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Everything posted by Refur
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con "IDEM" me refiero a que es la misma respuesta que el punto 2.
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1. Si y no. Puedes mover el conjunto entero de los cuadrados pero no cada uno por separado. 2. Lamentablente no锛宲ode铆as sugerirlo en la secci贸n de sugerencias del foro. 3. Idem
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haha don't worry!, I made it hiding at office, in five minutes . When I get home i'll try something better
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Every time it gets better!, Like the objects and the clothing, keep the good work
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I like it, specially how do you played with shadows and details. Really good!
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It looks really good to me! I think the Shenlong mask stroke is different to the rest of the graphics, it looks more marked, but is just a style detail. Good work !
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Mmm la verdad el error no dice mucho. Te sugiero abrir un tema en la secci贸n de Bugs: https://www.ascensiongamedev.com/bug_tracker/intersect/ Ahi puedes pegar el error del LOG y esperar que un administrador pueda dar con una soluci贸n. Saludos
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Story Today I did this on my project...
Refur replied to SkywardRiver's topic in Design & Creativity
I really would like to say a date, but I'd be lying. I just can say that I hope to have it soon -
Story Today I did this on my project...
Refur replied to SkywardRiver's topic in Design & Creativity
Today I finished the new potion store; -
I love your work!, keep doing nice pixel art
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Nice news. Do you recommend still working the UI with xml? I mean锛宼he json files will have the same properties? @jcsnider
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Can you show us your NPC template image?
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I think no, but I have an idea for for something similar. Put the enemy with Npc Avoid attribute around it. The enemy template must have only one view to make looks him like he isn't walking. The idea is enclose the enemy with that attribute, he will not walk in that way. Now you have to think how to make the enemy don麓t attack.
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Amigos hispanos, @panda ha corregido un problema en la traducci贸n actual del programa para la versi贸n en Espa帽ol. El problema consist铆a en que, dentro del editor, hab铆an ciertas palabras que no se pod铆an traducir y en su lugar s贸lo se mostraba ''None". Para corregir este problema es necesario descargar este parche: http://www.ascensiongamedev.com/resources/filehost/437469f9cb3a23a5349047e5c34ffd38.zip Saludos
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Wonderful
- 30 replies
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- side
- side scroller
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Go GameEditors> Switch and Variables Editor, create a new player switch. Create your event. At the end of your first page; insert>set switch "your switch" true. Add a new page. In the new page go to Spawn/Execution Conditions Add List>Add Condition > player switch "your switch you created" is True. That should work
