felipesmoke94
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felipesmoke94 last won the day on April 11 2025
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Markdelaar reacted to an answer to a question:
Invisible NPCs
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Ainz Ooal Gown reacted to an answer to a question:
Invisible NPCs
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Yes, it is possible! There are several ways to do this through the event system. You can make a monster appear when you use an item, with spawn and conditionals, you can use switches or even variables, it all depends on the purpose you are looking for in your project! Excuse the English (google translator)
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Zerinho reacted to an answer to a question:
How do I get this off my screen?
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I think one of the options to get rid of the blue rectangle would be to find out the name of this .PNG, open it in an image editor that supports transparency, select everything, and press delete. Then save it with transparency, and I believe that even though it will still be there, it will no longer be visible pt-br: Acho que uma das opções para se livrar do retângulo azul seria descobrir o nome desse .PNG, abrir em um editor de imagens que suporte transparência, selecionar tudo e pressionar delete. Depois, salve com transparência, e acredito que mesmo que ele ainda esteja lá, não estará mais visível
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Guys, I made some changes to the game interface and some of these changes generated an error, the game doesn't stay online for more than 5 minutes, it doesn't save anything and I can't even create new accounts...
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felipesmoke94 reacted to a post in a topic:
Today I did this on my project...
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felipesmoke94 reacted to a post in a topic:
[Intersect] Middle Ages: Online *LIVE NOW!*
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felipesmoke94 reacted to a question:
V8.0 With the API
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felipesmoke94 reacted to a post in a topic:
Today I did this on my project...
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felipesmoke94 reacted to a post in a topic:
Today I did this on my project...
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felipesmoke94 reacted to a post in a topic:
Today I did this on my project...
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Agoraphobic reacted to a post in a topic:
Today I did this on my project...
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EspectroW reacted to a post in a topic:
Today I did this on my project...
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Smoot reacted to a post in a topic:
Today I did this on my project...
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Today I did this on my project...
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Story Today I did this on my project...
felipesmoke94 replied to SkywardRiver's topic in Design & Creativity
A bit about my project, it is based on the style of old Final Fantasy games or games made with RPG Maker. It uses a world map and offers content for solo players, groups, and guilds, as well as open maps for everyone. As the story progresses, new maps are unlocked, and the game also features many secrets and mysteries in secret quests and hidden items on maps. The game is an MMORPG Dungeon Crawler. I'm sorry for the English. -
EspectroW reacted to an answer to a question:
Help with creating guilds.
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felipesmoke94 reacted to an answer to a question:
Help with creating guilds.
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Thank you very much, you taught very well. Using this logic, I was able to do other things as well. Very grateful!
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EspectroW reacted to a question:
Help with creating guilds.
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I would like your help; I don't understand how the Guild system works. I'm having trouble creating a guild. Does anyone have a step-by-step guide? If there's already a guide available, could you please provide the link, as I couldn't find one? I apologize for any inconvenience and look forward to someone's assistance! Thank you. I apologize for my English; I'm using a translator!
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EspectroW reacted to an answer to a question:
healing spell.
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felipesmoke94 reacted to an answer to a question:
healing spell.
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felipesmoke94 reacted to an answer to a question:
healing spell.
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felipesmoke94 reacted to an answer to a question:
healing spell.
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My goodness, I didn't even know it was possible to make negative points! Hehehehehe always good to learn hehehe thank you very much! Thank you for everyone's attention. 😄
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I need help with spell editing. I'm trying to set up a self-healing spell, but I couldn't find the option to heal only from damage/attacks. So, I created a healing event with the desired value, and it works, but is this the only way to create a healing spell? (I'm sorry for the English, I'm using a translator)
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is there ship and battle system at sea? if not, do you intend to implement?
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if (Globals.Me.PvpStatusEnabled) { if (pvpStatusStartTimer == null) { pvpStatusStartTimer = new Stopwatch(); } if (!pvpStatusStartTimer.IsRunning) { pvpStatusStartTimer.Start(); } if (pvpStatusStartTimer.ElapsedMilliseconds < remainingPvpStatusTimeMs) { TimeSpan remainingTime = new TimeSpan(0, 0, 0, 0, remainingPvpStatusTimeMs); TimeSpan time = remainingTime.Subtract(pvpStatusStartTimer.Elapsed); inputBoxMessage = new InputBox(Strings.Pvp.pvpStatusStartTitle, string.Format(Strings.Pvp.pvpStatusStartMessage, time.ToString(@"mm\:ss")), true, InputBox.InputType.OkayOnly, null, null, null); //message.RewriteText(string.Format(Strings.Pvp.pvpStatusStartMessage, remainingTime.Subtract(pvpStatusStartTimer.Elapsed).ToString(@"mm\:ss"))); return; } else { pvpStatusStartTimer.Reset(); inputBoxMessage = null; } } Guys I'm trying to make a countdown appear on the screen, can someone help me with this?
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Eu acho que era agora, me desculpe
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any programs related to paid work for each exclusive system? interested send private message to talk about it!
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I'm hiring a C # programmer to develop some unique systems! If anyone is interested please send me a message.
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Good afternoon guys how can I open several windows at the same time? for example: opening the inventory and at the same time the character window and the party window
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Hello guys is there any way to put the equipment together with the inventory? if so can you help me do that? exemple:
