lol. is much accurated. but honestly, i dont like it, is only because i preffer more fantasy style, not realism. but wow, that sprite is a hard work, is epic. good job man!
there will be a label for a global currency instead of inventory currency only?. because i know there can be many currencies for different shops. but you gonna can be able to set one as "default" and show it as a label instead a item?
Because big currencies makes the text number looks weird in a single inventory space...
AND NICE WORK
if you search peopletale , you can find my project, if you need you can extract any file, i have good fonts and the gui files you can use them are "neutral"
http://www.ascensiongamedev.com/resources/filehost/94cc7494fa1c5916819965dd65c17a66.xml
if you replace this XML by the InGame.xml on your GUI folder, will fix some UI bugs and will let you more space on the sprite image.
i done it for my project
Take this http://www.mediafire.com/file/tzzovcowbbda1l3/Intersect_HD_resources_StarterPack.rar
is my own rpg maker MV pack with all tilesets and entities, working to intersect
includes music, paperdolls and stuff