · Download Gimp and open the PNG file(s). · Go to Layer – Transparency and Click Add Alpha Channel. · Go to Tools – Selection Tools- and Click By Color Select. · Click The Background Color – Hit Delete · The background now should be a checkered black and grey. · Check to Make Sure Sprite wasn’t damaged by deletion of same color. · File - Save. (Note This can be done for Icons, Tilesets, or any PNG file you are using)
  13. I like the second one, but the first one seems too shiny in that top right corner. Took me a second to realize what it was.
  14. I love you all; have a great holiday and be safe! ^_^

  15. I do free form writing in a notebook, until I get everything finished. Then I start writing it up in a Word Document (maps, characters, dialogue, etc). After everything is done, then I begin working on the game within the engine. Having a well-written game design document is essential.
  16. No worries, we all started here. The reason you are getting a white border is because the Icon itself has a white border below the pink background and grey horn. Same issues with the NPCs I would wager. The Icons most likely can be resized, but for the NPCS (and perhaps some icons), you need to add an alpha channel and make the background transparent. Icon Resize 1) Resize the horn icon to remove the white border at the bottom. Depending on how many icons you have that are like this, it may take a while. OR 2) You can also resize them to 32x32 and make sure the entire 32x32 is filled with the horn and pink background. Just like this. Adding Alpha Transparency to a PNG: 3) Download a free program like Gimp (or use Photoshop if you have it) and make the background transparent. · Download Gimp and open the PNG file(s). · Go to Layer – Transparency and Click Add Alpha Channel. · Go to Tools – Selection Tools- and Click By Color Select. · Click The Background Color – Hit Delete · The background now should be a checkered black and grey. · Check to Make Sure Sprite wasn’t damaged by deletion of same color. · File - Save. (Note This can be done for Icons, Tilesets, or any PNG file you are using) Hopefully this will help you out.
  17. "If more of us valued food and cheer and song above hoarded gold, it would be a merrier world.”

    1. Phenomenal

      Phenomenal

      Thorin dies like right after he says that so I'll stick with hoarding gold :PP

  18. As Gibier said, you can use an Event to take 1 bar away, then randomize a variable with conditional branches to set how many iron nails the player gets back.
  19. Keep up the great work!
  20. Great work. Keep us updated!
  21. I agree with most of your list; however, I would like to add Chrono Trigger and Final Fantasy 6 as must play games. I would argue that Chrono Trigger is the best rpg ever created. Every aspect of it is top-notch.
  22. What is everyone working on?

    1. Show previous comments  3 more
    2. Oddly
    3. pLeet

      pLeet

      Story, pixel graphics & game design :5_smiley:

      What about you ?

    4. CharmingClyde

      CharmingClyde

      Procrastination and still working on paperdolls

  23. Welcome to the forum! Btw love that someone else has played Blood and Magic.
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