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Everything posted by Kibbelz
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Story Today I did this on my project...
Kibbelz replied to SkywardRiver's topic in Design & Creativity
Today I got mining and placing tiles sorta minecraft style: https://ascensiongamedev.com/resources/filehost/f0267f102dc9aa2c5367e8c2a5d91205.mp4 -
This is really cool! Thank you for sharing!
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Untested Character hair customization (+ basics for expansion)
Kibbelz replied to Cheshire's topic in Source Modifications
I'm glad to see this feature is getting some stability. I've written one myself for Nightmare. I think a really cool feature you could add is a "remove hair render" checkbox for helmets and other hair based equipment paperdolls in the item editor. This stops layering related issues with various hairstyles and helmets clashing when rendering them both ingame. -
Looks good! Just checking, are you frequently merging in changes from the Intersect main branch to keep this up to date with all the latest bug fixes? Kibz
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I really like this mod, will defo check it out soon! Will 100% be interested in seeing features like springs, double jump, NPC collision damage and jumping on enemy heads for damage in the future if they are planned! Are NPC's smart enough to jump between platforms? Or do they just run from either side of the platform? Either way a super cool mod, will keep an eye on this. Joe
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Flags honestly. So I'm in the process of making a title system for Nightmare. Instead of having 64 boolean variables to be true or false if a title is owned or not per player. I'm going to use bit flags and thus with binary shifts I can achieve this to detect what flags are set and which ones are not.
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If you will go down that route adding diagonal movement to events would be a good shout.
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Story Today I did this on my project...
Kibbelz replied to SkywardRiver's topic in Design & Creativity
Today I've been working on character customisation within Nightmare: Edit: Ignore the misaligned UI. @Xeno is fixing it -
Looks interesting. I would be interested to see some in game screenshots though or some concept art.
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@Mimus I will be excited to see you add resources to this. I think scattering trees etc will be useful
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Accepted pull request and merged into main branch. Everyone using this feature needs to merge with the latest master branch!
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@felipesmoke94 If you have any questions or require support. Please make a questions thread
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I know when i added these features into 6.1 you could easily make a guild system and even a title system. Will defo check it out further later.
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Looks very cool. Thanks for sharing.
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Thanks Zeta, You are more than welcome to join and assist when you can. No time commitments required, contribute as little or as much as you wish when you wish! Also congrats on your daughter!
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Closing this thread, put up a more formal one here.
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Heroes of Ascension Name to be subject to change As a community we have decided to all get together and make a community game using our nice shiny new engine: Intersect. What does this offer the community? An opportunity to learn from other developers experienced in different areas of game development. All assets made for this project will be distributed with the Official Intersect Assets Pack for you all to use in your own games. All profits (If any) will be put back into the website, Intersect Developers and server hosting of this game. Give back to the community offering you this free engine and support. Have fun with other like minded developers! Development rules: Development roles: Developer Artist Musician Tester If you want to contribute please respond to this topic using the following template: Users with a large number of warnings and rule infractions will be denied access to contributing towards this project. This does not mean you will be bared from this project forever. Improve your behaviour both on and off the forums and apply again. Quality Control When this idea was initially created, Myself and others really wanted to allow everyone of all skill ranges to be able to contribute towards this projects development. Sadly that is not going to be feasible as I know a lot of talented developers are going to pour their heart and soul into this project. For example pairing this map next to this map would simply be a disservice to their hard work alongside creating an extremely toxic atmosphere very quickly which is the exact opposite of what we want to create here. We also want to use this game as a showcase for good development, something we should all aspire to and be proud of! If you do not meet our development standards do not worry, you can always apply again after honing your skills! Everyone is able to become a Tester and contribute through ideas and play testing the game, so no one should feel left out! We will be communicating on the AGD discord channel, if you have been accepted to collaborate simply ask for a moderator to change your roles within the server to get stuck in! You can access our discord server here:
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Examples always helps in any field. We wont be recruiting coders until Intersect is open source though.
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Yes but we will be speaking in English.
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@JackSoda are you on the AGD discord server?
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Would make our lives easier. so yes
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Please provide some screenshots of your maps
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While i agree that we shouldn't exclude a large portion of newbies. You can understand everyones reasoning as to why they are doing it. For now lets watch how this project turns out (It may not last) If successful I'll start a newbie community game. Also @Uyarrr @Ainz Ooal Gown check the AGD discord as you've been added to the project.
