Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 09/20/2017 in all areas

  1. Hello everyone, This will be short and brief, but I wanted to enlighten everyone on new site rules and warning changes that we're implementing and will be actively using from now on. New Rules Moderation Changes As always feel free to leave comments and critique below. We're really hoping to see more people collaborating, chit chatting, and building games as opposed to butting heads all day long. Hopefully these changes do not come as a huge shock. All the best, JC
    5 points
  2. Project Concept This is a project made in Unity Engine (Version 5+), C#. Website: http://www.indiedb.com/games/elder-tales Free to play Informations Pixel Multiplayer Fantasy RPG Tiled Based Characters and Maps Photon Networking Engine SQL Server Data Engine World TCP Server Socket (C#) Features Multiplayer Cross-plataform Open World Immersive map design based on tilesets Elaborated maps with forests, rivers, mountains, ice places, villages and citys. Fun and beautiful 2d graphics (WIP design) Advanced melee/ranged/magic combat system Chat with players, trade, party and guilds etc... Day, night, rain and snow cycles Explore, build, fight and rise. Be a hero or farmer, be a expert swordmaster or intelligent alchymist, be everything you want. Day and Night System (old), new version will come. Test Server: The test performed above shows the server's large capacity to handle connections and multiple requests at the same time. Panels with fade in and fade out I have been added fade in and fade out effects to the panels like login, account etc... These effects give a better look at screen transitions and are widely used. In the above gif you can already see a change in the visuals of texts, colors and design but the graphic question will still be improved but it is something that we can use for test versions. Character Creation Some changes were made in character creation but it is also in progress because I want to add character customization but until then already works with the new server and 100% original The character creation is already synchronized with the server, has been added function to delete the character, until then can only have one per user but it is something that I will plan to add new slots in the future. New panels in-game The panels inside the game have also been restructured, with a better look and new concepts. all information is already being saved and loaded by the new server. The panels are draggable and have best fit into all screen resolutions. Equipment System and new UI Previously I had not implemented 100% the equipment system and the inventory but in this new update already we can see this advance when equipping items to show a visual in the player. Everything is synchronized between the server and client, all players can equip items, walk, have their own information stored and shared when necessary. (sorry, i'm naked). All graphics so far are free and may change over time but I really liked this new interface and I will keep this pattern for now. Map Overhaul I made some modifications in the world and the map where players will start the adventure but it is still in progress and will be added all objects, npcs, animals, effects etc... but I would like to share some pictures of the work that I am doing in the maps. I'm only using free resources but it can be changed over time but in the same color and concept pattern. Forward From now on I will further advance the project, improve some current functions and implement new systems. Soon we will have the long awaited test version even though it contains problems but will be essential for the project. In the roadmap I already have all tasks including the game world (maps) and not just systems features, because it is something that I want to evolve enough to launch a test version. Thanks guys! Continue to support us, the community is very important to the project.
    1 point
  3. Agoraphobic

    Die sound effect.

    Hey, you will need to wait until the source is released. It will be an easy addition for a sound or animation to play on death.
    1 point
  4. Larger, more interactive dungeons, player killing, and a vision for the future. There's much to discuss for the upcoming world of Ruinic! Read all about it here
    1 point
  5. I like it, but on swing it might cause a bit of trouble. I especially like the last 3 in the first row.
    1 point
  6. Weylon Santana

    Comandos

    Ok. Vou te dar 3 opções. 1 - Troca o teclado e compra outro. kkkk Zoeira. 2 - Esperar a fonte sair, por que assim que sair você pode trocar literalmente tudo. 3 - A mais razoável no momento. Você não terá todos os comandos que um admin tem, mas você pode criar um comando. Vai em "Eventos Comum", crie um evento e edite ele. Coloque qualquer coisa na Área do evento. Por exemplo "Restaurar HP". Vai no Gatilho e coloque "/comando" e escreva o comando "curar" por exemplo. Pronto, você tem "/comando curar" que servirá para curar. Esse tipo de coisa sera para você somente. Com relação aos comandos de administrador, tem o servidor, para chutar do servidor, deixar mudo, banir. Fora isso, os comandos que tem no painel de admin do client é: teleportar de mapa, teleportar jogador até você, teleportar você até o jogador. Para teleportar de mapa em mapa basta criar magias ou teleportadores no seu jogo para facilitar sua caminhada. Esse é o maximo que dá para facilitar para você no momento, até você apertar insert e aparecer o painel novamente.
    1 point
  7. Great, so I can't sell my Sonic fanfic anywhere now.
    1 point
  8. Looks fantastic. I really like the art style. I'm going to keep a close eye on this one.
    1 point
  9. Good additions to the ruleset. I'm sure this will help the community thrive
    1 point
  10. You do realize that the data is being downloaded by the clients one way or another, right?
    1 point
  11. There is nothing to criticize. really these rules are incredibly good. recently I've seen people abusing the font size in their posts, why this? I do not know anything about members offending members, but abusing the formatting to create a better highlight in their projects. It's a bit of an exaggeration. I am very supportive of these new changes.
    1 point
  12. If this is directed at me, I challenge you to a battle of fisticuffs in the yard.
    1 point
  13. jcsnider

    GIF for Entities

    Nope, only png.
    1 point
  14. RockoDev

    Arenas PVP

    Una pequeña ayuda para nuestra comunidad para hacer Arenas pvp en para el Intersect Engine! si alguno se le ocurre alguna forma de como hacer que cuando un jugador muera salga de la arena avisenme porfavor jaja aunque aqui tengo una idea solo me falta saber como sacar los jugadores de la arena.
    1 point
  15. Awesome design, though i do not recommend using Unity's networking for any MMO game, though they've done a lot of work on it in the last long while, it is anything but optimal.
    1 point
×
×
  • Create New...