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Refur

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Everything posted by Refur

  1. I think it's a good first trailer, I really hope to test the game or see more about the dynamic. Regards
  2. Refur

    [WIP] Pestilence

    Hey, nice one. That's is a detailed work, it look pretty well. I hope to see a gameplay soon
  3. Well, many people say that pay2w isn't the better way for implement in a MMO, but only for the competitive side, obviously, It's not fair and the player experience will not be the best in that point, I'm agreed. But If we focus on earning as a MMO developers, maybe this system will be one of he best (I feel like Trump now xd). Long time ago I played Dragon Nest Online, one of the best pay2win game (you really needed to invest money) and the community was big and they spend a lot of cash. They had no problem doing so, in fact they waited anxiously for new paid objects to come out. The cash objects were skins clothes that gave attribute points to the character (and a good looking). That allowed advantage in dungeons maps, but in PVP the game allowed adjust the players attributes equally for each one, so the experience was good and you only needed to be a good player. I personally prefer pay to play games, but for that you really need an amazing work to generate the people the desire to play. I think purchasable cosmetic, gear, etc are better for small developer (if you want to earn money). Sorry for bad english. Regards
  4. Good style, the artwork is awesome, I love it. I hope to see more soon. Regards
  5. @Vus oh right!, I love him too, I think it's the same style, maybe Mac deMarco is crazier haha
  6. The login screen looks good, I hope to see more of your work
  7. Refur

    Pack New Gui

    Thanks for the contribution, I think it could be a good option for someone who is looking for a different GUI and doesn't want to use the default Intersect engine style. Be careful with the arrogant comments and try to get the best of their "tips" to improve your work.
  8. I really like the tile and the character style, I think everything is according with each other. The only thing I see strange is the tree proportion with the character, maybe it's a little small and not realistic
  9. Wow, it's a good improvement, the last time I'been suffering whit that, it's a little headache The hiding layers will be something amazing too, good job.
  10. Amazing, I was waiting for this, thanks!
  11. Refur

    WIP World of Adea

    Good mapping and the custom story for each player looks interesting, I hope to test it soon. Keep on it. Regards
  12. Good one, I think every kind of help will contribute for good. Maybe a few guide text on the video could improvement the tutorial. Keep on it. Regards
  13. Wow, looks good too, the city at middle of map remember me to the principal city of Zelda Link to the past (just a little bit ). How do you know that tileset has copyright? I'm afraid the same thing happens to me haha
  14. Hey, that map looks great, I really like it. I hope to see more more maps design and the interface graphic . Keep on it. Regards
  15. Well, for now I'll try It, thanks for the advice Regards
  16. Humm, like I said before, I never did this change before Beta 1, I'll test It at night. Regards
  17. Well, I tested too with the default Intersect background image and I only changed the game resolution, when I did It, the game only showed a part of the image (without auto adjust). Right now I'm at work, I'll test again at night. Regards Edit: Well, so I'm not the only with this problem @lurv , Hope the dev team improve this in a new engine version.
  18. Do you mean that It work to you? Yesterday I upgraded the Intersect engine to Beta 1, before this I never tried to change the background image, maybe a version issue or I upgraded the program wrong?
  19. Hi guys, maybe a noob question; I was testing put a custom image background title to my game, but I notice that the image isn't resizing according the game resolution. I mean, if I use an image with 1920x1080 dimensions and the game is 1024×768, It will only show a part of the image (It does not adjust). Is there a way to auto-adjust the background image?, because if a player want to change his game resolution, the image will not show fine. Regards
  20. Wow, good job!, the chat image bubble and the new editor interface looks great Regards
  21. winrun
  22. Nice video, I like the graphic design that you are using, good job. Hope to see more maps soon (: Regards
  23. Amazing, good job
  24. https://www.youtube.com/watch?v=xMVeYoLnbxQ&t=133s Hi everyone! My name is Jose Luis and I'm from Santiago, Chile. I started in the game creation world when I was like 15 years old, with RPG Maker 2003 engine and the Hellsoft community, now I'm 27 years old (ya, old). After a while playing whit that engine I started making guides and tutorial for the community. Finally I retired. In the 2009 I tried to make a game, but finally my love to the music (I'm a musician) and the school ended up pushing me away. This is the only register I have of that time (2009): RPG Maker 2003 have not programming lenguages to make scripts, so do an action combat system was tedious. With the passage of time a tried to make an Online Game with Eclipse Origins Engine about Harry Potter World, I had many people interested with the proyect, but I had to put the project aside and focus in the university and my pasion, the music. Finally, I studied Programming at University, learning C#, Java, PHP and SQl lenguages. Now I'm working in a Web Application company. This time I have been very motivated to resume the mmorpg idea, so looking for a new Engine I found Intersect, the C# base lenguage called my attention and after a little tried, I loved it. I hope to collaborate in the future with programming and original music composition game. Sorry for my English Regards
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