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Xenogene

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Xenogene last won the day on January 13

Xenogene had the most liked content!

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  • Website URL
    www.mageworkstudios.com

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  • Gender
    Male
  • Location
    Canada

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  • My Project
    Nightmare | Others
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    1983Guy

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  1. Xenogene

    Weather crash

    No sound. It may have been a fluke, I'm not sure.
  2. Xenogene

    Weather Animations

    As far as Intersect goes your best scenario in this case is to use a combination of fog and weather. ie. a thunderstorm would have cloud fog, and periodic lightning weather animation that is not set to move. This animation could also have a light radius to make the screen flash (although ideally you would have that as a separate function). The reason why filling the screen with an animation is not a good idea, is because whenyou change the screen size that animation would stretch and likely then not fit the resolution of your in game art. Unless we're talking about vector art, which is a whole other story. Hope this helps.
  3. Xenogene

    Weather Animations

    These aren't really hard to make. But since you're asking, do you want standard resolution (rpgmaker xp) or x2 zoom aka "16 bit" resolution? I might be able to help, depending.
  4. Xenogene

    (Suggestion) Job Editor

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// I would like to make a suggestion for a job(or something different from "skills") editor. It would work like this: You create a job variable, which can be used with the event system. When jobs are added to the list they show up in a job menu. Max level for any job could be set via editor. In turn one could use these variables to determine weapon/skill strength, among other things. This would allow for skill based mmo's similar to Ultima Online or Runescape. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  5. Xenogene

    Heroes Apocalypse

    There's some great progress here since I last checked. Well done.
  6. Xenogene

    Proyecto Helheim

    I like the structure of the map. Nice work.
  7. Xenogene

    Synthwave / Darksynth / Chillwave

    My latest mix entitled "Streets Of Tokyo". If you guys like my mixes, help me out by hitting subscribe. Enjoy!
  8. Xenogene

    Synthwave / Darksynth / Chillwave

    Decided to take a break from production, and create some good Synthwave mixes. This is my latest entitled "Drive":
  9. Xenogene

    Synthwave / Darksynth / Chillwave

    A badass mix:
  10. Xenogene

    Map Dissolving

    Actually, im not sure whats going on lol
  11. Xenogene

    Map Dissolving

    Turns out it may not be saving correctly. If I save using the save button it doesn't happen. If I save by moving to another map via the prompt, the maps tend to not save.
  12. Xenogene

    New Map Load Times

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// Something I noticed in B5, is that if you make new connected maps in quick succession (I do this often to get the size of a zone) there is a huge lag spike that happens after making the second (but not first) map. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  13. Xenogene

    Map Dissolving

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// Maps appear to be dissolving at random locations. Happens if I exit server and restart after making several maps (possible timeout?). /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  14. Xenogene

    Nightmare

    We're currently looking for two competent mappers to help us brush up the world of Nightmare before release. If interested please message myself or Kibbelz, with screenshots of previous work.
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