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Everything posted by Gibier
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Count as high as you can while staff are sleeping!!!
Gibier replied to Giligis's topic in Forum Games
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Looking for Work Need someone to help me set up this UI
Gibier replied to Kyletok's topic in Recruitment
That will depend of the b6, tge new ui have a lot of thing that couldnt be make with the B5, so maybe it will work with the b6. @jcsnider could tell you. -
Story Today I did this on my project...
Gibier replied to SkywardRiver's topic in Design & Creativity
How does it work? can the player can fly over the blocked tile? -
Looking for Work Need someone to help me set up this UI
Gibier replied to Kyletok's topic in Recruitment
From what i see you probably want to make you life desappear from the left to right and right to left with your mana? If i'm right then you will need to wait for the source to make it work (or maybe we can with the next update (b6)) -
GUI Resolution (distortion of resolution)
Gibier replied to felipesmoke94's question in Questions & Answers
You have to edit all the "bound" in the .json of the gui. -
I think he mean which os? Windows vista+, linux, macos
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Please ask your question in the question & answer, this topic if specifically for 2ME engine.
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Probably no, but if the trello page is updated, it would take less time to just way for intersect's source release and change everything about mouvement to do that than work on this engine. 2ME could be really good one day, but for now it's pretty much empty.
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The default resolution in intersect is 800*600 in window mode, If you make your windows in a resolution bigger than that it will probably be boke when someone will use the default window size at launch (by broke i mean that exemple your chatbox could hide few of the button at the right bottom of the client.
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For now you can add thing in the menu or anywhere in intersect that's why. It will be the ''same'' as orion + when the source code will be release. Not sure how intersect will work when something will be added to the UI cause it's not hardcoded. But this tutorial will only work with intersect, it is useless if you use another engine.
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How do I get the camera closer to the character?
Gibier replied to AlexandreKayle's question in Questions & Answers
Yes i know but you can use fullscreen while being at 800*600 without go at the higher resolution first. It's how screen work bigger the screen is and tinier the resolution is more bigger the pixel willl appear. But someone with a tinier screen won't have the screen zoomed as other player. Someone that use a monitor which can only use 800*600 will see the game just like someone using 1980p on a 1980p monitor. Also not everyone use fullscreen while playing. Edit: If you don't have make map yet the method that i told you couuld work fine. But if you already have mapped your world, just do what @Khaikaa said it won't break your game. -
How do I get the camera closer to the character?
Gibier replied to AlexandreKayle's question in Questions & Answers
What about double the size of every tileset, character and set the tileset size in the config in 64x64 instead of 32x32 and cut the number of tile per map by half? Cause full scren only make appear more maps which only make the player become tinier. -
I'll update the tutorial when the B6 will be release. Something will be edited and i'll make a section how to migrate from b5's UI to B6's UI.
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S'il te plait ne poste pas sur un sujet random pour parler d'un truc n'ayant aucun rapport avec le sujet du poste. Il est également interdit de faire du necroposte (le dernier message a été fait il y a plus que 2 mois.) Pour finir il faut attendre 2 semaime afin d'avoir acces à tous les option du forum: envoyer des mp, mettre des images, voir la shoutbox...
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You have to save it with the encoding UTF-8.
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The special character does work with intersect. @Dovas someone started make a french translation but i think he stopped. https://github.com/Glazael/intersect-engine-FR
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That's the english section of AGD, every thread except those in the "Foreign Language Boards" have to be in english. Please translate you question. Sorry for the confusion xD
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game activation. to be able to connect to other player. help.
Gibier replied to baronned's question in Questions & Answers
Somewhere in your house you should have somethimg like this Here's other type of router if you want more picture exemple: https://www.google.com/search?q=router&client=ms-android-rogers-ca&prmd=isvn&source=lnms&tbm=isch&sa=X&ved=2ahUKEwiF7tT0zd3jAhUCSN8KHYSZAkwQ_AUoAXoECA8QAQ&biw=360&bih=560 -
La section française du forum est faite pour la partie française de la communauté AGD. S'il-te-plaît traduit le poste en français.
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game activation. to be able to connect to other player. help.
Gibier replied to baronned's question in Questions & Answers
The way to make a portforward is different from a router to another. Could be netgear, d-link, cisco... But we also need the name of the router not just the name's compagny. I could send you a phot of my after work. But it will most likely doenst seems like yours. -
game activation. to be able to connect to other player. help.
Gibier replied to baronned's question in Questions & Answers
The router not tge engine, what make your wifi. -
game activation. to be able to connect to other player. help.
Gibier replied to baronned's question in Questions & Answers
You have to search how to portforward with your router. It will change with the router. So to help you we need the name of your router. -
Well with a '[B6]' in the tittle it would help with with the confusion. Would also help to don't be too much lost at the B6 release. Cause a lot of tutorial will be outdated with the b6 (even my UI tutorial)
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A lot better that what it was supposed to be.
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Count as high as you can while staff are sleeping!!!
Gibier replied to Giligis's topic in Forum Games
0, also your previous try weren't legit, i was working not sleeping.
