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GabThiais

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GabThiais last won the day on March 6

GabThiais had the most liked content!

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  1. hi I was amaper on Crybit then I wanted to test the map that I made and I realized that there was no administrator interface so I couldn’t teleport in the map that I made the only way to go is to create a point of teleport or to make sure that the character during its creation is directly in this map sa will be although this interface is present for version 0.8.0
  2. google translate his not my friend he said the exact opposite of what I meant and I copied stuck stupidly.I meant that I was happy that this was the last step and not that I hated it
  3. @Ricardo I impatiently await the sprite editor I was quite disappointed that they did not come out during v0.7.0 I hate to see that this is the last thing that remains to be added.
  4. en effet il y auras une animation d'attaque je l'ai veux sur le GitHub du jeu @Aiden9
  5. @Ricardo hi I saw that you knew how to remove quite a lot of functiontionaliter in your project like the Pain Sprite or the game introduction there is a reason to that where you intend to put them for version 0.0.8?
  6. @Ricardo your message my is so happy I hate that the new version comes out to start my game
  7. Embedded Video Link 1 mouth later ...
  8. GabThiais

    Sprite and Code

    The best thing for me is to wait for Ricardo’s Crybit engine which is much more advantageous for me
  9. GabThiais

    Sprite and Code

    Basically I am a sprinter myself and I manage to create maps but the coding is not made for me I am not made for it I tried to recruit but nobody answered my request.I was talking about the Orion+ engine I forgot to mention sorry
  10. GabThiais

    Sprite and Code

    Hello I wanted to know who could tell me how to have more frame of movement and how to add frames of attack animation. I know it’s done at the code level, so I wanted to know what code needed to be changed and added.
  11. the Sprite system is the last feature before the release of v 0.7.0 and since the engine is quite full I could start developing my game
  12. I’m so excited that the new version of Crybit comes out that I’ve already advanced in Sprite
  13. with the addition of this sprite system and the overhaul of the map system I would take this engine and abandon all the work I did on intersect in no doubt. Because on intersect we are quite restricted even with the animation system where we have the right that has 8 frames maximum but good.But I am satisfied with a lot of elements on intersect that I would love to find on crybit especially the event system that very intuitive and indispensable.The essential trick that is present on intersect is to be able to change the resolution of its game and that is not present on your engine
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