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Posted
1 minute ago, Giligis said:

 

Looks really good dude. The proportions are right, and no white space. It looks clean and efficient. I'd say a job well done, bud! Surprisingly enough, I like the text at the top even though it doesn't match the color scheme. 

Thanks man, things are moving slowly but surely! Never used an engine quite like this before and also never did anything but mapping but we're getting there! 

Posted

I made two new command related to user data, they show how many collectable caspule the player have found so far and how many capsule left to have all of them:

 

9ece5458c5b840fc08955765a3022916.png

 

The game have 5 command so far (without /commande which explain every command)

 

 

 

 

Posted

Another rough track for project Mythril: 

 

@gallighanmaker I sure do now! lol Jokes. Ummmm, yeah I suppose I could, but it's been a while since I've done video game music so if you were to commission something it would be something of similar quality to the 2 shown above.

 

 

Posted

Today on AWD I added a ton, completely wiped the old maps and started a new! Finally got music to work, added in 3 resources, a npc shop and a Tutorial Island outline.  I know the grass types don't match this is a fast outline, still need to fill in the maps :Phv7534.png

 

Posted
On 25/02/2018 at 11:20 PM, Capivarinha said:

Thanks, bro!

 

---

 

Here's a sketch of a new place.

 

5a937ce62db16_huntmontanha.thumb.jpg.ba59685588bd7235d59ec2eb0fbeb236.jpg

I'm thinking on underground tunnels connecting different places of the mountains.

 

 

 

I think it's done.

)

Spoiler

wgx0es.jpg

 

 

Just a few adjust on underground levels (alot of conected tunnels

Posted

A little pokemon fangame while waiting for the beta 5 (I don't own any of the resources used on the game, I make this just for fun and for playing with my friends)

27b2e09dbec7228bb7a1efba8a55670d.png.965d24a9727fa475398c24ab0616c0e0.png

Posted

Yesterday I've discovered that the pokemon game I'm working on can induce mental illness. I opened the server all afternoom (more than 6h) while I was studying. At some point(4~5h after I opened the server) I realized that one of my friends just leveled up his fucking spearow(it only learns tackle and tornado because I havn't added its moveset yet) to level 45 by killing fucking lvl8 METAPODS.

 

I think I should not release this game.

Posted
13 hours ago, Khaikaa said:

Yesterday I've discovered that the pokemon game I'm working on can induce mental illness. I opened the server all afternoom (more than 6h) while I was studying. At some point(4~5h after I opened the server) I realized that one of my friends just leveled up his fucking spearow(it only learns tackle and tornado because I havn't added its moveset yet) to level 45 by killing fucking lvl8 METAPODS.

 

I think I should not release this game.

 

Dude that’s hilarious. Looks like lvl 8 metapods need an xp nerf!!

Posted
3 minutes ago, Giligis said:

 

Dude that’s hilarious. Looks like lvl 8 metapods need an xp nerf!!

nope, they give the exact exp than a original lvl 8 metapod of the original games xD

Posted
2 hours ago, Giligis said:

Wow lmao so he just grinded like a crackhead LOL 

 

yup hahaha he's now on lvl 53 xDDD

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