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Giligis

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Everything posted by Giligis

  1. Sadly, what I'm about to provide for you won't be Intersect nor Orion, and is in Visual Basic 6 nonetheless, if all else fails you could always use this engine as a platform for a Fakemon game.
  2. Looks very nice and the content is age friendly! I like that that is your base of your project. Approved and best of luck, keep us updated and good luck on green light!
  3. Nope, not dropped! Never will be, I believe. JC is currently dealing with holidays and finals. It's a slow time for all businesses and communities alike.
  4. That you mean you playing or you now enter a chance to play?
  5. You either man, we had good times! I changed my name because 1. I became a moderator and my previous name was pretty vulgar and 2. I wanted to move away from Eclipse, where I made that username, so from now on my username is either yeroC or itZyeroC Great to see you around though and thank you for the share!! Great engine for its day.
  6. Super simple yet extremely useful, thank you for the share!
  7. Ahh ResBak!!! Awesome game back in the day. The source to this is pretty good too, also this is "CMFiend420"(Cmfriend) if you want to still credit me, you can use that or yeroC
  8. Voted mid and bottom as well, seemed there was 2 other students from your school in mid/bottom so I gave them a vote as well. Best of luck! Will I be able to vote again tomorrow or I'm done?
  9. Thanks for the kind words guys. I appreciate it I'll go ahead and fix the bottom of the hippo. EDIT: @Grizzy http://ascensiongamedev.com/resources/filehost/27acedbfb68a199d8c7dc8fb585516e7.png
  10. Approved! Best of luck! One thing I'd like to mention, sometimes it's hard to get a huge player base, so getting groups are hard. I suggest making content that needs a group, need about 1 to 2 people. Someone and a healer let's say. Personal opinion of course. Good luck
  11. http://i.imgur.com/XHfQ8Wz.png Ill fix the bottom of the hippo if you like it
  12. It overlays color onto the map, to give it more personality. In example, a Fairy Forest can be tinted purple-pinkish, whereas a dark cave can been giving a dark red or blue or something.
  13. Nice! Cool tool. Thanks for the share!
  14. I can't be as professional as such, but I gave it an honest effort. Hope you like it http://i.imgur.com/oB6ToLW.png
  15. No problem best of luck hope it's something you can put to use!!
  16. http://i.imgur.com/iYd07Rc.png
  17. The tiles look nice however the forest you say is "final" and is VERY bare. Almost little to no detail. It needs more flowers, logs? twigs? What inhabits here, birds? Maybe nests, laid eggs? Rocks, and probably even more trees. You have many layers to work with. I would suggest improving the detail before calling it final! However, I do like what I see and its a very good starting point! Good luck!
  18. The notorious Doggo shows his face! Welcome to the forums my dude, and good work!
  19. Followed you I also edited your topic, since your link directed to the mobile twitch site, you can change it if you meant it to be that way. Follow me if you get a second! http://twitch.tv/yam8yeroc
  20. If this is something that can be done easily (I know JC recently hasn't had much time for things) I think this would be a good idea, and positive to the newbies that start here, because their questions do get repetitive.
  21. First off, welcome to the forums, @BlastShock! Glad you stumbled upon us, and its always nice to see a new face. Now, I cant speak for @jcsnider or @Kibbelz but I can say this: it is an amazing engine. They have poured time and time again into this project, and yes I will agree that things have been a little slow, but JC and Kibbelz are always working hard, I see them on Skype, or talking in the chatbox, and slowly but surely everything is coming together nice. The roadmap was put into place to give more of a general idea, he's met some of the goals, and others he simply just wont be able to meet, in my honest opinion. With developing, things like that happen, but don't think for a second that means the project is dead. Both developers pop in atleast once a day I'd like to say, so you can see them interacting with the community or using the shoutbox that they are here, just busy. The source is on its way here, and JC himself has said if you want to develop an MORPG making our engine, do it. JC has provided each new version a way to "migrate" everything from your game to the new version of Intersect without corrupting or losing any data. Essentially, this is because the source currently is changing VERY VERY MUCH, and we would not be able to migrate all your data successfully if you changed a part of the source (in some cases) which is why its not released yet. It is soon, my friend. Also: HOWEVER, if you have 40K+ to spend and STILL want to use Intersect, I'd say this: use the engine as you'd like to plan, and spend that money on EVERYTHING else. Art, music, etc. You will have a wonderful project, and its a great stepping stone into something truly serious, a game development company maybe of your own. I cannot speak for the organization of the code, but JC has come a long way. We originate from a different community and whats he produced there from what hes produced now is a drastic difference. Not to mention, Kibbelz is an extremely proficient programmer, and I say with the both of them, my best ASSUMPTION is to say the code will be easy to work with, and somewhat organized. Good luck, and I hope to have answered your questions to the best of my ability without working on the code hands on!! Best of luck!!
  22. JC and KibbelZ are working as hard as they can to finalize Intersect and release a source. He didn't release it right away because he wanted people to be able to develop and upgrade to new versions, if you modified the source in some occasions our Migrater would not work, so to avoid that but you can still build your game, he's releasing it after most key components are in. The roadmap covers the time frame they want to cover take into consideration deadlines aren't final and can't always be hit on time.
  23. Love the paperdolls! Believe Phen is talking about the tiles underneath the sprite
  24. Yes, Intersect currently only supports .MP3 at the moment, as I just confirmed with JC
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