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Everything posted by Kibbelz
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Sure he claims that they're free to use commercially and he's wrong. you can with RPGMAKER, not for another engine aka Intersect. Read here: https://forums.rpgmakerweb.com/index.php?threads/using-resources-outside-rpg-maker.71219/
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Even RPGMAKER graphic edits still withhold the same licence if you read it.
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Nightmare currently has 320 maps for its overworld. It runs fine however please do not take a world full size screenshot and put it on the forums, learnt that the hard way aha
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you can do that, its defined in the projectile editor. Assign a weapon a projectile, then add the spell cast on collision in the projectile editor. then make the onhit spell collision and assign dmg to be 0 so you just get the animation.
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Try assigning a collision spell (has to be AoE). If you just want the animation just make the base dmg 0 and scaling 0.
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Curious, why not? Its not like he cares about licencing if he's making a fan based game?
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You clearly do not know what you're talking about.
- 10 replies
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- players
- concurrent
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Same again. Edit: before you ask for another maximum value. Intersect is dynamic, so will be able to hold any quantity of objects you want. (Within reason, aka you will never make 2 billion objects)
- 10 replies
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- players
- concurrent
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Linky?
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I think its obvious thats its number 2. Is that set a pokemon spinoff/free comercially? Since it doesn't look the same as the old ds graphics from memory.
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Your use of cliffs @Diee is very good
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The maps look a lot better, shame you've downgraded from Intersect to some VB6 mod
- 35 replies
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- mmorpg
- isolated paradise
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[Tutorial] Creating Event-Driven Effects (Birds and Critters)
Kibbelz replied to EVOLV's topic in Event Systems
A very interesting use for the event system, it still amazes me people think of inventive ideas with it!- 10 replies
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- map building
- animals
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I'm not the one who's camera shy :^)
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You're cliffs look nice, i'm not too sure about the giant snow forest in the middle?
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if it makes you feel better, you were my number one choice as....
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Hello all, with Intersect being open source and released on steam direct just around the corner, its really important we increase the number of active moderators on our forums to provide support, guidance and to be a good role model within our forums. We are currently trying out 4 mods on a trial period for the remainder of the month to see how they impact positively towards our fantastic community. This does not mean these mods will remain mods at the end of the month as this is a trial period, however they all have full moderation power so please treat them as you would @Damian666 and @Agoraphobic. Myself and the rest of the team feel extremely confident in their abilities and have reached out to them personally. Anyway, we all love AGD and we hope to do the best to keep it a healthy environment for everyone of varying abilities so say hello to our mods on trial: @Murdoc @Zetasis @SkywardRiver @Gibier Updates on weather they made the cut or not will be posted at the end of the month Stay tuned!
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Intersect Engine how do you setup startplayer?
Kibbelz replied to amjrl's question in Questions & Answers
Its in the class editor, meaning each class if you wanted to can start in different locations.
