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jesusbleach last won the day on September 17 2017
jesusbleach had the most liked content!
About jesusbleach
- Birthday 01/28/1995
Profile Information
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Gender
Male
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Location
Spain
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Interests
Programming VB.NET , Games, media edit
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5,242 profile views
jesusbleach's Achievements
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Weylon Santana reacted to a post in a topic:
Undertale MMO (NOW ONLINE)
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jesusbleach reacted to a post in a topic:
Undertale MMO (NOW ONLINE)
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Now the server is not hosted from sayghteight anymore, now i host it 24/7 by ME Enjoy!.
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jesusbleach reacted to a file:
Intersect Engine
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TheNuclearWolf reacted to a comment on a file:
Spell Animations
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Sweet Candy started following jesusbleach
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jesusbleach reacted to a file:
ARGB Generator / ARGBHexConverter
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jesusbleach reacted to a post in a topic:
Heroes Apocalypse Online
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Benefactor reacted to a post in a topic:
MV Tiles - Resized to 32x32
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jesusbleach reacted to a post in a topic:
Playing Around
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jesusbleach reacted to a post in a topic:
Playing Around
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Xeno reacted to a post in a topic:
Playing Around
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lol. is much accurated. but honestly, i dont like it, is only because i preffer more fantasy style, not realism. but wow, that sprite is a hard work, is epic. good job man!
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jesusbleach reacted to a post in a topic:
Heroes Apocalypse Online
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Alexoune001 reacted to a post in a topic:
Your own launcher for your game - BUG FIX + UPDATE include source
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Alexoune001 reacted to a post in a topic:
Intersect MV to VX Sprite Converter
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jesusbleach reacted to a post in a topic:
Today I did this on my project...
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jesusbleach changed their profile photo
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jesusbleach reacted to a post in a topic:
Heroes Apocalypse Online
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I DID THEM ON MY GAME in water footsteps. i put on each tile an event what plays on touch.
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Bradley reacted to a post in a topic:
Your own launcher for your game - BUG FIX + UPDATE include source
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jesusbleach reacted to a post in a topic:
Quest Marker Tutorial - How to use animations to show a quest's progress
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there will be a label for a global currency instead of inventory currency only?. because i know there can be many currencies for different shops. but you gonna can be able to set one as "default" and show it as a label instead a item? Because big currencies makes the text number looks weird in a single inventory space... AND NICE WORK
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Dima Kozyr reacted to a post in a topic:
Chronicles of cyberpunk [Release]
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wow . youre awesome dude
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emptyaccount reacted to a post in a topic:
- Project Canceled -
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He can use the dash skill in upside i guess and put it as skill in hotkey "UP"
- 30 replies
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- side
- side scroller
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(and 3 more)
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while you work in it, they can use my launcher, probably i dont gonna update it much more but works for 4.2.
- 69 replies
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- customizable
- source included
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(and 1 more)
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only 4 xD
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SOMEONE DID A STREAM!
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if you search peopletale , you can find my project, if you need you can extract any file, i have good fonts and the gui files you can use them are "neutral"
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http://www.ascensiongamedev.com/resources/filehost/94cc7494fa1c5916819965dd65c17a66.xml if you replace this XML by the InGame.xml on your GUI folder, will fix some UI bugs and will let you more space on the sprite image. i done it for my project
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Take this http://www.mediafire.com/file/tzzovcowbbda1l3/Intersect_HD_resources_StarterPack.rar is my own rpg maker MV pack with all tilesets and entities, working to intersect includes music, paperdolls and stuff
