Murdoc

Moderators
  • Content count

    210
  • Joined

  • Last visited

  • Days Won

    4

Murdoc last won the day on January 12

Murdoc had the most liked content!

7 Followers

About Murdoc

Profile Information

  • Gender
    Not Telling

Profile Fields

  • My Project
    Nightmare | Starhaven
  • Twitch.tv
    murdocvitale
  1. Graphics

    Second one imho
  2. Graphics

    Aliensaliva, it's good to see a newer member to the forums. Seeing as you are new, I'm going share a link to the rules that you can read at your leisure: https://www.ascensiongamedev.com/community/rules/ Topic now locked.
  3. I will now rule the world with an iron rod mwahahah.. All jokes aside, I'm happy to have been given this opportunity and look forward to working with everyone.
  4. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// Map folders randomly disappeared. The maps are still there, but cannot be found in editor or in warp list in-game. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  5. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// When using an autotile, as an inner wall for example, the tiles do not connect when on the same layer. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  6. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// If you have a map where an npc is declared, and then change their sprite image in editor, the npc will not show up next time you enter that map (Until it is saved again). /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  7. Thank you JC. The issue originally was that animations are not blockable. So for example we have fire basins in Nightmare, and players could simply walk over them. So our workaround was to make them events as well. I will simply make them global so an npc can't walk over them.
  8. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// Npcs can walk over events that are not set to "passable". /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  9. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// When setting a resources max HP to a number lower than 1000, the editor ends up saving this number as the min HP instead. Max HP also cannot be set lower than 1000. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  10. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// An event given a move route (or set to random) only renders one step of a walking animation when moving, instead of the full animation. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  11. WIP

    Progress continues on a smooth and steady course, as the dev team has now completed Odium Castle, and the interiors of the houses for the central village. Here's a sneak preview:
  12. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// Tiles that are opaque render at different brightness depending on layer. For example, I have created shadows for the sides of cliffs. The ones on fringe are not as dark as those on mask 2, though they are the same overlay graphic. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  13. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// When creating an Npc spawn in Events utilizing On/Around entity option, the Npc will not spawn. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  14. Fantastic work.. It looks really sleek. I really like the chairs too. And wow, that's a lot of games!
  15. Latest creation for a client: