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TheSandersGuy last won the day on July 20

TheSandersGuy had the most liked content!

About TheSandersGuy

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  1. Oh i'm just working on the sprites, not a flying system right now.
  2. I'm working on some flying sprites, for the characters!
  3. Finished up the main building in the Time Chamber!
  4. Yes those are custom towers, took me 2 hours to get done though.
  5. Got more of the Lookout done, and a total of 9 hours for this piece so far!
  6. Here is some more work I've done! Embedded Video Link
  7. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// When I play Nightmare out of the box it works with the initial install with the launcher, but if the use the launcher again there is another update but when I update again it prevents me to login the game again.. /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// Get the game and get the initial update, when that is done then relaunch the launcher an update again then it prevents to login again.. /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// http://www.ascensiongamedev.com/resources/filehost/452d596488bd2bccdb92d41067b092a5.log If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  8. If you didn't see it on the download page: Warning! .Net Framework 4.6.1+ is required to run this version of Intersect. If you have trouble running the engine please try updating your .Net Framework version. (Or Mono if you're on Mac/Linux!)
  9. Do you think there is way to make it so the tile layer your on effects the maps layers? Like when your character is behind a fringe1 rock/wall while on the ground layer: https://gyazo.com/ad0c903b3b32f66f227424c8f4059d6e and then you are on a higher layer like mask1 it changes the rockwall to act like mask1 one to make it below the character, currrently it does this and I dont know how to go around this: https://gyazo.com/90a8c3e94704201bbfd48ba9191388e6 beside just making so you can go behind like that.
  10. Hey Fall is in the air.. oh wait... Embedded Video Link
  11. Well finally after a few months I got the water tiles finished.. took 4 hours but this is it! Embedded Video Link
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