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jcsnider

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Everything posted by jcsnider

  1. You open your tilesets in Photoshop, Paint.net, Gimp, or anything that isn't ms paint really and you remove the color you want to be transparent so it is ACTUALLY transparent. Save your tilesets, images, etc as .pngs and throw them into the engine.
  2. We were originally using MySQL but wanted something easier for newbies and something that didn't rely on extra services. Once the source is out you are welcome to rip out the SQLite code in exchange for MySQL
  3. 1. As long as the graphics and content in the engine are owned by you or have free commercial usage rights you can make all kinds of money with Intersect (memberships, micro payments, etc). 2. Basically you run the server application on any Linux or Windows machine (Linux is a lot harder), meaning your computer would work. You configure all firewalls to allow traffic to your server application with a process called port forwarding and then you can get as many players online as that machine can handle. 3. Almost dedicated or virtual private server you can buy online will work but that means you have a whole new machine to setup, keep updated, port forward, secure, etc. I'm in talks now with a hosting company that would make intersect hosting extremely easy starting at like $10/month
  4. You will have to wait for the source for that one
  5. Not going to do that. Would like people to be able to use any color they want, even if they do white on white or black on black. This way is easier to program and offers more flexibility. (It will just be another line in the server/resources/colors.xml)
  6. *Adds option to todo list for Beta 4*
  7. When updating your topic in such short succession please use the edit button on your previous post instead of post multiple times in a row. I will merge those two for you this time. Games looks good though. Font's are fantastic
  8. @Pavoht: Beta 4 (releasing soon) has tools to automate the port forwarding process and provide debug information as to where the problem lies. With no prior experience getting ports forwarded and your game online can be an incredibly difficult task. As @jesusbleach said it could be antivirus, it could be windows firewall, it could be a router firewall, it could be a modem firewall, it could be your internet provider blocking traffic, and it could be a mix of all the above all at once. Best advice I can give for now is to disable your antivirus and windows firewall and look up a guide for your specific router model to port forward and hope for the best.
  9. It's actually in the Client and Server /Resources/Language folders. Check there, it should be at the top of the file or close to it.
  10. More than enough info but I think it would be really nice if you could provide a sample of the style you are going for. Towards the end of this month (hopefully) we will be releasing a whole set of tiles and sprites that can be used in any game for free commercial or otherwise. This site is run by programmers with programming buddies but very few artists and even fewer that are available for work. It might be worth reaching out to other communities if you dont have any luck here. Best, JC
  11. TLDR It is fixed in Beta 4, you just gotta be patient More info:
  12. While I agree that would be amazing it would be insanely difficult to accomplish with the way seamless maps have been designed. We use a lot of caching of the world in a grid so save on as much processing power as possible.. all of that would have to be reworked for that functionality. When we open up the source here soon someone brave might be able to attempt that for you (With the current system you could line the edges of the end of your world with teleports to the other side of the world giving the correct transition. It just wouldn't appear seamless in that case.)
  13. You also gotta rename the Intersect Client.exe.config to match your new name. Every release comes with the files needed to upgrade previous builds. So you will not have to start over
  14. Xbox One or PS4 was the title of the thread. My vote is for Xbox. After reading this awhile back I want Sony to go under. https://www.google.com/amp/www.eurogamer.net/amp/2017-06-13-sony-defends-decision-to-block-cross-play-with-xbox-one-and-nintendo-switch
  15. Gonna need more help building up the official Intersect documentation & creating a new UI. What would it take? How does early source access sound? Maybe a month before the public? :)

    Just throwing around ideas...

    1. Show previous comments  6 more
    2. Agoraphobic

      Agoraphobic

      Working on the Event System tutorial still. The Logic flow section is taking a bit to do.

    3. EVOLV

      EVOLV

      If I can't get the actual documentation platform to work, I'll send you some of the Word docs I've been working on by this weekend. It'll be something, at least :)

    4. Henry

      Henry

      Have a style of UI in mind?

  16. Wait for Beta 4
  17. Much better than the first draft. Approved. Good luck.
  18. There are a lot of different possibilities here and solutions. It might be a problem with Intersect. If so it is beyond us and you are out of luck. Everything is pointing to a problem within MonoGame though. This is probably an issue with MonoGame. If this is the case you better hope and pray that they fix it. It is not our job to manage their code for them, nor do we have better libraries to us. We will update to the latest MonoGame in Beta 4, wait for that and we'll know more. Your computer might not actually meet the specs. I know what the error says.. but it might require 1-2 extra functions that it's not mentioning that your machines do not support. In this case you are SOL and need to upgrade your machines or use different software. No matter the problem the solution for all of the above is to wait and see what happens as we continue to make releases. Be patient as we are getting them out as quickly as we can. *Locked*
  19. Yeah this is completely original. I have been very excited to give this a try. It looks great for an indie project.. and I'm really hoping the different acts are interesting and can keep me hooked
  20. Changed Intersect's default name colors for npcs, players, mods, admins: (pic)e2e8f370034260e2a72a55513e44c0a5.png

    1. Show previous comments  4 more
    2. Oddly

      Oddly

      @Kibbelz The pizza was aggressive

    3. Xeno

      Xeno

      Love that you can see the text better now.

    4. Henry
  21. Only 15 more things on my todo list for Beta 4.

    1. froggy

      froggy

      Looking forward to Beta 4!

    2. Henry
  22. OpenGameArt.org has a ton of art, and some tilesets that would be of use. Also google Kennys Tilesets. Edit: Replaced a .com with a .org.
  23. RIP Flash Player. I won't miss you at all!

    1. Show previous comments  1 more
    2. Oddly

      Oddly

      thank fucking god.

    3. Agoraphobic

      Agoraphobic

      Adobe Flash Player has stopped working...

    4. Phenomenal

      Phenomenal

      Newgrounds just had a heat attack.

  24. we've already programmed this feature you just gotta wait for us to release it.
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