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davidsaid06

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  1. As far as i know, when you press Q (or whatever key you configured to block) you can block projectiles while the key is pressed, but your movement speed is reduced. The Movement speed reduction can be configured on the Config.Json on your server
  2. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// I think will be useful to have damage through events, or even add/substract the vitals from there. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  3. I had the same problem, The party is disbanded, and you can't use the chat, also you can attack your party. Another bug is that when you are on a party, and another player invites you to his party, you join the new party, but you are also on the old party, the party messages are sent to both party channels, and you can attack the old party members, but they cannot attack you, because for them, you are still on they party.
  4. You can kill guards even if you are not supposed to attack them if you use an spell on them. https://ascensiongamedev.com/resources/filehost/927ef55a3080dd38324791621885cfc8.webm
  5. I think the player exists until the player data is updated on the server, right? Once i deleted a character, some time after that my server crashed and when i logged in, there was again the same character
  6. With the damage event spell there will be an option to make damage through events ? I have a poison spell and i want to add an antidote , but it is not posible to stop the damage over time, so i'm planning on a different aproach with event damage.
  7. There is a way to map a keyboard input to a controller button? i used JoyToKey app to do this, and using a controller is very confortable, but since is an external software, i wanted to know if this was posible with the current version, also if there are plans to make intersect compatible with controllers on future releases or we need to wait for the source realese.
  8. Actually this helps a lot, im looking forward to your tutorials!
  9. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// Sometimes, when i try to erease some NPC's from a map on the editor, on the client they are still there, at first i thought i didn't save the map, but this has been happening to me several times, randomly when i delete some npc's from a map. Also, if i made a change to the properties of the map(like the fog intensity or darkness), they are discarded as well. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// Place NPC's on a map Save Delete NPC's so the number of NPC's is lower than before Save Randomly the map can save the change or discard it. /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// I edited all the maps on the same day, reduced the number of NPC's and changed the opacity of the darkness and fog, but today some maps still have the NPC's and the old opacity. /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  10. It is posible to check with events if a player has certain item equipped like the option "Has item" on the conditional branch? Or that will be posible until the source release?
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