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Everything posted by Bradley
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You'd need Intersects source code to do this which isn't currently released. However adding more movement sprites would mean you'd need to do a bit of work. Same goes for question two. Source code modification would be needed to do this (as far as I'm aware).
- 3 replies
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- sprites
- intersect engine
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Perhaps if you went online and got an example image. That'd help visually.
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I understand that, but you still need to pick a theme, otherwise i could just do something like this:
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You should be more descriptive. Give details on what you want, colour scheme, style etc. Else it's a struggle to help out.
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The single most horrifying creatures that ever existed ever
Bradley replied to Oddly's topic in General Discussion
You keep these sharks away from me. -
Story Today I did this on my project...
Bradley replied to SkywardRiver's topic in Design & Creativity
New ore rocks -
Your graphics are truly unique. I love them.
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Nice release, beautifully created!
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Story Today I did this on my project...
Bradley replied to SkywardRiver's topic in Design & Creativity
Worked on my Tutorial Island Today. Not 100% finished yet, still got bits to add such as detail and so fourth. But the actual structure is complete. I mean, the tutorial is in-depth enough. -
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Story Today I did this on my project...
Bradley replied to SkywardRiver's topic in Design & Creativity
Started a small voxel game. Just finished setting up "tools" for the game -
I paid someone to do it with my VB6 project. But to be honest, I'm not sure if it is the same process with C#. As Panda stated, it'll eventually be ripped, it's 2D graphics and can be done with a mere screenshot unfortunately. I regret encrypting my vb6 project due to the extra hassle I had to go through in order to keep everything working.
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This truly is a unique game built in this engine. Awesome stuff man. Can't wait to see what you have to offer when the source is released, beautiful graphics also!
- 30 replies
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- side
- side scroller
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Story Today I did this on my project...
Bradley replied to SkywardRiver's topic in Design & Creativity
Finishing up Perlshaw Village inside of my project :3 -
Thanks for the update. Can finally sort out my custom commands, lol
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I personally don't use GIMP. I use photoshop. However all you really need to know is how to move layers around and how to rescale images. Search for videos around YouTube and you should find a step by step guide for rescaling and Layers.
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You can use software like Photoshop or GImp to move the paperdolls to the correct format.
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Looks like a cool game, keep it up. I like the artwork!
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I've been watching this project for a while. It's honestly pushing Intersect to the limits, it's beautiful and unique. This game will gain popularity quickly from its unique design and concept. It's reminds me of Just Starve in a way? Anyway, keep the content up. This game will go places.
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A 2d MOBA would be cool.
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The project looks great. Should keep at it.
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I'm interested.
