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TheNuclearWolf

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  1. TheNuclearWolf

    Orion+#

    Im the Developer of Orion+#, Its Incredibly buggy and hasent had much Testing Which JC already pointed out. Though I do have some plans for Orion+# but not promising anything. Im working on Another engine which will also be in c#.
  2. TheNuclearWolf

    What did you get for Christmas?

    socks...
  3. ORION+# The Sharpest Engine.... Orion+# is a complete recreation of Orion+ in c# instead of VB.net I'm Frequently working on adding and fixing things to this engine. Features: Event System Auction House - Triggered by Events (Needs a lot of work) Multiple Screen Sizes Lots of Bug Fixes a HELL of a lot more bugs Housing System Auto Tiles, Normal and Animated Knock-back and screen-shake on Critical hit Projectiles Party Trading NPC Stat generator - Support for Boss's GUI Drawn to screen, including chat Gather Skills which level up Adjustments to Npc Drops Instanced Maps Randomized Items Day/Night cycle Lighting system Brightness Value for Indoors (Dark houses and caves and so on) Dynamic Lighting rendered in Editor New Server Commands Weather Procedural Random Maps Quest System Toggleable Auto Attack Crafting System Global Experience Multiplier Multiple Characters per account Planned: Mounts - Not started. Procedural Dungeons - Not started. Guilds - Not Started. Seamless maps - Not Started. Particle System - Started but not much progress. Custom scripts - Not Started. Bounty System - Started but not much progress. Download: Github Changelog:
  4. TheNuclearWolf

    Paperdoll Faces

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. Paperdoll faces that can match the paperdolls, just to add that little more Immersion into your games.
  5. TheNuclearWolf

    Duplicate List Item

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. A Button to instantly Duplicate instead of Copy and Pasting, Quick little addition that will make some peoples lives a little easier.
  6. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. the Warp event has sliders for the position, these sliders are very sensitive hard to get a specific value. Also unable to click and drag the sliders?
  7. TheNuclearWolf

    Random Fog Speed

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. Randomly change the speed and direction of fog movement.
  8. TheNuclearWolf

    Adjustable Per Item Stack Limit

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. As title says: Adjustable Per Item Stack Limit
  9. TheNuclearWolf

    Item Bound Types

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. Item Bound Unless Pvp: Bound item unless died from Pvp. Item Bound Unless On Hotbar: Bound item unless died with it on hotbar Item Bound Unless Equiped: Bound item unless died with it equiped And so on
  10. TheNuclearWolf

    Weapon types

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. Weapon types, Bow, Mace and so on, Would allow for more Events based on what Weapon type a person is holding or something similiar. and make an editor for adding weapon types, and an option to block some weapon types for classes.
  11. TheNuclearWolf

    Particle system

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. A Particle system, it beats having to make thousands of Animations via Images, a powerful Particle system could completely replace the current animation system. Could even replace the weather system and more! Should check out Unity's Particle system, its quite flexible.
  12. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. Atm an auto tile can only connect to another auto tile of the same tile, maybe a toggle to open that up to allow multiple auto tiles to connect together.
  13. TheNuclearWolf

    Light Flicker

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. Light Flicker: Randomly adjust the Intensity of a light between a range over time.
  14. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. Adding a new item should Auto Select that item to simplify the process of making a large quantity of items.
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