Jump to content


  • Posts

  • Joined

  • Last visited

Everything posted by Colonello

  1. Undertale is pretty much my favorite game of all time, will be cool to see this project grow!
  2. That's so cool how this was all made in RPG Maker, didn't even think something like this was possible.
  3. The amount of progress made is insane! So cool to look back on the past of games like this.
  4. These are all so amazing! Automatic portforwarding is definitely a major feature, I remember the first time I ever portforwarded it took like half the day to figure it out. I also love the ability to change keybinds, great way to make the engine suitable for all types of players.
  5. Colonello


    Very cool! Always love the graphics Kenney makes.
  6. Eclipse is still limited by VB6 though. I could be wrong but as far as I know it's impossible to use more than one core no matter what you change as that's how VB6 works. Any engine made in C# will outperform it.
  7. Definitely fun to look back on but yeah nobody use these engines as a base for an actual project. Intersect source is just around the corner so there's no point. Even if the features from some of these old engines sound appealing it's not worth it.
  8. Agreed, the style looks great! I think my favorite part are the signs showing what each building is. I imagine that'll be quite helpful for players.
  9. So happy this is finally a feature. Little updates like this that add some polish to the engine are always appreciated.
  10. I'm surprised I hadn't seem this topic until now. These are great, keep it up!
  11. Love all the updates today! Keep up the good work!
  12. Looks very nice, the blue glow on the edges is probably my favorite part.
  13. Wow, this looks great! The music seems pretty fitting as well!
  14. Yeah that'll be explained more in the lore. The snow isn't naturally made in the future it will also be a ruined city type thing. As soon as open source happens I'll be filling out everything with lottttssss of stuff to do.
  15. Colonello

    WIP Nimue

    Clothes look very nice, glad to see more work being done on this project!
  16. I have this posted on my project's thread but I figured I may as well share it here as well. Here's the current world map for my game.
  17. Very excited for all of the new mods! Congrats everyone.
  18. There is an option on "Tile Type" (right above all your tile sprites) that is called autotile. Click that, select the chunk of tiles you want to use and start mapping. It will make your game look wayyyy better. Hope this helps.
  19. Colonello

    WIP Nimue

    Looks really nice! I especially like the look of the character and NPC sprites.
  20. This is so amazing! Excited to see where this goes in the future.
  21. Yeah, that's the plan. Either that or re-work the current one.
  • Create New...