-
Posts
1741 -
Joined
-
Last visited
-
Days Won
87
Content Type
Profiles
Forums
Downloads
Everything posted by Kibbelz
-
Even I can't remember who did that, don't think server commands have been touched in a very long time.
-
Make a new bug report if its not relevant to this bug.
-
Yeah this is a bug. I'm opening a bug report for you.
-
Can you screenshot all the editor? Especially the NPC vs NPC combat part. Also forgot to ask for a spell editor screenshot, my bad.
-
This is probably a bug so no one can help. Can you screenshot your NPC editor for me?
-
guard is like attack when attacked, however if another npc is attacked all guards attack back. They're not stationary when docile. If you could spawn a solid resource that would be better. Sadly no can do right now.
-
If you make the cooldown of the spell less that 10000 ms and cast it again it should run a 2nd common event instance and work properly. Problem is npcs will move.
-
Thats normal. Take league of legends for example. Anything community related people barely watch but patch updates that affect gameplay they care about. I myself am one of these people.
-
I'll allow it this time ;), looking good
-
Graphics A Hobby-MMO, with custom graphics.
Kibbelz replied to Minilinkki's topic in Design & Creativity
It looks pretty good, not so sure i'm a fan of the 2 direction movement frames though! -
I find it very intetesting you can claim you have a pvp system working without anything to show ingame.
-
Sure this looks nice on paper but when are you actually gunna show us any screenshots?
-
Making a projectile spell shoot the way the player is facing
Kibbelz replied to froggy's question in Questions & Answers
Again, for this to work you need your animation graphic facing up by default. Intersect rotates acordingly from there. -
Making a projectile spell shoot the way the player is facing
Kibbelz replied to froggy's question in Questions & Answers
the default direction is assumed up, so up is shooting infront of the player. -
Why don't you start by showing us your animation editor, projectile editor and item/spell editor (depending on which activates the projectile).
-
Level 1 players render under fringe 1 and 2. Level 2 players only render under fringe 2. TLDR make your layer for your bridge fringe.
-
Im not too sure i like your coins much, maybe a stack of money? Will there be other stuff like herbs, fish, animal pelts, logs and rocks?
-
Calculator of Damage | Calculadora de Daño
Kibbelz replied to RockoDev's topic in General Discussion
This is actually pretty cool. Maybe you should show crit damage seperate to regular dmg. -
What i usually do is download some free templateson the internet (there are LOADS). Find one close to how you imagine your website and go from there, modify the text, hyperlinks, formatting etc and morph it into your own custom site.
-
Looking good to me, i think the potions are a little small.
-
You don't. You select the accounts from the table and delete the ones you want.
-
If you download dbsql lite and clear your desired tables that would work.
-
Cause that requires us to make the formwork which takes time for an extremely low priority task. Everyone does want Intersect open source soon.
-
Topic moved to design and creativity. This is more of a showoff of your GUI not ab actual game thread. I like the simplicity of the layout tho
- 9 replies
-
- highrisegames
- 2017
-
(and 5 more)
Tagged with:
