General Awesome

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General Awesome last won the day on November 6

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About General Awesome

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  • My Project
    Ruinic (formerly Godsoul)

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  1. Open Source 3D

    This would be possible in theory once the source is released, but it certainly wouldn't be a trivial task. You would be better off looking towards other engines and software as things stand now.
  2. Closed Alpha Ruinic - Competitive Dungeon Crawler

    I've been busy working on the editor suite through which much of the content for Ruinic will be developed. I'm really happy with it so far, especially since the potential to use these tools to develop further titles is very well there. Most recently, I've gotten dynamic layers to work. This allows me to create specialized layers for each map, on the fly, without changing anything in the source code. This will be super useful from a mapping standpoint, allowing for much more complex and lively world creation. Just another screen shot of script editing working in the game engine. These scripts will drive the majority of game play. Finally we have perhaps my favorite addition: map objects! These little buggers allow me to create custom objects in the map which I can animate and hook up to scripts which customize their functionality depending on player interaction (collides, interacts, leaves, enters) or some other general functionality.
  3. Story Today I did this on my project...

    Implemented scriptable map objects in the editor suite
  4. Story Today I did this on my project...

    What's in those greyed out areas? :O
  5. Story Today I did this on my project...

    Began working on the editor suite for Ruinic's engine
  6. Games You Should Play!

    Runescape - It's the last game you'll ever play.
  7. Closed Alpha Ruinic - Competitive Dungeon Crawler

    New progress with the Intersect interface. Also implemented a loading screen. Courtesy of @Aesthetic
  8. Closed Alpha Ruinic - Competitive Dungeon Crawler

    https://www.ruinic.com/about.php New About & Media sections on the website have been implemented. This is a WIP, especially the About page, but please let me know of any issues or suggestions!
  9. Tutorial on intersect's UI

    https://pastebin.com/V0F1N6Vn when you really need to get on top of implementing XML loading...
  10. Introduce Yourself Thread!

    I also attend ASU! I'm a senior.
  11. Intersect Development Road Map

    What's the license for these? I like the chatbubble animations
  12. Story Indie ORPG Development

    Thanks for sharing this experience by the way. I know it'll be extremely valuable for Ruinic as it moves closer to a Steam release.
  13. Story Indie ORPG Development

    I'm unsure of the longevity of any engine based on the now extremely dated VB6 language and technology beyond serving as a means to establish proof of concept. Now that ya'll have been able to prove that and are on Steam with relative success, what plans do you have to address this?
  14. Packet Handling Patterns

    I use the subscriber method in Ruinic's engine. It works well enough.