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Chronos last won the day on January 1 2020

Chronos had the most liked content!

About Chronos

  • Birthday October 28

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  1. I'm not sure I follow your question. Hosting the game would work the same regardless of which server you put it on. Be it local or remote? It will never work on a webserver through shared hosting though. Those can't run executables like this server would require.
  2. Going to have to go with Sky on this one. Yes, it's expensive and can be INCREDIBLY unwieldy to start working with.. But once you get used to working with it it's quite a sight to behold. Just.. don't expect much to come free for it. It's great! But at a fairly serious cost. (Invision Power Board (IPB) is sort of in a similar shape. They used to be the same project!) As for free stuff.. As JC stated above, SMF is a fairly quick and dirty way of setting up boards. Loads of free stuff available for it but it can also be a royal pain in the behind.
  3. I can assure you that he is neither small nor asian. However, I can neither confirm or deny that the above picture is unrelated.
  4. Not sure if anyone's tried it before, this just confirming that this runs like a charm on the relatively new AMD Ryzen APUs (R3 2200G and R5 2400G).
  5. I can't say I've seen or heard of both the game or studio before, but that definitely looks worth trying out. From the video on their homepage it looks like some real care and effort went into creating it!
  6. I can't say this has been something I've experienced. What kind of a machine are you running and does it have switchable graphics? Is GameMode turned on in Windows?
  7. Personally? I'm quite a big fan of exploring the concept of the Megaman Battlenetwork games as an ORPG. The idea of having a normal social overworld and then diving into location based ''related'' areas with a combat avatar you can switch around and customize just seems interesting, and you can add features for all kinds of players in both ''sides'' of the game, as well as have wildly different locations in your game as they dont nessecarily need to be connected or make sense if you give it a "VR" spin rather than how Battlenetwork did it. Not really a specific genre per say, but just going by genre is fairly generic and can go any direction.
  8. Basically, any application that can download patches from the web and apply them will work. (Be it file based, or actual patch based) After all, it's just an application with resources files that require to be kept up-to-date from time to time. There should be a few of them around the resources board that several people have written over time, I would suggest trying a few and seeing which ones you like best. Bare in mind that most will require you to have some webspace going though. I've mostly been having considerations about the back-end lately, given how the current system is not very flexible. Though I've had little time to dedicate to doing much as of late and have been without a laptop for the past month or so waiting for repairs. I've got some plans I might execute soon though! (Involving some data migration to a new server and structural changes on the backend)
  9. Adding this here: It's been up and running for a while, been rather busy with other things in my life though. Currently working on something on the site's back-end but might have some news ready on it soon. Regardless, it works as it is to have patches for your game.
  10. Any chance we'll see chat tabs with configurable channels on them? Or is that something we'll need to do ourselves?
  11. There is, but I've never finished the documentation around the API. I was planning on getting that done this weekend but I ended up doing other things. If you want to know how it works I can explain it. Just PM me.
  12. Having the know-how of hosting and maintaining servers myself I don't necessarily need something like this, though sometimes it is nice to hand off the boring side of things to someone else.
  13. Added the ability to delete repositories from your account, note that this is a FINAL decision! You can NOT undo deleting this, and I can not recover the data.
  14. Awesome! wish everything was that easy to fix.
  15. @Kibbelz Could you check again, I've just updated the page layout.
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