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Found 32 results

  1. I had this dumb XW project (back when that was a thing lol) that was stick figures running around in a land made out of my really bad ms paint artwork because I'm the worst artist ever and have no talent. I doubt anyone knows what I'm talking about, but that's okay, because it barely matters. So I've been keeping tabs on intersect, because it's COOL...and practicing spriting so I can make sprites that don't cause people to vomit blood upon viewing them (I don't think that counts as good, but it's better than nothing I guess), and I made the mistake of making my new years resolution for 2019 to be "actually make something playable (not good, or fun, or complete, just playable)" so here I am making...a dumb project that's stick figures running around in a land made out of my sorta-still-bad aseprite artwork. Also writing offensively long sentences that don't follow proper grammar conventions. But yeah. I'm sticking this here since there's very little actually tangible 'game' to speak of yet, and I don't want people thinking I actually know what the heck I'm even doing. So this is Realm of Gourd - REBIRTH...because that's how Korean mmo naming conventions work and I want to play with the cool kids. You play as one of these goofy little dudes: They can wear funny hats and beat the crap out of each-other with inanimate objects. BUT WAIT, THERE'S MORE! Every good mmo needs classes (not really). We have those! Four main job options: Hero - A standard melee dude (cool scarf sold separately). Trailblazer - Blazes trails (whatever that means), also ranged weaponry. Treasure Hunter - Super edgy DOOAL WEIULD!!!1! boi (or grill). Alchemist - Makes things explode (aka magic) Alchemists manufacture their abilities by crafting spells out of runes WOW!! I only have two actual significant portions of world actually mapped so far (but nothing is explicitly set in stone yet). Here they are. Very Mandatory, Overly Patronizing, 100% Forced Tutorial Area: Starting Town Area Place: So basically, it's a game where you do stuff and things. There's not really a plot. Nobody pays attention to mmo plots anyway, lol. Don't have anything else to add at the moment. Hopefully there will be at least one person on the planet that's looking forward to it when the game releases in 2085.
  2. Our team Magework Studios will be showcasing graphical & mechanical updates that we do for Nightmare, the mmorpg that is soon to be released on Steam. The "Spirit Walker" will be a high level mob in The Gauntlet, a night-time PvP event.
  3. Embedded Video Link Figured this was a good time to post what I have been working on. Will create a page on the games board soon. Thank you all.
  4. Terra of Desolations. Post In constant update ____________________________________________ The idea of the game is to be a mmorpg adapted to the medieval real life of fantasy, with hard questions of how life would be in these circumstances, you have to survive in the forest, eat, drink, cut down among many other things. ____________________________________________ Hello everyone I am a new developer in this but I have a little base, I am from Venezuela, and I want to get constructive ideas on how to improve the designs which will be the future of my project, (sorry for my bad inglish) inglish).The publication will take care of the updates and of you in which you can improve and modify. _______________________________________ Male/Female _______________________________________ Systems All the trees are talables of different variations. Main Island(%10) ____________________________________________________________________________________________________________________________________________________________ Design Weapons (Equipament) ____________________________________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________ (My First Armor Custom Wolf lvl 10) _____________________________________________________________________________________________________________________
  5. My content has been deemed too negative for this venue, so I shall be removing it. I wish you all good luck in your ventures, and encourage you to branch out and try new things... Bye.
  6. hello ppl i made this pokemon game. its project i working on when im bored... i dont know if ill ever release this as a online game, just want to show you Engine : SkyWyre Primityve 8 (VB6) features: Battle system-NPC and gym battles, aquiring badges and item after you win battle wild battles, fishing, player cards, PC Storage, pokedex like original game, shops, pokemon items, pokemon evolving, pokemons nicknames,move learning TM's Too, Custom stats system TP (i have no idea how EV IV work :D Im too lazy to read about it hehehe missing: trades, party... maybe more i dont know
  7. Yeah not much to say, i making progress on my game. I search for help maybe mapper when anyone want. Here are a map! I need feedback i use refmap i edited it and convertet all by my self, without a program!
  8. Here are some Models that I have created and Textured for our Post-apocalyptic game which is just getting started. - Give me Good points and bad points, looking to +UP my work. - For those wondering, the Dev Team is called High Rise Games. - You can check out our Face Book and give us support if you'd like <3 https://www.facebook.com/HighRiseGames/
  9. Yeah I know it's cancer seeing so many Pokémon games but I don't mind. So while I'm waiting for Intersect to be released so I can work with Adams on a game, I'm just killing time by writing an online Pokémon game from scratch! I am writing it in C# using MonoGame for graphics, and Lidgren for networking. I do not have anything playable yet, I only have screenshots and little "dev logs" that I wrote at the time (and saved them in Notepad XD) of what I've been doing, that's why I'm not posting it in the Projects forum yet. Screenshots:
  10. So here's a super laggy video of New Dawn where I'm just showing some of the base mechanics off. Doesn't look too pretty because I've been mostly working on base functionality and behind the scenes features. Sorry for the lag, I had way too many programs open on my computer lol
  11. Hello, figured i would show off my construct 2 games. Below is a diablo style hack and slash game im working on. Im also working on a 2d Grand theft auto type game: What do you guys think? they both use the same sort of "Core Engine" as far as movement goes, mapping, npcs, attacking, projectiles. Ive just made small changes to the engine and the graphics of course.
  12. I am in the process of making my first game with this engine and was wondering how you would go about distributing your game to friends and etc. to test it? Thanks!
  13. Hello everyone, today i will show some more of my Rain Tale Online. Well, this game includes a whole mechanics, like fishing, mining, cutting trees and etc. this game have a lot of equipments, some exemples is Belts, wings, capes, rings, amulets, shirts, boots, and etc. The story is not finished yet, but when i finish i will update you with more information Now i wil show you some pics of how my game is : My Logo: You can have more than 1 character : Customize your Character ! : Custom Icons : Lots of equipment paperdolls : Custom Equipped Icon : Custom Character Info : Lot of hairs and colors for hairs ! : Great game in general ! : And that's all for today ! Hope your enjoyed some infos of my game, send feedback below ! <3
  14. Something is coming to AGD... Get ready... Stay tuned...
  15. A picture from my old dungeon crawler made on dragon eclipse. Im going to move it over to intersect and revamp it.
  16. Hey everyone. Here is a little video walk through showing my work with Intersect. I know its not a great video but maybe in the future I might do better. You have to start some where. I know watching vids are a huge help to me so here it is.
  17. My first attempt at a trailer. Let me know what I can improve on. Kickstarter and Greenlight coming soon
  18. Working on my game old world. I'll be posting screenies and stuff of areas and sprites i'm working on. When the source gets released, i'll be posting and maybe sharing some custom content and features. 3/7/2016 Beach tileset being worked on. Currently working on animated water tiles
  19. Hello guys I have a doubt, how can i put a server online? i already did what JC says on: JC Answer So here it goes some prints i have off all process, if someone have an idea how to do, please <3 1. Direct IP Windows 10 myip is: 179.98.205.94 2. Port Fowarding this is all i want to put my game online so... 3. Client and Server try connection... Not ask me to call my internet provider, this is not an option in the country where I live, they can't help me, i already call. PLEASE HEELPP!! (i have teamviwer 11 to helps someone who can helps me)
  20. I have a following and they all want to know when I am going to release a new version of Ambardia. I have dedicated players who are still playing right now. I shut down Ambardia for a while but after receiving hundreds of e mails and requests I opened it back up to the most stable version of Robins EO version that I had. My question is... At what point should I try and launch an Ambardia Intersect version? Should I just map and add assets for a while or will Intersect Beta 2.0 be something I could launch an alpha with? If Intersect is in Beta then of course our games have to be beta as well. Can we follow the path of Intersect along with our game beta or should we wait till a later version? I don't want to spend hundreds of hours of my time and my teams time if we end up with an engine that turns into a dead end. I am watching my server right now and players are talking about other games they hate and why they like Ambardia. I'm anxious to show them the power of Intersect. Give me some feed back and thoughts. I really want to show a lot of people what this community is about.
  21. Hi, I don't know if this is in the right place , but I'm new using Unity and I was wondering if anyone here knows if there's a way to export an animation as a sprite sheet. Thank you!
  22. Hi, When an admin join the game we get the following message : "You are an administrator! Press Insert at any time to access the administration menu or F2 for debug information.". Now how to do to write a message for all kind of players (simple player + moderator + admin) ? For the Admin we have the ID : adminjoined For The moderator the ID : modjoined Then for a simple player what's the ID ? Thank you.
  23. Hey there, is it possible to put my game into a browser? (Maybe with a flash converter or something like that?) greetings, Pal Diaray
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