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Shaunfroggydog

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  1. Have you tried using 2 separate map events. One map event that is a switch which controls the door and the other that actually is the door and is set to impassible. The control map event uses a true or false variable which it toggles on and off when you click on the event. The door map event (The door itself) has a condition to exist that the variable must be set to True. If you need a wider door just copy and paste the door map event and stamp a bunch of them side by side. And of course, you want to make the appropriate graphics to go with it.
  2. One thing I can tell you is the world of coming up with cool/fun ideas is easy and fun. The world of actually making those ideas happen in reality is work. Every idea that you dream up in your mind you are giving yourself a lot more work to do in reality. So just know that when you are dreaming big, Every good idea comes with the cost of a lot of real-world work.
  3. A long time ago I saw a post where people were talking about how many total maps you can have in your game. I think it was something in the millions, but I can't remember. I was looking for that post, but I can't find it. Anyway, I was just asking if someone could point me to it or just answer how many. Alright thanks very much for your time.
  4. The long and high content quest sound awesome. I think the wheel idea could work as long as it's obvious that some zones are tougher by the way the look. Such as the low-level spoke is like a friendly forest area. Whereas the highest-level spoke is like lava with rocky spikes everywhere.
  5. Oh cool what's it called?
  6. Oh cool looks good so far, well done.
  7. Cool is your game playable? I'll play it if you send me a link to it.
  8. Oh ok cool. Yours is Othala Dawn correct? Could you give me a link to it because I couldn't find it.
  9. Just wondering if you guys are playing any intersect games, or what games you're playing period. I was playing Middle Ages Online for a while but haven't played much of anything lately. How bout you?
  10. Hey man I played your game, it's really good, I like it. Great Job!

  11. I would just like to see what it's like to actually play one of these intersect games and see what the gameplay feels like. Any recommendations?
  12. It's been years since I messed with photoshop and I am just trying it out a little bit. Anyway I made these, and tried to make them fit in with the art style that Intersect is using these days. Anyways you can have them if you want them they are 100% free.
  13. Great Job, keep it up!
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