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jesusbleach

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  1. jesusbleach's post in How do I make my own sprite that I can add too game? was marked as the answer   
    i suggest you my trick.
    -you open your default character sprite with gimp(i use this), paint.net, or photoshop(this is more popular),
    -and you go to layers and duplicate the main layer
    -clear the upper layer
    -paint weapon or something in that clear layer but you can see how affect to the character because you can see it on down of your draw. so you can see if the draw match correctly.(basically how it gonna see into game)
    -when you finish you destroy/hide/clean the down layer and you gonna get the CLEAN paperdoll image.
    -save it in png format
  2. jesusbleach's post in How to use default tileset 10 was marked as the answer   
    well
    to do that it has simple explain¿also?...
     
    for tilesets you can configure it in config file on server folder
     
    and about mapping
    -------------------------------------
    there are 2 types of maps
    "connected"
    and "unconnected"
    for outside i use connecteds and to go inside i use unconnected maps, because the unconnected maps dont show others , i just put a warp event in the door outside and inside and PUFF! all is working
     
    IM NOT ENGLISH SO I DONT KNOW IF IM EXPLAINING GOOD BUT I THINK THIS INFO CAN HELP O_O
  3. jesusbleach's post in Register animation was marked as the answer   
    sorry but is not implemented. I wanted too. but you cant.
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